Research

  • Scalable illumination and rendering for high-complexity scenes
  • Perceptually-based rendering and modeling
  • Parallel graphics algorithms
  • Real-time global illumination
  • Feature-based graphics
  • Image-based rendering and texturing

Awards

  • James and Mary Tien Excellence in Teaching Award, College of Engineering, 2009
  • NSF CAREER Award, 2007
  • James and Mary Tien Excellence in Teaching Award, College of Engineering, 2006
  • Affinito-Stewart Award, PCCW, 2005

Recent Publications

Automatic Bounding of Programmable Shaders for Efficient Global Illumination
ACM SIGGRAPH Asia '09

Virtual Spherical Lights for Many-Light Rendering of Glossy Scenes
ACM SIGGRAPH Asia '09

Single Scattering in Refractive Media with Triangle Mesh Boundaries
ACM SIGGRAPH '09

Advanced Global Illumination, 2nd edition
Publisher A. K. Peters
Complete List of Publications...

Professional Activities

Courses

  • CS5620, Cornell's advanced interactive graphics course (Fall 09)
  • CS6620, Cornell's graduate advanced rendering graphics course (Spring 09)
  • CS 3410, Cornell's Systems Programming (Fall 08)
  • CS 7690, Cornell's Graphics Seminar (Spring 09)
  • CS 316, Cornell's Systems Programming (Fall 07)
  • CS467/468, Cornell's Graphics II and Graphics Practicum (Spring 07, Spring 06, Spring 04)
  • CS665, Cornell's graduate advanced interactive graphics course (Spring 08, Fall 06, Fall 04, Fall 03)
  • ENGRG 150, Freshman advising (Fall 06)
  • CS 718, Computer Graphics Seminar (Spring 07, Fall 04, Fall 03, Spring 03)
  • Reusing Shading for Interactive Global Illumination (Game Developers Conference 04)
  • Advanced Global Illumination (SIGGRAPH 02, SIGGRAPH 01)
  • CS517, Cornell's graduate advanced graphics course (Fall 02, Fall 01)
  • CS417 and CS 418, Cornell's introductory graphics course and practicum (Spring 02, Spring 01, Spring 00)