Research Interests:

My research interests span computer vision, computer graphics, and human perception, including:
  • Recognition: material recognition, visual search and detection
  • Modeling: material and shape acquisition; fabric modeling; material representation and editing
  • Rendering: realistic, physically-based rendering; scalable rendering
  • Perception: translucency perception; material and lighting perception

Education

  • PhD, EECS, Massachusetts Institute of Technology
  • SM, EECS, Massachusetts Institute of Technology
  • BTech, CS & Eng., Indian Institute of Technology, Bombay

Awards and Recognition

Recent Publications

Field-Guide-Inspired Zero-Shot Learning
ICCV 2021
AutoPhoto: Aesthetic Photo Capture using Reinforcement Learning
IROS 2021
Materials In Paintings (MIP): An interdisciplinary dataset for perception, art history, and computer vision
PLOS 2021
Unified Shape and SVBRDF Recovery using Differentiable Monte Carlo Rendering
EGSR 2021
PhySG: Inverse Rendering with Spherical Gaussians for Physics-based Material Editing and Relighting
CVPR 2021
What can Style Transfer and Paintings do for Model Robustness
CVPR 2021
PiCIE: Unsupervised Semantic Segmentation using Invariance and Equivariance in Clustering
CVPR 2021
Complete List of Publications...

Broad Audience Talks

Press

Professional Activities

Courses