is for Undergrads. I think it’s outrageous;
We faculty get older —it shows in our faces;
But always ‘bout 20, U’s stay the same ages.
I was 26 when I first taught; the undergrads were about 20. At 67 I
am still teaching; they are still about 20. One compensation for this
unfairness is that each year there are new undergrads, so I can use the
same old jokes over and over again.
We didn’t start a CS major until 1979. (In the past several years,
we started degrees in Information Science in three colleges.) But we
have always taken education seriously (read the letter E), and it shows.
Each year, our vibrant undergrad community does something outstanding.
For example, the women’s team won the Game Design Competition at
a national conference in Spring 2006; there were three best/distinguished
student papers at conferences in 2004–2005; Omar Khan won the CRA
Outstanding Male Undergraduate Award in 2003; and the programming team
won an honorable mention in the ACM finals in the Czech Republic in 2003.
All this happens because of the good rapport between students and faculty.
Faculty value the undergrads because they bring a sense of freshness
and keep us on our toes. Senior faculty do their share of teaching freshmen-sophomore
courses, and the faculty make it a point to engage students in undergrad
Our Association for Computer Science Undergraduates (ACSU) helps provide
an environment in which undergrads can thrive. The ACSU mentors freshmen,
brings in companies to give presentations, compiles resume books, organizes
student-faculty lunches, holds social events, and much more. Several
times, the ACSU has won the Engineering outstanding undergrad association