CUGL 4.0
Cornell University Game Library
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Class List
Here are the classes, structs, unions and interfaces with brief descriptions:
[detail level
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►
N
cugl
►
N
audio
C
AlgorithmicReverb
C
AudioDecoder
C
AudioDevices
C
AudioEngine
C
AudioFader
C
AudioInput
C
AudioMixer
C
AudioNode
C
AudioNodeQueue
C
AudioOutput
C
AudioPanner
C
AudioPlayer
C
AudioQueue
C
AudioRedistributor
C
AudioResampler
C
AudioSample
C
AudioScheduler
C
AudioSpinner
C
AudioSynchronizer
C
AudioWaveform
C
Sound
C
SoundLoader
►
N
graphics
C
AttributeDef
C
BlendState
C
ComputeShader
►
C
Font
C
Atlas
C
Metrics
C
FontLoader
C
FrameBuffer
C
GLSLConstant
C
GlyphRun
C
Gradient
C
GradientLoader
C
GraphicsShader
C
Image
C
ImageArray
C
IndexBuffer
C
Mesh
C
MeshExtruder
C
Particle3
C
ParticleEmitter
C
ParticleInstance
C
ParticleLoader
C
ParticleShader
C
ParticleSystem
C
ParticleVertex
C
RenderPass
C
ResourceDef
C
Sampler
C
Scissor
C
ShaderSource
C
SpriteBatch
C
SpriteMesh
C
SpriteMeshLoader
C
SpriteSheet
C
SpriteVertex
C
StencilState
C
StorageBuffer
C
TextLayout
C
Texture
C
TextureArray
C
TextureLoader
C
TextureRenderer
C
UniformBuffer
C
UniformDef
C
VertexBindInfo
C
VertexBuffer
►
N
netcode
C
ICEAddress
C
InetAddress
C
NetcodeChannel
C
NetcodeConfig
C
NetcodeConnection
C
NetcodeDeserializer
C
NetcodePeer
C
NetcodeSerializer
C
NetworkLayer
C
WebSocket
C
WebSocketConfig
C
WebSocketServer
►
N
physics2
►
N
distrib
C
GameStateEvent
C
LWDeserializer
C
LWSerializer
C
NetEvent
C
NetEventController
►
C
NetPhysicsController
C
TargetParams
C
NetWorld
C
ObstacleFactory
►
C
PhysicsObstacleEvent
C
BoolConsts
C
FloatConsts
►
C
PhysicsSyncEvent
C
Parameters
►
N
lights
C
ChainLight
C
ConeLight
C
DirectionalLight
C
Light
C
LightBatch
C
LightMap
C
LightRaycast
C
LightVertex
C
PointLight
C
BoxObstacle
C
CapsuleObstacle
C
DistanceJoint
C
FrictionJoint
C
GearJoint
C
Joint
C
MotorJoint
C
MouseJoint
C
Obstacle
C
ObstacleSelector
C
ObstacleWorld
C
PolygonObstacle
C
PrismaticJoint
C
PulleyJoint
C
RevoluteJoint
C
WeldJoint
C
WheelJoint
C
WheelObstacle
C
WorldObject
►
N
scene2
►
C
AnchoredLayout
C
Entry
C
Button
C
ButtonGroup
C
FadeBy
C
FadeTo
►
C
FigmaLayout
C
Entry
►
C
FloatLayout
C
Entry
►
C
GridLayout
C
Entry
C
Label
C
Layout
C
LoadingScene
C
MeshNode
C
MoveBy
C
MoveTo
C
NinePatch
►
C
OrderedNode
C
Context
C
PathNode
C
PolygonNode
C
ProgressBar
C
RotateBy
C
RotateTo
C
ScaleBy
C
ScaleTo
C
Scene2
C
Scene2Loader
C
SceneNode
C
ScrollPane
C
Slider
C
SpriteNode
C
TextField
C
TexturedNode
C
WireNode
►
N
scene3
C
BillboardBatch
C
BillboardNode
C
BillboardShader
C
Gimbal
C
GroupInfo
C
Material
C
MaterialInfo
C
MaterialLib
C
ModelInfo
C
MtlLoader
C
ObjBatch
C
ObjLoader
C
ObjMesh
C
ObjModel
C
ObjNode
C
ObjParser
C
ObjShader
C
OBJVertex
C
ParticleBatch
C
ParticleNode
C
Scene3
C
Scene3Batch
C
Scene3Loader
C
Scene3Pipeline
C
SceneNode
C
TextureInfo
C
VertexHasher
C
VertexInfo
C
AccelerationEvent
C
Accelerometer
C
Action
C
ActionTimeline
C
Affine2
C
AnimateSprite
C
Application
C
Asset
C
AssetManager
C
BaseLoader
C
BinaryReader
C
BinaryWriter
C
ButtonState
C
Camera
C
Color4
C
Color4f
C
ComplexExtruder
C
CoreGesture
C
CoreGestureEvent
C
DelaunayTriangulator
C
Display
C
EarclipTriangulator
C
EasingBezier
C
EasingFactory
C
FreeList
C
Frustum
C
Gamepad
C
GamepadAxisEvent
C
GamepadButtonEvent
C
GamepadDPadEvent
C
GamepadInput
C
GamepadInputEvent
C
GenericLoader
C
GestureRecognizer
C
GreedyFreeList
C
Input
C
InputDevice
C
IVec2
C
IVec3
C
IVec4
C
JsonLoader
C
JsonReader
C
JsonValue
C
JsonWriter
C
Keyboard
C
KeyCodeHasher
C
KeyEvent
C
Loader
C
Logger
C
Mat4
C
Mouse
C
MouseEvent
C
MouseWheelEvent
C
OrthographicCamera
C
PanEvent
C
PanGesture
C
Path2
C
PathFactory
C
PathSmoother
C
PerspectiveCamera
C
PinchEvent
C
PinchGesture
C
Plane
C
Poly2
C
PolyFactory
C
Polynomial
C
Quaternion
C
Random
C
Ray
C
Rect
C
Scene
C
scheduable
C
SimpleExtruder
C
Size
C
SpinEvent
C
SpinGesture
C
Spinor
C
Spline2
C
SplinePather
C
TextEditEvent
C
TextInput
C
TextInputEvent
C
TextReader
C
TextWriter
C
ThreadPool
C
Timestamp
C
TouchEvent
C
Touchscreen
C
UnistrokeGesture
C
Vec2
C
Vec3
C
Vec4
C
WidgetLoader
C
WidgetValue
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