Calendar

Click on a week to see the schedule of activities for that period.

For any activity marked DELIVERABLE, CRITIQUE, or ENGRC, attendance is mandatory and will count towards your participation grade. For other days, attendance is appreciated, but not required. Days marked as WORKDAY are open office hours giving you free time to work on your project.

DELIVERABLE, CRITIQUE, and CLASS days will all take place in the Zoom classroom. All other activities will take place on the course Discord.

CLASS:
Week 1 › February 08 - February 12
Week 2 › February 15 - February 19
Week 3 › February 22 - February 26
Week 4 › March 01 - March 05
Week 5 › March 08 - March 12
Gameplay Specification
Mon, Mar 08 VIDEO: Architecture Design
CLASS: Architecture Discussion
Thu, Mar 11 ENGRC: Gameplay Workshop
Fri, Mar 12 VIDEO: Game Memory
WORKDAY
Week 6 › March 15 - March 19
Week 7 › March 22 - March 26
Technical Specifications
Mon, Mar 22 VIDEO: Perspective
CRITIQUE: Specification Critique
Tue, Mar 23 ENGRC: Technical Workshop
Wed, Mar 24 VIDEO: Color and Texture
WORKDAY
Thu, Mar 25 ENGRC: Technical Workshop
Fri, Mar 26 VIDEO: Game Physics
WORKDAY
Week 8 › March 29 - April 02
Week 9 › April 05 - April 09
Week 10 › April 12 - April 16
Alpha Release
Mon, Apr 12 VIDEO: Strategic Planning
DELIVERABLE: Alpha Release
Tue, Apr 13 DELIVERABLE: Alpha Release
Wed, Apr 14 DELIVERABLE: Alpha Release
Thu, Apr 15 ENGRC: Code Walkthrough
Fri, Apr 16 PLAYTEST: Alpha Playtest
Week 11 › April 19 - April 22
Game Manual
Mon, Apr 19 VIDEO: Player Testing
CLASS: Script Design
Tue, Apr 20 ENGRC: Manual Workshop
Wed, Apr 21 VIDEO: Game Audio
WORKDAY
Thu, Apr 22 WORKDAY
Week 12 › April 27 - April 30
Week 13 › May 03 - May 07
Final Portfolio
Mon, May 03 VIDEO: Story Design
WORKDAY
Tue, May 04 ENGRC: Portfolio Revision
Wed, May 05 VIDEO: Dialogue
WORKDAY
Thu, May 06 ENGRC: Portfolio Revision
Fri, May 07 VIDEO: The Industry
WORKDAY
Week 14 › May 10 - May 15