Journals and conferences

curls

Efficient Multiple Scattering in Hair Using Spherical Harmonics

Jonathan T. Moon, Bruce Walter, and Steve Marschner
SIGGRAPH 2008

falling scarf

Simulating Knitted Cloth at the Yarn Level

Jonathan M. Kaldor, Doug L. James, and Steve Marschner
SIGGRAPH 2008

bowl of buddhas

Rendering Discrete Random Media Using Precomputed Scattering Solutions

Jonathan T. Moon, Bruce Walter, and Stephen R. Marschner
Eurographics Symposium on Rendering 2007

etched glass globe

Microfacet Models for Refraction through Rough Surfaces

Bruce Walter, Stephen R. Marschner, Hongsong Li, and Kenneth E. Torrance
Eurographics Symposium on Rendering 2007

hair survey image

A Survey on Hair Modeling: Styling, Simulation, and Rendering

Kelly Ward, Florence Bertails, Tae-Yong Kim, Stephen R. Marschner, Marie-Paule Cani, and Ming C. Lin
IEEE TVCG 13:2 (2007)

multiple scattering in hair

Simulating Multiple Scattering in Hair Using a Photon Mapping Approach

Jonathan T. Moon and Stephen R. Marschner
SIGGRAPH 2006

curly maple

Measuring and Modeling the Appearance of Finished Wood

Stephen R. Marschner, Stephen H. Westin, Adam Arbree, and Jonathan T. Moon
SIGGRAPH 2005

dual photography

Dual Photography

Pradeep Sen, Billy Chen, Gaurav Garg, Stephen R. Marschner, Mark Horowitz, Marc Levoy, and Hendrik P. A. Lensch
SIGGRAPH 2005

stair tower

Perceptually Based Tone Mapping of High Dynamic Range Image Streams

Piti Irawan, James A. Ferwerda, and Stephen R. Marschner
Eurographics Symposium on Rendering 2005

ponytail rendering

Light Scattering from Human Hair Fibers

Stephen R. Marschner, Henrik Wann Jensen, Mike Cammarano, Steve Worley, and Pat Hanrahan
SIGGRAPH 2003

water glass rendering

Animation and Rendering of Complex Water Surfaces

Douglas Enright, Stephen R. Marschner, and Ronald Fedkiw
SIGGRAPH 2002

hole in David's hair

Filling Holes in Complex Surfaces Using Volumetric Diffusion

James Davis, Stephen R. Marschner, Matt Garr, and Marc Levoy
First International Symposium on 3D Data Processing, Visualization, and Transmission (2002)

hair capture comparison

Image-Based Hair Capture by Inverse Lighting

Stéphane Grabli, François Sillion, Stephen R. Marschner, and Jerome E. Lengyel
Graphics Interface 2002

milk comparison

A Practical Model for Subsurface Light Transport

Henrik Wann Jensen, Stephen R. Marschner, Marc Levoy, and Pat Hanrahan
SIGGRAPH 2001

face images

Modeling and Rendering for Realistic Facial Animation

Stephen R. Marschner, Brian Guenter, and Sashi Raghupathy
11th Eurographics Rendering Workshop (2000)

BRDF spheres

Image-based Bidirectional Reflectance Distribution Function Measurement

Stephen R. Marschner, Stephen H. Westin, Eric P. F. Lafortune, and Kenneth E. Torrance
Applied Optics 39:16 (2000)

face measurement

Image-based BRDF Measurement Including Human Skin

Stephen R. Marschner, Stephen H. Westin, Eric P. F. Lafortune, Kenneth E. Torrance, and Donald P. Greenberg
10th Eurographics Rendering Workshop (1999)

flow diagram

Inverse Lighting for Photography

Stephen R. Marschner and Donald P. Greenberg
Fifth IS&T/SID Color Imaging Conference (1997)

filtered volumes

An Evaluation of Reconstruction Filters for Volume Rendering

Stephen R. Marschner and Richard J. Lobb
IEEE Visualization 1994

Book chapters

fcg book cover

Signal Processing

Stephen R. Marschner
In Peter Shirley, Fundamentals of Computer Graphics, Second Edition.

Thesis

globe

Inverse Rendering for Computer Graphics

Stephen R. Marschner
Cornell University Ph.D. dissertation, August 1998.

Technical reports

paint samples

Reflectance measurements of pigmented colorants

Jeffrey B. Budsberg, Donald P. Greenberg, and Stephen R. Marschner
Cornell University Technical Report PCG-06-02, Sept 2006.

ellipse intersections

A simple, accurate texture model for woven cotton cloth

Piti Irawan and Stephen R. Marschner
Cornell University Technical Report PCG-06-01, June 2006.

holes in toes

Filling Holes in Complex Surfaces Using Volumetric Diffusion

Stephen R. Marschner, James Davis, Matt Garr, and Marc Levoy
Stanford University Computer Science Technical Report 2001-7, April 2001.

block equation

Efficient Minimization of New Quadric Metric for Simplifying Meshes with Appearance Attributes

Hugues Hoppe and Steve Marschner
Microsoft Research Technical Report MSR-TR-2000-64 (2000)

rock with maps

Texture Maps from Photographs of Scanned 3D Surfaces

Stephen R. Marschner
Cornell University Technical Report PCG-97-1 (1997)
(became Chapter 4 of my thesis)