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U

unbind() - Method in class edu.cornell.gdiac.graphics.obj.ObjPipeline
Unbinds the current material
unbind() - Method in class edu.cornell.gdiac.graphics.Texture2D
Unbinds this texture, making it neither bound nor active.
unbind() - Method in class edu.cornell.gdiac.graphics.UniformBuffer
Unbinds this uniform buffer disassociating it from its bind point.
unbind() - Method in class edu.cornell.gdiac.graphics.VertexBuffer
Unbinds this vertex buffer, making it no longer active.
unbind(boolean) - Method in class edu.cornell.gdiac.graphics.Texture2D
Unbinds this texture, making it neither bound nor active.
UniformBuffer - Class in edu.cornell.gdiac.graphics
This class defines a uniform block buffer for shader optimization.
UniformBuffer() - Constructor for class edu.cornell.gdiac.graphics.UniformBuffer
Creates an uninitialized uniform buffer.
UniformBuffer(int, int) - Constructor for class edu.cornell.gdiac.graphics.UniformBuffer
Creates a uniform buffer to support multiple blocks of the given capacity.
units - Variable in class edu.cornell.gdiac.physics2.Obstacle
The physics units for drawing
unloadAssets() - Method in class edu.cornell.gdiac.assets.AssetDirectory
Unloads all assets previously loaded by AssetDirectory.loadAssets().
UNSUPPORTED - Enum constant in enum class edu.cornell.gdiac.graphics.Texture2D.PixelFormat
A texture format that has is not generally supported by GL30
update() - Method in class edu.cornell.gdiac.util.Gimbal
Updates the camera to match the gimbal state.
update(float) - Method in class edu.cornell.gdiac.physics2.Obstacle
Updates the object's physics state (NOT GAME LOGIC).
update(float) - Method in interface edu.cornell.gdiac.physics2.ObstacleData
Updates this object when the associated obstacle is updated.
update(float) - Method in class edu.cornell.gdiac.physics2.ObstacleSprite
Updates this object when the associated obstacle is updated.
updateAutoWAH(EffectFilter, EffectFactory.AutoWAHDef) - Method in interface edu.cornell.gdiac.audio.EffectFactory
Updates an existing AutoWAH effect based on the AutoWAHDef
updateChorus(EffectFilter, EffectFactory.ChorusDef) - Method in interface edu.cornell.gdiac.audio.EffectFactory
Updates an existing chorus effect based on the ChorusDef
updateDistortion(EffectFilter, EffectFactory.DistortionDef) - Method in interface edu.cornell.gdiac.audio.EffectFactory
Updates an existing distortion effect based on the DistortionDef
updateEAXReverb(EffectFilter, EffectFactory.EAXReverbDef) - Method in interface edu.cornell.gdiac.audio.EffectFactory
Updates an existing EAXReverb effect based on the EAXReverbDef
updateEcho(EffectFilter, EffectFactory.EchoDef) - Method in interface edu.cornell.gdiac.audio.EffectFactory
Updates an existing echo effect based on the EchoDef
updateEqualizer(EffectFilter, EffectFactory.EqualizerDef) - Method in interface edu.cornell.gdiac.audio.EffectFactory
Updates an existing Equalizer effect based on the EqualizerDef
updateFlanger(EffectFilter, EffectFactory.FlangerDef) - Method in interface edu.cornell.gdiac.audio.EffectFactory
Updatse an existing flanger effect based on the FlangerDef
updateFreqShift(EffectFilter, EffectFactory.FreqShiftDef) - Method in interface edu.cornell.gdiac.audio.EffectFactory
Updates an existing freqShift effect based on the FreqShiftDef
updatePitchShifter(EffectFilter, EffectFactory.PitchShifterDef) - Method in interface edu.cornell.gdiac.audio.EffectFactory
Updates an existing PitchShifter effect based on the PitchShifterDef
updateReverb(EffectFilter, EffectFactory.ReverbDef) - Method in interface edu.cornell.gdiac.audio.EffectFactory
Updates an existing reverb effect based on the ReverbDef
updateRingMod(EffectFilter, EffectFactory.RingModDef) - Method in interface edu.cornell.gdiac.audio.EffectFactory
Updates an existing RingModulator effect based on the RingModDef
updateVocalMorpher(EffectFilter, EffectFactory.VocalMorpherDef) - Method in interface edu.cornell.gdiac.audio.EffectFactory
Updates an existing vocalMorpher effect based on the VocalMorpherDef
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