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T

tags - Variable in class edu.cornell.gdiac.graphics.obj.ModelInfo.Group
The tags for this render group (the OBJ g values)
TANGENT_ATTRIBUTE - Static variable in class edu.cornell.gdiac.graphics.shaders.ObjShader
The tangent attribute variable (uses the default from ShaderProgram
TEXCOORD_ATTRIBUTE - Static variable in class edu.cornell.gdiac.graphics.shaders.ObjShader
The texture coordinate attribute variable (uses the default from ShaderProgram
TEXCOORD_ATTRIBUTE - Static variable in class edu.cornell.gdiac.graphics.shaders.SpriteShader
The texture coordinate attribute variable (uses the default from ShaderProgram
texcoords - Variable in class edu.cornell.gdiac.graphics.obj.ModelInfo
The texture coordinates in this file
TextAlign - Class in edu.cornell.gdiac.graphics
This class provides bit flag constants for text alignment.
TextAlign() - Constructor for class edu.cornell.gdiac.graphics.TextAlign
 
TextLayout - Class in edu.cornell.gdiac.graphics
This class manages the layout of (potentially) multiple lines of text.
TextLayout() - Constructor for class edu.cornell.gdiac.graphics.TextLayout
Creates an empty text layout
TextLayout(float) - Constructor for class edu.cornell.gdiac.graphics.TextLayout
Creates an empty text layout with the given width.
TextLayout(String, BitmapFont) - Constructor for class edu.cornell.gdiac.graphics.TextLayout
Creates a text layout with the given text and font.
TextLayout(String, BitmapFont, float) - Constructor for class edu.cornell.gdiac.graphics.TextLayout
Creates a text layout with the given text, font, and width.
TextLayout.UnicodeType - Enum Class in edu.cornell.gdiac.graphics
An enum for categorizing unicode character types.
TEXTURE_UNIFORM - Static variable in class edu.cornell.gdiac.graphics.shaders.SpriteShader
The texture uniform
Texture2D - Class in edu.cornell.gdiac.graphics
This is a class representing an OpenGL texture.
Texture2D(int, int) - Constructor for class edu.cornell.gdiac.graphics.Texture2D
Creates an empty RGBA texture with the given dimensions.
Texture2D(int, int, Texture2D.PixelFormat) - Constructor for class edu.cornell.gdiac.graphics.Texture2D
Creates an empty texture with the given dimensions.
Texture2D(FileHandle) - Constructor for class edu.cornell.gdiac.graphics.Texture2D
Creates a texture from the given file
Texture2D(FileHandle, boolean) - Constructor for class edu.cornell.gdiac.graphics.Texture2D
Creates a texture from the given file
Texture2D(Pixmap) - Constructor for class edu.cornell.gdiac.graphics.Texture2D
Creates a texture from the given Pixmap
Texture2D(Pixmap, boolean) - Constructor for class edu.cornell.gdiac.graphics.Texture2D
Creates a texture from the given Pixmap
Texture2D(String) - Constructor for class edu.cornell.gdiac.graphics.Texture2D
Creates a texture from a file with the given internal path
Texture2D(Buffer, int, int) - Constructor for class edu.cornell.gdiac.graphics.Texture2D
Creates a texture with the given data.
Texture2D(Buffer, int, int, Texture2D.PixelFormat) - Constructor for class edu.cornell.gdiac.graphics.Texture2D
Creates a texture with the given data.
Texture2D(Buffer, int, int, Texture2D.PixelFormat, boolean) - Constructor for class edu.cornell.gdiac.graphics.Texture2D
Creates a texture with the given data.
Texture2D.PixelFormat - Enum Class in edu.cornell.gdiac.graphics
This enum lists the possible texture pixel formats.
TexturedMesh - Class in edu.cornell.gdiac.graphics
This class is a SpriteMesh with a TextureRegion.
TexturedMesh() - Constructor for class edu.cornell.gdiac.graphics.TexturedMesh
Creates an empty textured mesh.
TexturedMesh(float[]) - Constructor for class edu.cornell.gdiac.graphics.TexturedMesh
Sets the textured mesh to have the given vertices
TexturedMesh(float[], int, int) - Constructor for class edu.cornell.gdiac.graphics.TexturedMesh
Sets the textured mesh to have the given vertices
TexturedMesh(float[], short[]) - Constructor for class edu.cornell.gdiac.graphics.TexturedMesh
Sets the textured mesh to have the given vertices and indices.
TexturedMesh(TextureRegion) - Constructor for class edu.cornell.gdiac.graphics.TexturedMesh
Creates a rectangular mesh from the given texture region.
TexturedMesh(Texture) - Constructor for class edu.cornell.gdiac.graphics.TexturedMesh
Creates a rectangular mesh from the given texture.
TexturedMesh(Rectangle) - Constructor for class edu.cornell.gdiac.graphics.TexturedMesh
Sets the textured mesh to represent the given rectangle.
TexturedMesh(SpriteMesh) - Constructor for class edu.cornell.gdiac.graphics.TexturedMesh
Creates a copy of the given mesh
TexturedMesh(Path2) - Constructor for class edu.cornell.gdiac.graphics.TexturedMesh
Creates a sprite mesh from the given path.
TexturedMesh(Path2, TextureRegion) - Constructor for class edu.cornell.gdiac.graphics.TexturedMesh
Creates a textured mesh from the given path and texture region
TexturedMesh(Path2, Texture) - Constructor for class edu.cornell.gdiac.graphics.TexturedMesh
Creates a textured mesh from the given path and texture
TexturedMesh(Poly2) - Constructor for class edu.cornell.gdiac.graphics.TexturedMesh
Creates a textured mesh from the given polygon.
TexturedMesh(Poly2, TextureRegion) - Constructor for class edu.cornell.gdiac.graphics.TexturedMesh
Creates a textured mesh from the given polygon and texture region
TexturedMesh(Poly2, Texture) - Constructor for class edu.cornell.gdiac.graphics.TexturedMesh
Creates a textured mesh from the given polygon and texture
TextureParser - Class in edu.cornell.gdiac.assets
This class parses a JSON entry into a Texture.
TextureParser() - Constructor for class edu.cornell.gdiac.assets.TextureParser
 
TextureRegionLoader - Class in edu.cornell.gdiac.assets
This class is an AssetLoader to load TextureRegion assets.
TextureRegionLoader() - Constructor for class edu.cornell.gdiac.assets.TextureRegionLoader
Creates a new TextureRegionLoader with an internal file resolver
TextureRegionLoader(FileHandleResolver) - Constructor for class edu.cornell.gdiac.assets.TextureRegionLoader
Creates a new TextureRegionLoader with the given file resolver
TextureRegionLoader.TextureRegionParameters - Class in edu.cornell.gdiac.assets
The definable parameters for a TextureRegion.
TextureRegionParameters(String) - Constructor for class edu.cornell.gdiac.assets.TextureRegionLoader.TextureRegionParameters
Creates texture region parameters for the give texture.
TextureRegionParameters(String, int, int) - Constructor for class edu.cornell.gdiac.assets.TextureRegionLoader.TextureRegionParameters
Creates texture region parameters with the given values.
TextureRegionParameters(String, int, int, int, int) - Constructor for class edu.cornell.gdiac.assets.TextureRegionLoader.TextureRegionParameters
Creates texture region parameters with the given values.
TextureRegionParser - Class in edu.cornell.gdiac.assets
This class parses a JSON entry into a TextureRegion.
TextureRegionParser() - Constructor for class edu.cornell.gdiac.assets.TextureRegionParser
 
textures - Variable in class edu.cornell.gdiac.assets.MaterialLibLoader.MaterialLibParameters
The file/key mappings for the textures
textures - Variable in class edu.cornell.gdiac.graphics.obj.ObjParser
The information for the referenced textures
tindex - Variable in class edu.cornell.gdiac.graphics.obj.ModelInfo.Vertex
The index of the texture coordinate in the model (-1 if undefined)
top - Static variable in class edu.cornell.gdiac.graphics.TextAlign
The constant for top vertical alignment
topCenter - Static variable in class edu.cornell.gdiac.graphics.TextAlign
The text is centered with an origin at the top center of the box
topLeft - Static variable in class edu.cornell.gdiac.graphics.TextAlign
The text is aligned left with an origin at the top left of the box
topLoader - Variable in class edu.cornell.gdiac.assets.AssetDirectory
The dedicated loader for the AssetDirectory.Index class
topRight - Static variable in class edu.cornell.gdiac.graphics.TextAlign
The text is aligned right with an origin at the top right of the box
toString() - Method in class edu.cornell.gdiac.graphics.Gradient
Returns a string representation of this gradient for debuggging purposes.
toString() - Method in class edu.cornell.gdiac.graphics.RenderTarget
Returns a string representation of this texture for debugging purposes.
toString() - Method in class edu.cornell.gdiac.graphics.Scissor
Returns a string representation of this scissor for debuggging purposes.
toString() - Method in class edu.cornell.gdiac.graphics.Texture2D
Returns a string representation of this texture for debugging purposes.
toString() - Method in class edu.cornell.gdiac.math.Path2
Returns a string representation of this path for debugging purposes.
toString() - Method in class edu.cornell.gdiac.math.Poly2
Returns a string representation of this rectangle for debugging purposes.
toString(boolean) - Method in class edu.cornell.gdiac.math.Path2
Returns a string representation of this path for debugging purposes.
toString(boolean) - Method in class edu.cornell.gdiac.math.Poly2
Returns a string representation of this rectangle for debugging purposes.
toString(int) - Static method in class edu.cornell.gdiac.graphics.TextAlign
Returns a string representation of this alignment.
touched - Variable in class edu.cornell.gdiac.graphics.obj.ModelInfo.Group
Whether this info has received any vertex information (for parsing)
transform - Variable in class edu.cornell.gdiac.physics2.Obstacle
An affine transform for drawing the path
transform - Variable in class edu.cornell.gdiac.physics2.ObstacleSprite
An affine transform for drawing
transform(Affine2) - Method in class edu.cornell.gdiac.graphics.SpriteMesh
Transforms all of the positional data in this mesh.
transform(Affine2) - Method in class edu.cornell.gdiac.math.Path2
Transforms all of the vertices of this path.
transform(Affine2) - Method in class edu.cornell.gdiac.math.Poly2
Transforms all of the vertices of this polygon.
transform(Affine2, int, int) - Method in class edu.cornell.gdiac.graphics.SpriteMesh
Transforms all of the positional data in this mesh.
transform(Matrix4) - Method in class edu.cornell.gdiac.graphics.obj.ObjMesh
Transforms all of the positional data in this mesh.
transform(Matrix4, int, int) - Method in class edu.cornell.gdiac.graphics.obj.ObjMesh
Transforms all of the positional data in this mesh.
translate(float, float) - Method in class edu.cornell.gdiac.graphics.Gradient
Applies a translation to this gradient.
translate(float, float) - Method in class edu.cornell.gdiac.graphics.Scissor
Applies a translation to this gradient.
translate(Vector2) - Method in class edu.cornell.gdiac.graphics.Gradient
Applies a translation to this gradient.
translate(Vector2) - Method in class edu.cornell.gdiac.graphics.Scissor
Applies a translation to this gradient.
type - Variable in class edu.cornell.gdiac.graphics.VertexBuffer.AttribData
The attribute type (as specified in OpenGL)
typeName(int) - Static method in class edu.cornell.gdiac.graphics.GLDebug
Returns a string description of an OpenGL data type
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All Classes and Interfaces|All Packages|Constant Field Values