Curriculum Vitae

Degrees

Ph.D. (Computer Science) 1998, Cornell University
Thesis: Inverse Rendering for Computer Graphics
Advisors: Donald P. Greenberg, Charles Van Loan, Leonard Gross

Sc.B. (Mathematics-Computer Science) 1993, Brown University

Experience

Cornell University. Professor, 2014–.

Cornell University. Associate Professor, 2008–2014.

ETH Zürich. Guest Professor, 2010-2011.

Cornell University. Assistant Professor, 2002–2008.

Stanford University. Research Associate, 2000–2002.

Microsoft Research, Redmond, WA. Post-doc Researcher, 1999–2000.

Hewlett Packard Laboratories, Palo Alto, CA. Research Intern, 1998–1999.

Cornell University. Research Assistant, 1993–1998.

Brown University. Teaching Assistant, 1991–1993.

Publications

Refereed papers

Neural Caches for Monte Carlo Partial Differential Equation Solvers,” by Zilu Li, Guandao Yang, Xi Deng, Christopher De Sa, Bharath Hariharan, and Steve Marschner. In proceedings of SIGGRAPH Asia 2023.

A Full-Wave Reference Simulator for Computing Surface Reflectance,” by Yunchen Yu, Mengqi Xia, Bruce Walter, Eric Michielssen, and Steve Marschner. In proceedings of SIGGRAPH 2023.

A Practical Wave Optics Reflection Model for Hair and Fur,” by Mengqi (Mandy) Xia, Bruce Walter, Christophe Hery, Olivier Maury, Eric Michielssen, and Steve Marschner. In proceedings of SIGGRAPH 2023.

Woven Fabric Capture from a Single Photo,” by Wenhua Jin, Beibei Wang, Milos Hasan, Yu Guo, Steve Marschner, and Ling-Qi Yan. In proceedings of SIGGRAPH Asia 2022.

Reconstructing translucent objects using differentiable rendering,” by Xi Deng, Fujun Luan, Bruce Walter, Kavita Bala, and Steve Marschner. In proceedings of SIGGRAPH 2022.

Woven Behavior and Ornamentation: Simulation-Assisted Design and Application of Self-Shaping Woven Textiles,” by Elizabeth Meiklejohn, Felicita Devlin, John Dunnigan, Patricia Johnson, Joy Xiaoji Zhang, Steve Marschner, Brooks Hagan, and Joy Ko. In SIGGRAPH 2022 Art Papers.

Path graphs: iterative path space filtering,” by Xi Deng, Miloš Hašan, Nathan Carr, Zexiang Xu, and Steve Marschner. In proceedings of SIGGRAPH Asia 2021.

A wave optics based fiber scattering model,” by Mengqi (Mandy) Xia, Bruce Walter, Eric Michielssen, David Bindel, and Steve Marschner. In proceedings of SIGGRAPH Asia 2020.

Weavecraft: An interactive design and simulation tool for 3D weaving,” by Rundong Wu, Joy Xiaoji Zhang, Jonathan Leaf, Xinru Hua, Ante Qu, Claire Harvey, Emily Holtzman, Joy Ko, Brooks Hagan, Doug James, François Guimbretiére, and Steve Marschner. In proceedings of SIGGRAPH Asia 2020.

Automatic structure synthesis for 3D woven relief,” by Rundong Wu, Claire Harvey, Joy Xiaoji Zhang, Sean Kroszner, Brooks Hagan, and Steve Marschner. In proceedings of SIGGRAPH 2020.

Gaussian product sampling for rendering layered materials,” by Mengqi (Mandy) Xia, Bruce Walter, Christophe Hery, and Steve Marschner. Computer Graphics Forum 39:1 (February 2020).

Acoustic texture rendering for extended sources in complex scenes,” by Zechen Zhang, Nikunj Raghuvanshi, John Snyder, and Steve Marschner. In proceedings of SIGGRAPH Asia 2019.

Learning generative models for rendering specular microgeometry,” by Alexandr Kuznetsov, Zexiang Xu, Miloš Hašan, Ling-Qi Yan, Nima Kalantari, Bruce Walter, Steve Marschner, and Ravi Ramamoorthi. In proceedings of SIGGRAPH Asia 2019.

Weaving Objects: Spatial Design and Functionality of 3D-Woven Textiles,” by Claire Harvey, Emily Holtzman, Joy Ko, Brooks Hagan, Rundong Wu, Steve Marschner, and David Kessler. Leonardo 52:4 (SIGGRAPH 2019 Art Paper).

Ambient sound propagation,” by Zechen Zhang, Nikunj Raghuvanshi, John Snyder, and Steve Marschner. In proceedings of SIGGRAPH Asia 2018.

Interactive Design of Periodic Yarn-Level Cloth Patterns,” by Jonathan C. Leaf, Rundong Wu, Eston Schweickart, Doug James, and Steve Marschner. In proceedings of SIGGRAPH Asia 2018.

A radiative transfer framework for non-exponential media,” by Benedikt M. Bitterli, Srinath Ravichandran, Thomas Müller, Magnus Wrenninge, Jan Novák, Steve Marschner, and Wojciech Jarosz. In proceedings of SIGGRAPH Asia 2018.

Appearance Capture and Modeling of Human Teeth,” by Zdravko Velinov, Marios Papas, Derek Bradley, Paulo Gotardo, Jan Novák, Steve Marschner, and Thabo Beeler. In proceedings of SIGGRAPH Asia 2018.

Rendering Specular Microgeometry with Wave Optics,” by Ling-Qi Yan, Miloš Hašan, Bruce Walter, Steve Marschner, and Ravi Ramamoorthi. In proceedings of SIGGRAPH 2018.

Mechanical Characterization of Structured Sheet Materials,” by Christian Schumacher, Steve Marschner, Markus Gross, and Bernhard Thomaszewski. In proceedings of SIGGRAPH 2018.

Fast Rendering of Fabric Micro-Appearance Models Under Directional and Spherical Gaussian Lights,” by Pramook Khungurn, Rundong Wu, James Noeckel, Steve Marschner, and Kavita Bala. In proceedings of SIGGRAPH Asia 2017.

Balancing Zero-Sum Games with One Variable Per Strategy,” by Albert Liu and Steve Marschner. In proceedings of AIIDE 2017.

Animating Elastic Rods With Sound,” by Eston Schweickart, Doug L. James, and Steve Marschner. In proceedings of SIGGRAPH 2017.

Printing Anisotropic Appearance With Magnetic Flakes,” by Thiago Pereira, Carolina L. A. Paes Leme, Steve Marschner, and Szymon Rusinkiewicz. In proceedings of SIGGRAPH 2017.

Azimuthal Scattering from Elliptical Hair Fibers,” by Pramook Khungurn and Steve Marschner. ACM Transactions on Graphics 36:2 (April 2017).

Simulating the Structure and Texture of Solid Wood,” by Albert Julius Liu, Zhao Dong, Milos Hasan, and Steve Marschner. In proceedings of SIGGRAPH Asia 2016.

Position-Normal Distributions for Efficient Rendering of Specular Microstructure,” by Ling-Qi Yan, Milos Hasan, Steve Marschner, and Ravi Ramamoorthi. In proceedings of SIGGRAPH 2016.

Printing Arbitrary Meshes with a 5DOF Wireframe Printer,” by Rundong Wu, Huaishu Peng, François Guimbretiére, and Steve Marschner. In proceedings of SIGGRAPH 2016.

On-the-Fly Print: Incremental Printing While Modeling,” by Huaishu Peng, Rundong Wu, Steve Marschner, and François Guimbretiére. In proceedings of CHI 2016.

Predicting Appearance from Measured Microgeometry of Metal Surfaces,” by Zhao Dong, Bruce Walter Steve Marschner, and Donald P. Greenberg. ACM Transactions on Graphics 35:1 (December 2015).

Matching Micro-Appearance Models to Real Fabrics,” by Pramook Khungurn, Daniel Schroeder, Shuang Zhao, Steve Marschner, and Kavita Bala. ACM Transactions on Graphics 35:1 (December 2015).

Geometric Tools for Exploring Manifolds of Light Transport Paths” (Research Highlight) by Wenzel Jakob and Steve Marschner. Communications of the ACM 58:11 (November 2015).

Caliber: Camera Localization and Calibration Using Rigidity Constraints,” by Albert Liu, Steve Marschner, and Noah Snavely. International Journal of Computer Vision (October 2015).

Microstructures to Control Elasticity in 3D Printing,” by Christian Schumacher, Bernd Bickel, Steve Marschner, Jan Rys, Markus Gross, and Chiara Daraio. In proceedings of SIGGRAPH 2015.

Multi-Scale Modeling and Rendering of Granular Materials,” by Johannes Meng, Marios Papas, Ralf Habel, Carsten Dachsbacher, Steve Marschner, Markus Gross, and Wojciech Jarosz. In proceedings of SIGGRAPH 2015.

Building Volumetric Appearance Models of Fabric Using Micro CT Imaging” (Research Highlight) by Shuang Zhao, Wenzel Jakob, Steve Marschner, and Kavita Bala. Communications of the ACM 57:11 (November 2014).

A Comprehensive Framework for Rendering Layered Materials,” by Wenzel Jakob, Eugene d'Eon, Otto Jakob, and Steve Marschner. In proceedings of SIGGRAPH 2014.

Discrete Stochastic Microfacet Models,” by Wenzel Jakob, Miloš Hašan, Ling-Qi Yan, Jason Lawrence, Ravi Ramamoorthi, and Steve Marschner. In proceedings of SIGGRAPH 2014.

Rendering Glints on High-Resolution Normal-Mapped Specular Surfaces,” by Ling-Qi Yan, Miloš Hašan, Wenzel Jakob, Jason Lawrence, Steve Marschner, and Ravi Ramamoorthi. In proceedings of SIGGRAPH 2014.

Modeling and Estimation of Internal Friction in Cloth,” by Eder Miguel, Rasmus Tamstorf, Derek Bradley, Sara C. Schvartzman, Bernhard Thomaszewski, Bernd Bickel, Wojciech Matusik, Steve Marschner and Miguel A. Otaduy. In proceedings of SIGGRAPH Asia 2013.

Fabricating Translucent Materials Using Continuous Pigment Mixtures,” by Marios Papas, Christian Regg, Wojciech Jarosz, Bernd Bickel, Philip Jackson, Wojciech Matusik, Steve Marschner, and Markus Gross. In proceedings of SIGGRAPH 2013.

Directional reflectance and milli-scale feather morphology of the African Emerald Cuckoo, Chrysococcyx cupreus,” by Todd Alan Harvey, Kimberly S. Bostwick, and Steve Marschner. Journal of the Royal Society Interface 10:86 (July 2013).

Measuring Spatially- and Directionally-varying Light Scattering from Biological Material,” by Todd Alan Harvey, Kimberly S. Bostwick, and Steve Marschner. Journal of Visualized Experiments 75 (2013).

Manifold Exploration: A Markov Chain Monte Carlo technique for rendering scenes with difficult specular transport,” by Wenzel Jakob and Steve Marschner. In proceedings of SIGGRAPH 2012.

Structure-aware Synthesis for Predictive Woven Fabric Appearance,” by Shuang Zhao, Wenzel Jakob, Steve Marschner, and Kavita Bala. In proceedings of SIGGRAPH 2012.

Stitch Meshes for Modeling Knitted Clothing with Yarn-level Detail,” by Cem Yuksel, Jonathan M. Kaldor, Doug L. James, and Steve Marschner. In proceedings of SIGGRAPH 2012.

Motion-driven Concatenative Synthesis of Cloth Sounds,” by Steven S. An, Doug L. James, and Steve Marschner. In proceedings of SIGGRAPH 2012.

Physical Face Cloning,” by Bernd Bickel, Peter Kaufmann, Mélina Skouras, Thabo Beeler, Derek Bradley, Bernhard Thomaszewski, Phil Jackson, Steve Marschner, Wojciech Matusik, and Markus Gross. In proceedings of SIGGRAPH 2012.

Coupled 3D Reconstruction of Sparse Facial Hair and Skin,” by Thabo Beeler, Bernd Bickel, Gioacchino Noris, Paul Beardsley, Steve Marschner, Robert W. Sumner, and Markus Gross. In proceedings of SIGGRAPH 2012.

Data-Driven Estimation of Cloth Simulation Models,” by Eder Miguel, Derek Bradley, Bernhard Tomaszewski, Bernd Bickel, Wojciech Matusik, Miguel Otaduy, and Steve Marschner. In proceedings of EUROGRAPHICS 2012.

Specular Reflection from Woven Cloth,” by Piti Irawan and Steve Marschner. ACM Transactions on Graphics 31:1 (January 2012).

Estimating Dual-scale Properties of Glossy Surfaces from Step-edge Lighting,” by Chun-Po Wang, Noah Snavely, and Steve Marschner. In proceedings of SIGGRAPH Asia 2011.

Building Volumetric Appearance Models of Fabric using Micro CT Imaging,” by Shuang Zhao, Wenzel Jakob, Steve Marschner, and Kavita Bala. In proceedings of SIGGRAPH 2011.

A Radiative Transfer Framework for Rendering Materials with Anisotropic Structure,” by Wenzel Jakob, Adam Arbree, Jonathan T. Moon, Kavita Bala, and Steve Marschner. In proceedings of SIGGRAPH 2010.

Efficient Yarn-based Cloth with Adaptive Contact Linearization,” by Jonathan Kaldor, Doug L. James, and Steve Marschner. In proceedings of SIGGRAPH 2010.

Capturing Hair Assemblies Fiber by Fiber,” by Wenzel Jakob, Jonathan T. Moon, and Steve Marschner. In proceedings of SIGGRAPH Asia 2009.

Efficient Multiple Scattering in Hair Using Spherical Harmonics,” by Jonathan T. Moon, Bruce Walter, and Steve Marschner. In proceedings of SIGGRAPH 2008.

Simulating Knitted Cloth at the Yarn Level,” by Jonathan M. Kaldor, Doug L. James, and Steve Marschner. In proceedings of SIGGRAPH 2008.

Rendering Discrete Random Media Using Precomputed Scattering Solutions,” by Jonathan T. Moon, Bruce Walter, and Stephen R. Marschner. In proceedings of Eurographics Symposium on Rendering 2007.

Microfacet Models for Refraction through Rough Surfaces,” by Bruce Walter, Stephen R. Marschner, Hongsong Li, and Kenneth E. Torrance. In proceedings of Eurographics Symposium on Rendering 2007.

A Survey on Hair Modeling: Styling, Simulation, and Rendering,” by Kelly Ward, Florence Bertails, Tae-Yong Kim, Stephen R. Marschner, Marie-Paule Cani, and Ming C. Lin. IEEE TVCG 13:2 March/April 2007, pp. 213–234.

Simulating Multiple Scattering in Hair Using a Photon Mapping Approach,” by Jonathan T. Moon and Stephen R. Marschner. In proceedings of SIGGRAPH 2006. Boston, July 2006.

Measuring and Modeling the Appearance of Wood,” by Stephen R. Marschner, Stephen H. Westin, Adam Arbree, and Jonathan T. Moon. In proceedings of SIGGRAPH 2005. Los Angeles, July 2005.

“Dual Photography,” by Pradeep Sen, Billy Chen, Gaurav Garg, Stephen R. Marschner, Mark Horowitz, Marc Levoy, and Hendrik P. A. Lensch. In proceedings of SIGGRAPH 2005. Los Angeles, July 2005.

“Perceptually Based Tone Mapping of High Dynamic Range Image Streams,” by Piti Irawan, James A. Ferwerda, and Stephen R. Marschner, In Proceedings of Eurographics Symposium on Rendering 2005. Konstanz, Germany, June 2005.

Light Scattering from Human Hair Fibers,” by Stephen R. Marschner, Henrik Wann Jensen, Mike Cammarano, Steve Worley, and Pat Hanrahan. In proceedings of SIGGRAPH 2003. San Diego, July 2003.

Animation and Rendering of Complex Water Surfaces,” by Douglas Enright, Stephen R. Marschner, and Ronald Fedkiw. In proceedings of SIGGRAPH 2002. San Antonio, July 2002.

Filling Holes in Complex Surfaces Using Volumetric Diffusion,” by James Davis, Stephen R. Marschner, Matt Garr, and Marc Levoy. In proceedings of First International Symposium on 3D Data Processing, Visualization, and Transmission. Padua, Italy, June 2002.

Image-Based Hair Capture by Inverse Lighting,” by Stéphane Grabli, François Sillion, Stephen R. Marschner, and Jerome E. Lengyel. In proceedings of Graphics Interface 2002. Calgary, May 2002.

A Practical Model for Subsurface Light Transport,” by Henrik Wann Jensen, Stephen R. Marschner, Marc Levoy, and Pat Hanrahan. In proceedings of SIGGRAPH 2001. Los Angeles, August 2001.

Modeling and Rendering for Realistic Facial Animation,” by Stephen R. Marschner, Brian Guenter, and Sashi Raghupathy. In proceedings of 11th Eurographics Workshop on Rendering. Brno (Czech Republic), June 2000.

Image-based Bidirectional Reflectance Distribution Function Measurement,” by Stephen R. Marschner, Stephen H. Westin, Eric P. F. Lafortune, and Kenneth E. Torrance. Applied Optics, vol. 39, no. 16 (2000).

Image-based BRDF Measurement Including Human Skin,” by Stephen R. Marschner, Stephen H. Westin, Eric P. F. Lafortune, Kenneth E. Torrance, and Donald P. Greenberg. In proceedings of 10th Eurographics Workshop on Rendering, pages 139-152. Granada (Spain), June 1999.

Inverse Lighting for Photography,” by Stephen R. Marschner and Donald P. Greenberg. In proceedings of IS&T/SID Fifth Color Imaging Conference, pages 262-265. Scottsdale, AZ, November 1997.

An Evaluation of Reconstruction Filters for Volume Rendering,” by Stephen R. Marschner and Richard J. Lobb. In proceedings of Visualization '94, pages 100-107. Washington, DC, October 1994.

Technical reports and workshop papers

A taxonomy of bidirectional scattering distribution function lobes for rendering engineers,” by Morgan McGuire, Julie Dorsey, Eric Haines, John F. Hughes, Steve Marschner, Matt Pharr, and Peter Shirley. Presented at the 2020 Workshop on Material Appearance Modeling.

“Reflectance measurements of pigmented colorants,” by Jeffrey B. Budsberg, Donald P. Greenberg, and Stephen R. Marschner. Technical report PCG-06-02, Program of Computer Graphics, Cornell University, Sept 2006.

“A simple, accurate texture model for woven cotton cloth,” by Piti Irawan and Stephen R. Marschner. Technical report PCG-06-01, Program of Computer Graphics, Cornell University, June 2006.

“Filling Holes in Complex Surfaces Using Volumetric Diffusion,” by Stephen R. Marschner, James Davis, Matt Garr, and Marc Levoy. Stanford University Computer Science Technical Report 2001-7, April 2001.

Efficient Minimization of New Quadric Metric for Simplifying Meshes with Appearance Attributes,” by Hugues Hoppe and Steve Marschner. Microsoft Research Technical Report MSR-TR-2000-64, June 2000.

“Texture Maps from Photographs of Scanned 3D Surfaces,” by Stephen R. Marschner. Cornell University Technical Report PCG-97-1, April 1997.

Patents

“Methods and Systems for Animating Facial Features, and Methods and Systems for Expression Transformation,” with Brian Guenter, Sashi Raghupathy, Kirk Olynyk, and Sing Bing Kang. United States Patent #6,850,872, issued 2005.

“Facial Image Processing Methods and Systems,” with Brian Guenter, Sashi Raghupathy, Kirk Olynyk, and Sing Bing Kang. United States Patent #6,950,104, issued 2005.

Awards and fellowships

ACM Fellow, 2021.

Member, SIGGRAPH Academy, 2018–.

SIGGRAPH Computer Graphics Achievement Award, 2015.

Sloan Research Fellowship, 2006.

NSF CAREER Award, “Modeling the Properties and Appearance of Materials,” 2004–2009.

Academy of Motion Picture Arts and Sciences Technical Achievement Award, with Henrik Wann Jensen and Pat Hanrahan, 2003.

Teaching

University courses

“Physically Based Animation for Computer Graphics.” Cornell University CS5643, Spring Semester 2023.

“Realistic Image Synthesis.” Cornell University CS 6630, Fall Semesters 2009, 2015, 2022; Spring Semester 2012.

“Interactive Computer Graphics.” Cornell University CS5625, Spring Semesters 2015, 2016, 2019, 2020, 2021, 2022.

“Special Topics in Computer Graphics.” Cornell University CS7620, Fall Semester 2021.

“Introduction to Computer Graphics.” Cornell University CS 4620, Fall Semesters 2008, 2013, 2014, 2018; Spring Semesters 2017, 2018, 2019.

“Interactive Computer Graphics.” Cornell University CS5625, Spring Semester 2015.

“Introduction to Computer Graphics.” Cornell University CS 4620, Fall Semesters 2008, 2013, 2014.

“Introduction to Computing Using Python.” Cornell University CS1110, Spring Semesters 2013, 2014.

“Computational Photography.” Cornell University CS6640, Fall Semester 2012.

“Introduction to Computing Using Java.” Cornell University CS 1110, Fall Semester 2011.

“Introduction to Scientific Computing.” Cornell University CS 322/3220, Spring Semesters 2007, 2009, 2010.

“Physics Based Rendering.” Cornell University CS 667, Spring Semesters 2004, 2005, 2006; Fall Semester 2007.

“Computer Graphics I.” Cornell University CS 465, Fall Semesters 2003, 2004, 2005, 2006.

“Physics Based Rendering.” Cornell University CS 667, Spring Semesters 2004, 2005, 2006.

“Computer Graphics.” Cornell University CS 417, Spring Semester 2003.

“Topics in Digital Photography,” with Marc Levoy. Stanford University CS 448a, Spring Quarter 2002.

“Appearance Models for Computer Graphics and Vision,” with Pat Hanrahan, Jitendra Malik, Henrik Wann Jensen, and Szymon Rusinkeiwicz. Stanford University CS 448c, Fall Quarter 2000.

SIGGRAPH courses

“Hair Rendering.” In Sunil Hadap, organizer, Strands and Hair: Modeling, Animation, and Rendering. SIGGRAPH 2007 Course 33.

“Fibers.” In Hendrik P.A. Lensch and Michael Goesele, organizers, Realistic Materials in Computer Graphics. SIGGRAPH 2005 Course 10.

“Radiometry.” In Philip Dutré and Henrik Wann Jensen, organizers, State of the Art in Monte Carlo Global Illumination. SIGGRAPH 2004 Course 4.

“Measuring the BSSRDF.” In Steve Marschner and Ravi Ramamoorthi, organizers, Acquiring Material Models Using Inverse Rendering. SIGGRAPH 2002 Course 39.

“BRDF Measurement.” In Michael Ashikhmin, organizer, State of the Art in Modeling and Measuring of Surface Reflection. SIGGRAPH 2001 Course 10.

“Image-based BRDF Measurement.” In Yizhou Yu, organizer, Image-based Surface Details. SIGGRAPH 2000 Course 16.

Professional Activities

Technical Papers Chair for ACM SIGGRAPH Asia 2015.

Papers Avisory Board Member for ACM SIGGRAPH 2016, 2017.

Member of Eurographics Symposium on Rendering Steering Committee.

Papers Committee Member for ACM SIGGRAPH 2002, 2003, 2005, 2007, 2010, 2011, 2013, 2014, 2017, 2018, SIGGRAPH Asia 2021.

Associate Editor for ACM Transactions on Graphics, 2020–.

Program Co-chair for Eurographics Symposium on Rendering 2008.

Program Committee Member for CVPR 2003, 2005, 2006, 2007.

Program Committee Member for EGSR 2006, 2007, 2011, 2012.

Program Committee Member for ICCP 2012.

Member of Research Highlights Editorial Board for Communications of the ACM.

Reviewer for ACM SIGGRAPH, IEEE Conference on Computer Vision and Pattern Recognition, IEEE Transactions on Pattern Analysis and Machine Intelligence, IEEE Transactions on Visualization and Computer Graphics, ACM Transactions on Graphics, Eurographics Symposium on Rendering, Journal of Graphics Tools, ACM SIGGRAPH Symposium on Interactive 3D Graphics (I3D), Computer Graphics Forum, and the National Science Foundation.

Member of ACM, ACM SIGGRAPH, IEEE, Optical Society of America, and the Eurographics Association.

Invited Talks

“Simulating Light Scattering From Hair Fibers for Computer Graphics and Appearance Prediction”
9th International Conference on Applied Hair Science, Plenary Lecture, June 2021.

“How can graphics change manufacturing?”
Computational Fabrication Seminar, April 2021.

“Rendering the appearance of fine-scale surface detail”
IS&T Electronic Imaging 2021, Keynote Address, January 2021.

“Optics and Mechanics of Fibers for Computer Graphics”
University of Wisconsin CS, Distinguished Lecture Series, December 2016.

“Fibers and the appearance of materials”
Aalto University CS Colloquium, October 2016.

“Rendering research, its applications, and the real world”
Invited Speaker, EGSR 2016, Dublin, Ireland, June 2016.

“Optics and Mechanics of Fibers for Computer Graphics”
IST Austria Colloquium, October 2015.

“Measuring and modeling the detailed appearance of materials”
Google Research, April 2013.

“Structure and appearance of fibers, yarns, and cloth”
Pixar research group, April 2013.

“The continuing evolution of reflection and scattering in graphics”
Invited lecture at Pacific Graphics 2009, Jeju, Korea, October 2009.

“Rendering materials with complex 3D structure”
KAIST Computer Science Department, October 2009
Max-Planck Institute for Informatics, Saarbrücken, Germany, June 2008
Computer Science Department, Carnegie Mellon University, July 2007
Microsoft Research, Redmond, WA, May 2007
Department of Computer Science, University of Washington, May 2007
Adobe Laboratories, Seattle, WA, May 2007

“Modeling and simulating scattering in hair for the purposes of computer graphics”
Spring Seminar of the New York Society of Cosmetic Chemists, April 2009

“The Optics of Entertainment: Computing the appearance of everyday materials for the movies”
Cornell High Energy Synchrotron Source (CHESS) Users meeting 2008

“Scattering and light transport in fibrous materials”
Department of Computer Science, Princeton University, April 2006
Department of Computer Science, Columbia University, April 2006

“Light scattering models for rendering human hair”
Department of Computer Science, Northwestern University, May 2003

“Measuring and modeling the appearance of materials for Computer Graphics”
Computer Sciences Department, University of Wisconsin, April 2002
Department of Computer Science, Dartmouth College, April 2002
Department of Computer and Information Science, University of Pennsylvania, March 2002
Computer Science Department, Carnegie Mellon University, April 2002
Department of Computer Science, Cornell University, February 2002
Department of Computer Science, Columbia University, February 2002
Computer Science & Engineering Department, Penn State University, February 2002

“A Practical Model for Subsurface Light Transport”
Hewlett-Packard Laboratories, October 2001

“Appearance measurement for realistic materials”
Industrial Light and Magic, May 2001

“Measuring and modeling the appearance of objects and materials”
Guest lecture for 3D photography course at University of Washington, May 2001

“Image-based BRDF measurement”
Presentation in SIGGRAPH 2000 Course 16, August 2000

“Realistic facial animation from image-based measurements”
Stanford Graphics Laboratory, Stanford University, June 2000
Department of Computer Science, Yale University, April 2000
Department of Computer Science, University of Utah, February 2000

“Realistic rendering using measured reflectance”
Department of Computer Science, Cornell University, October 1999

“Image-based reflectance measurement”
Department of Computer Science, University of Utah, October 1999

“Image-based reflectometry”
Workshop on Rendering, Perception, and Measurement, Cornell University, April 1999
Microsoft Research, November 1998

Selected Press Coverage

Pixar’s RenderMan & Marschner Hair
FXGuide, October 9, 2017

Computer-simulated knitting goes right down to the yarn
Phys.org, August 17, 2012.

Fabricating Fabric
The Economist, August 13, 2011.

“Better Blondes”
ScienCentral News, November 28, 2006 (TV news segment).

“Hairy Calculations: Picturing tresses in a truer light”
Science News, July 29, 2006.

“Card trick holds promise for movie effects”
New Scientist, June 1, 2005.

“Technical Achievement”
Ithaca Times, March 3, 2004 (cover story).

“How to stop those virtual bad hair days”
New Scientist, August 2, 2003.

“White fantastic”
New Scientist, August 25, 2001.