Class Sessions
This page includes the instructions for the most recent class session, as well as an indication of where it will be located. Days are listed reverse order, so the most recent day is always first.
We do not record lectures in this course. You are expected to attend in order to learn the material.
Jan. 28. Idea Formation
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This ENGRC is designed to give you time to work on your ideas for your game. Technically, this is a little late, as we already had our first pitch session before this lab. But there is also the write-up due this weekend. More › |
| January 28, 2026 | Gates 114 | ENGRC |
Jan. 28. Pitch Session
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This class is our first critique session. A critique is an ungraded presentation to give you feedback on your work. We will listen to your initial pitches and help you improve them. More › |
| January 28, 2026 | CIS 142 | CRITIQUE |
Jan. 26. Monetization
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Today’s class has been cancelled due to the Cornell closing campus for the weather. But we do have a COVID-era video for you to watch. More › |
| January 26, 2026 | CIS 142 | LECTURE |
Jan. 23. Mobile Gameplay
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While mobile gaming is the largest market right now, it is our experience that many of you do not actually play mobile games. In this lecture, we highly what you should be aware of while brainstorming game ideas. More › |
| January 23, 2026 | CIS 142 | LECTURE |
Jan. 21. Team Orientation
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For the first lab, you will get together with the rest of the members of your team. You will identify the expertises of each person and assign leadership roles. And once you have done this, it is time to start working on your team workflow document. More › |
| January 21, 2026 | Gates 114 | ENGRC |