Class Sessions
This page includes the instructions for the most recent class session, as well as an indication of where it will be located. Days are listed reverse order, so the most recent day is always first.
We do not record lectures in this course. You are expected to attend in order to learn the material.
Mar. 11. Technical Playtest
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Because of the structure of the class, we need to have our playtesting session mid-week, during the ENGRC section. Today’s class will be spent playtesting the technical prototype. Note that this may mean that you need to complete a working demo before your presentation. More › |
| March 11, 2026 | Gates 114 | PLAYTEST |
Mar. 11. Technical Prototype
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Today’s class is a continuation of the technical prototype. See the instructions for the presentation sechedule. More › |
| March 11, 2026 | CIS 142 | DELIVERABLE |
Mar. 9. Technical Prototype
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Our third deliverable is the technical prototype. This is a more invovled software prototype that is expected to show off a major challenge. See the instructions for the presentation sechedule. More › |
| March 9, 2026 | CIS 142 | DELIVERABLE |
Mar. 6. Technical Critique
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The techinical specifications (especially the architecture specification) are some of the hardest to get right. Therefore we are going to spend classtime today critiquing your work before the submission this weekend. More › |
| March 6, 2026 | CIS 142 | CRITIQUE |
Mar. 4. Technical Workshop
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This session is spent on your technical documents: architecture specification and visual specification. In the case of architecture, we will have a critique session next class to review your proprosals before the official write-up. More › |
| March 4, 2026 | Gates 114 | ENGRC |