Calendar

Click on a week to see the schedule of activities for that period.

For any activity marked DELIVERABLE, CRITIQUE, or ENGRC (which includes PLAYTEST), attendance is mandatory and will count towards your participation grade. For other days, attendance is appreciated, but not required. Days marked as WORKDAY are open office hours giving you free time to work on your project.

The location of a class depends upon the day of the week. Classes held MWF will meet in Upson 142 while classes held W afternoon (during the discussion section) will be held in either Gates 114 (12:20) or Hollister 206 (2:30). If you are in doubt as to the location of an activity, click on its link below.

Week 1 › January 19 - January 24
Team Orientation
Tue, Jan 20
Wed, Jan 21 LECTURE: Course Overview
ENGRC: Team Orientation
Fri, Jan 23 LECTURE: Mobile Gameplay
Week 2 › January 25 - January 31
Week 3 › February 01 - February 07
Week 4 › February 08 - February 14
Week 5 › February 18 - February 21
Gameplay Specification
Wed, Feb 18 LECTURE: Networking
ENGRC: Gameplay Workshop
Fri, Feb 20 LECTURE: Game Audio
Week 6 › February 22 - February 28
Week 7 › March 01 - March 07
Week 8 › March 08 - March 14
Week 9 › March 15 - March 21
Week 10 › March 22 - March 28
Week 11 › April 05 - April 11
Week 12 › April 12 - April 18
Week 13 › April 19 - April 25
Document Revisions
Mon, Apr 20 LECTURE: Game Analytics
Wed, Apr 22 CRITIQUE: Playtest Critique
ENGRC: Revision Workshop
Fri, Apr 24 Workday
Week 14 › April 26 - May 02
Week 15 › May 03 - May 05
Final Portfolio
Mon, May 04 CRITIQUE: Postmortems