public class EntitySquid extends EntityWaterMob
| Modifier and Type | Field and Description |
|---|---|
float |
field_21082_j |
float |
field_21083_i |
float |
field_21084_h |
float |
field_21085_g |
float |
field_21086_f |
float |
field_21087_c |
float |
field_21088_b |
float |
field_21089_a |
hasAttacked, playerToAttackattackedAtYaw, attackTime, cameraPitch, deathTime, defaultPitch, entityAge, field_703_S, field_704_R, field_705_Q, field_9325_U, field_9326_T, field_9328_R, field_9345_F, field_9346_af, field_9349_D, field_9351_C, field_9353_B, field_9355_A, field_9358_y, field_9359_x, field_9360_w, field_9361_v, field_9362_u, field_9363_r, field_9365_p, health, heartsHalvesLife, hurtTime, isJumping, isMultiplayerEntity, maxHurtTime, moveForward, moveSpeed, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, numTicksToChaseTarget, prevHealth, prevRenderYawOffset, prevSwingProgress, randomYawVelocity, renderYawOffset, scoreValue, swingProgress, texture, unused_flagaddedToChunk, air, beenAttacked, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dataWatcher, distanceWalkedModified, entityBrightness, entityCollisionReduction, entityId, fallDistance, field_9293_aM, fire, fireResistance, heartsLife, height, ignoreFrustumCheck, inWater, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, maxAir, motionX, motionY, motionZ, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, width, worldObj, yOffset, ySize| Constructor and Description |
|---|
EntitySquid(World world) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
dropFewItems() |
protected java.lang.String |
getDeathSound() |
protected int |
getDropItemId() |
protected java.lang.String |
getHurtSound() |
protected java.lang.String |
getLivingSound() |
protected float |
getSoundVolume() |
boolean |
interact(EntityPlayer entityplayer) |
boolean |
isInWater() |
void |
moveEntityWithHeading(float f,
float f1) |
void |
onLivingUpdate() |
void |
readEntityFromNBT(NBTTagCompound nbttagcompound) |
protected void |
updatePlayerActionState() |
void |
writeEntityToNBT(NBTTagCompound nbttagcompound) |
canBreatheUnderwater, getCanSpawnHere, getTalkIntervalattackBlockedEntity, attackEntity, findPlayerToAttack, func_31026_E, getBlockPathWeight, getTarget, hasPath, isMovementCeased, setPathToEntity, setTargetattackEntityFrom, canBeCollidedWith, canBePushed, canDespawn, canEntityBeSeen, damageEntity, entityInit, faceEntity, fall, func_25026_x, func_27021_X, getCurrentTarget, getEntityTexture, getEyeHeight, getHeldItem, getItemIcon, getLook, getLookVec, getMaxSpawnedInChunk, getPosition, getSwingProgress, handleHealthUpdate, hasCurrentTarget, heal, isEntityAlive, isMovementBlocked, isOnLadder, isPlayerSleeping, jump, kill, knockBack, onDeath, onEntityDeath, onEntityUpdate, onUpdate, performHurtAnimation, playLivingSound, rayTrace, setPositionAndRotation2, setSize, spawnExplosionParticle, updateRiddenaddEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canTriggerWalking, dealFireDamage, dropItem, dropItemWithOffset, entityDropItem, equals, func_346_d, getBoundingBox, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityBrightness, getEntityFlag, getEntityString, getMountedYOffset, getShadowSize, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, isBurning, isEntityInsideOpaqueBlock, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isOffsetPositionInLiquid, isRiding, isSneaking, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onCollideWithPlayer, onKillEntity, onStruckByLightning, outfitWithItem, preparePlayerToSpawn, pushOutOfBlocks, readFromNBT, setBeenAttacked, setEntityDead, setEntityFlag, setInPortal, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setVelocity, setWorld, updateCloak, updateFallState, updateRiderPosition, writeToNBTpublic float field_21089_a
public float field_21088_b
public float field_21087_c
public float field_21086_f
public float field_21085_g
public float field_21084_h
public float field_21083_i
public float field_21082_j
public EntitySquid(World world)
public void writeEntityToNBT(NBTTagCompound nbttagcompound)
writeEntityToNBT in class EntityWaterMobpublic void readEntityFromNBT(NBTTagCompound nbttagcompound)
readEntityFromNBT in class EntityWaterMobprotected java.lang.String getLivingSound()
getLivingSound in class EntityLivingprotected java.lang.String getHurtSound()
getHurtSound in class EntityLivingprotected java.lang.String getDeathSound()
getDeathSound in class EntityLivingprotected float getSoundVolume()
getSoundVolume in class EntityLivingprotected int getDropItemId()
getDropItemId in class EntityLivingprotected void dropFewItems()
dropFewItems in class EntityLivingpublic boolean interact(EntityPlayer entityplayer)
public void onLivingUpdate()
onLivingUpdate in class EntityLivingpublic void moveEntityWithHeading(float f,
float f1)
moveEntityWithHeading in class EntityLivingprotected void updatePlayerActionState()
updatePlayerActionState in class EntityCreature