public class EntityWaterMob extends EntityCreature
hasAttacked, playerToAttackattackedAtYaw, attackTime, cameraPitch, deathTime, defaultPitch, entityAge, field_703_S, field_704_R, field_705_Q, field_9325_U, field_9326_T, field_9328_R, field_9345_F, field_9346_af, field_9349_D, field_9351_C, field_9353_B, field_9355_A, field_9358_y, field_9359_x, field_9360_w, field_9361_v, field_9362_u, field_9363_r, field_9365_p, health, heartsHalvesLife, hurtTime, isJumping, isMultiplayerEntity, maxHurtTime, moveForward, moveSpeed, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, numTicksToChaseTarget, prevHealth, prevRenderYawOffset, prevSwingProgress, randomYawVelocity, renderYawOffset, scoreValue, swingProgress, texture, unused_flagaddedToChunk, air, beenAttacked, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dataWatcher, distanceWalkedModified, entityBrightness, entityCollisionReduction, entityId, fallDistance, field_9293_aM, fire, fireResistance, heartsLife, height, ignoreFrustumCheck, inWater, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, maxAir, motionX, motionY, motionZ, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, width, worldObj, yOffset, ySize| Constructor and Description |
|---|
EntityWaterMob(World world) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canBreatheUnderwater() |
boolean |
getCanSpawnHere() |
int |
getTalkInterval() |
void |
readEntityFromNBT(NBTTagCompound nbttagcompound) |
void |
writeEntityToNBT(NBTTagCompound nbttagcompound) |
attackBlockedEntity, attackEntity, findPlayerToAttack, func_31026_E, getBlockPathWeight, getTarget, hasPath, isMovementCeased, setPathToEntity, setTarget, updatePlayerActionStateattackEntityFrom, canBeCollidedWith, canBePushed, canDespawn, canEntityBeSeen, damageEntity, dropFewItems, entityInit, faceEntity, fall, func_25026_x, func_27021_X, getCurrentTarget, getDeathSound, getDropItemId, getEntityTexture, getEyeHeight, getHeldItem, getHurtSound, getItemIcon, getLivingSound, getLook, getLookVec, getMaxSpawnedInChunk, getPosition, getSoundVolume, getSwingProgress, handleHealthUpdate, hasCurrentTarget, heal, isEntityAlive, isMovementBlocked, isOnLadder, isPlayerSleeping, jump, kill, knockBack, moveEntityWithHeading, onDeath, onEntityDeath, onEntityUpdate, onLivingUpdate, onUpdate, performHurtAnimation, playLivingSound, rayTrace, setPositionAndRotation2, setSize, spawnExplosionParticle, updateRiddenaddEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canTriggerWalking, dealFireDamage, dropItem, dropItemWithOffset, entityDropItem, equals, func_346_d, getBoundingBox, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityBrightness, getEntityFlag, getEntityString, getMountedYOffset, getShadowSize, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isEntityInsideOpaqueBlock, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onCollideWithPlayer, onKillEntity, onStruckByLightning, outfitWithItem, preparePlayerToSpawn, pushOutOfBlocks, readFromNBT, setBeenAttacked, setEntityDead, setEntityFlag, setInPortal, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setVelocity, setWorld, updateCloak, updateFallState, updateRiderPosition, writeToNBTpublic EntityWaterMob(World world)
public boolean canBreatheUnderwater()
canBreatheUnderwater in class EntityLivingpublic void writeEntityToNBT(NBTTagCompound nbttagcompound)
writeEntityToNBT in class EntityLivingpublic void readEntityFromNBT(NBTTagCompound nbttagcompound)
readEntityFromNBT in class EntityLivingpublic boolean getCanSpawnHere()
getCanSpawnHere in class EntityCreaturepublic int getTalkInterval()
getTalkInterval in class EntityLiving