public class EntityFX extends Entity
Modifier and Type | Field and Description |
---|---|
static double |
interpPosX |
static double |
interpPosY |
static double |
interpPosZ |
protected int |
particleAge |
protected float |
particleBlue |
protected float |
particleGravity |
protected float |
particleGreen |
protected int |
particleMaxAge |
protected float |
particleRed |
protected float |
particleScale |
protected int |
particleTextureIndex |
protected float |
particleTextureJitterX |
protected float |
particleTextureJitterY |
addedToChunk, air, beenAttacked, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dataWatcher, distanceWalkedModified, entityBrightness, entityCollisionReduction, entityId, fallDistance, field_9293_aM, fire, fireResistance, heartsLife, height, ignoreFrustumCheck, inWater, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, maxAir, motionX, motionY, motionZ, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, width, worldObj, yOffset, ySize
Constructor and Description |
---|
EntityFX(World world,
double d,
double d1,
double d2,
double d3,
double d4,
double d5) |
Modifier and Type | Method and Description |
---|---|
protected boolean |
canTriggerWalking() |
protected void |
entityInit() |
EntityFX |
func_405_d(float f) |
EntityFX |
func_407_b(float f) |
int |
getFXLayer() |
void |
onUpdate() |
void |
readEntityFromNBT(NBTTagCompound nbttagcompound) |
void |
renderParticle(Tessellator tessellator,
float f,
float f1,
float f2,
float f3,
float f4,
float f5) |
void |
writeEntityToNBT(NBTTagCompound nbttagcompound) |
addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, attackEntityFrom, canBeCollidedWith, canBePushed, dealFireDamage, dropItem, dropItemWithOffset, entityDropItem, equals, fall, func_346_d, getBoundingBox, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityBrightness, getEntityFlag, getEntityString, getEntityTexture, getEyeHeight, getLookVec, getMountedYOffset, getShadowSize, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isEntityAlive, isEntityInsideOpaqueBlock, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isWet, kill, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onCollideWithPlayer, onEntityUpdate, onKillEntity, onStruckByLightning, outfitWithItem, performHurtAnimation, preparePlayerToSpawn, pushOutOfBlocks, readFromNBT, setBeenAttacked, setEntityDead, setEntityFlag, setInPortal, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setPositionAndRotation2, setRotation, setSize, setVelocity, setWorld, updateCloak, updateFallState, updateRidden, updateRiderPosition, writeToNBT
protected int particleTextureIndex
protected float particleTextureJitterX
protected float particleTextureJitterY
protected int particleAge
protected int particleMaxAge
protected float particleScale
protected float particleGravity
protected float particleRed
protected float particleGreen
protected float particleBlue
public static double interpPosX
public static double interpPosY
public static double interpPosZ
public EntityFX(World world, double d, double d1, double d2, double d3, double d4, double d5)
public EntityFX func_407_b(float f)
public EntityFX func_405_d(float f)
protected boolean canTriggerWalking()
canTriggerWalking
in class Entity
protected void entityInit()
entityInit
in class Entity
public void renderParticle(Tessellator tessellator, float f, float f1, float f2, float f3, float f4, float f5)
public int getFXLayer()
public void writeEntityToNBT(NBTTagCompound nbttagcompound)
writeEntityToNBT
in class Entity
public void readEntityFromNBT(NBTTagCompound nbttagcompound)
readEntityFromNBT
in class Entity