We have posted the instructions for all assignments in the current sprint.
The primary focus of this sprint is the closed beta release. It is time to start cranking out content. We want to see several levels with a clear difficulty progression. This will be the focus of both the software deliverable and the design presentation. We no longer want art presented in the design presentation. Any art should be going into the deliverable at this point.
The presentation format will be very similar to alpha release. This means we will be playtesting on the Wednesday, so everyone must have something available at that time. Playtesting has been very light this semester, but we plan to take this one seriously.
There is a new “document” for this sprint, and that is the promotional video. This is the last super-involved document for the course (though there is one more lightweight document still coming).