element
is typically the thing being interacted with. For example, if you are adding a click interaction to a THREE.Mesh, then the element would be the THREE.Mesh.
owner
is whatever holds the interactions.
Get eventListeners
Adds a drag interaction to a specified threejs object with the given callbacks. Most of the time you probably want to leave out the handle argument, unless you know what you are doing and it's for debugging.
a THREE.Object3D, (or Mesh, or any other object that inherits THREE.Object3D)
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