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Class InteractionEvent

Event class that mimics native DOM events.

Hierarchy

  • InteractionEvent

Index

Constructors

constructor

Properties

Private _reset

_reset: any

Resets the event.

blockOccludedIntersects

blockOccludedIntersects: boolean

Abe added ABENOTE

currentTarget

currentTarget: any

The object whose event listener’s callback is currently being invoked.

member

{Object3D}

data

data: any

InteractionData related to this event

member

{InteractionData}

intersects

intersects: any[]

ray caster detial from 3d-mesh

member

{Intersects}

stopped

stopped: boolean

Whether this event will continue propagating in the tree

member

{boolean}

target

target: any

The object which caused this event to be dispatched.

member

{Object3D}

triggeringIntersectionIndex

triggeringIntersectionIndex: number

Abe Added ABENOTE

type

type: any

Type of the event

member

{string}

Accessors

isFromClosestIntersect

  • get isFromClosestIntersect(): boolean

Methods

stopPropagation

  • stopPropagation(): void

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