public class EntityPainting extends Entity
| Modifier and Type | Field and Description |
|---|---|
EnumArt |
art |
int |
direction |
int |
xPosition |
int |
yPosition |
int |
zPosition |
addedToChunk, air, beenAttacked, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dataWatcher, distanceWalkedModified, entityBrightness, entityCollisionReduction, entityId, fallDistance, field_9293_aM, fire, fireResistance, heartsLife, height, ignoreFrustumCheck, inWater, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, maxAir, motionX, motionY, motionZ, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, width, worldObj, yOffset, ySize| Constructor and Description |
|---|
EntityPainting(World world) |
EntityPainting(World world,
int i,
int j,
int k,
int l) |
EntityPainting(World world,
int i,
int j,
int k,
int l,
java.lang.String s) |
| Modifier and Type | Method and Description |
|---|---|
void |
addVelocity(double d,
double d1,
double d2) |
boolean |
attackEntityFrom(Entity entity,
int i) |
boolean |
canBeCollidedWith() |
protected void |
entityInit() |
boolean |
func_410_i() |
void |
func_412_b(int i) |
void |
moveEntity(double d,
double d1,
double d2) |
void |
onUpdate() |
void |
readEntityFromNBT(NBTTagCompound nbttagcompound) |
void |
writeEntityToNBT(NBTTagCompound nbttagcompound) |
addEntityID, addToPlayerScore, applyEntityCollision, canBePushed, canTriggerWalking, dealFireDamage, dropItem, dropItemWithOffset, entityDropItem, equals, fall, func_346_d, getBoundingBox, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityBrightness, getEntityFlag, getEntityString, getEntityTexture, getEyeHeight, getLookVec, getMountedYOffset, getShadowSize, getYOffset, handleHealthUpdate, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isEntityAlive, isEntityInsideOpaqueBlock, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isWet, kill, mountEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onCollideWithPlayer, onEntityUpdate, onKillEntity, onStruckByLightning, outfitWithItem, performHurtAnimation, preparePlayerToSpawn, pushOutOfBlocks, readFromNBT, setBeenAttacked, setEntityDead, setEntityFlag, setInPortal, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setPositionAndRotation2, setRotation, setSize, setVelocity, setWorld, updateCloak, updateFallState, updateRidden, updateRiderPosition, writeToNBTpublic int direction
public int xPosition
public int yPosition
public int zPosition
public EnumArt art
public EntityPainting(World world)
public EntityPainting(World world, int i, int j, int k, int l)
public EntityPainting(World world, int i, int j, int k, int l, java.lang.String s)
protected void entityInit()
entityInit in class Entitypublic void func_412_b(int i)
public boolean func_410_i()
public boolean canBeCollidedWith()
canBeCollidedWith in class Entitypublic boolean attackEntityFrom(Entity entity, int i)
attackEntityFrom in class Entitypublic void writeEntityToNBT(NBTTagCompound nbttagcompound)
writeEntityToNBT in class Entitypublic void readEntityFromNBT(NBTTagCompound nbttagcompound)
readEntityFromNBT in class Entitypublic void moveEntity(double d,
double d1,
double d2)
moveEntity in class Entitypublic void addVelocity(double d,
double d1,
double d2)
addVelocity in class Entity