public class EntityOtherPlayerMP extends EntityPlayer
bedChunkCoordinates, craftingInventory, dimension, field_20061_w, field_20062_v, field_20063_u, field_20064_t, field_20065_s, field_20066_r, field_22061_z, field_22062_y, field_22063_x, field_774_f, field_775_e, field_9371_f, fishEntity, inPortal, inventory, inventorySlots, isSwinging, playerCloakUrl, prevTimeInPortal, score, sleeping, swingProgressInt, timeInPortal, timeUntilPortal, username
attackedAtYaw, attackTime, cameraPitch, deathTime, defaultPitch, entityAge, field_703_S, field_704_R, field_705_Q, field_9325_U, field_9326_T, field_9328_R, field_9345_F, field_9346_af, field_9349_D, field_9351_C, field_9353_B, field_9355_A, field_9358_y, field_9359_x, field_9360_w, field_9361_v, field_9362_u, field_9363_r, field_9365_p, health, heartsHalvesLife, hurtTime, isJumping, isMultiplayerEntity, maxHurtTime, moveForward, moveSpeed, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, numTicksToChaseTarget, prevHealth, prevRenderYawOffset, prevSwingProgress, randomYawVelocity, renderYawOffset, scoreValue, swingProgress, texture, unused_flag
addedToChunk, air, beenAttacked, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dataWatcher, distanceWalkedModified, entityBrightness, entityCollisionReduction, entityId, fallDistance, field_9293_aM, fire, fireResistance, heartsLife, height, ignoreFrustumCheck, inWater, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, maxAir, motionX, motionY, motionZ, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, width, worldObj, yOffset, ySize
Constructor and Description |
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EntityOtherPlayerMP(World world,
java.lang.String s) |
Modifier and Type | Method and Description |
---|---|
boolean |
attackEntityFrom(Entity entity,
int i) |
void |
func_6420_o() |
float |
getShadowSize() |
void |
onLivingUpdate() |
void |
onUpdate() |
void |
outfitWithItem(int i,
int j,
int k) |
protected void |
resetHeight() |
void |
setPositionAndRotation2(double d,
double d1,
double d2,
float f,
float f1,
int i) |
addChatMessage, addStat, addToPlayerScore, alertWolves, attackTargetEntityWithCurrentItem, canHarvestBlock, closeScreen, damageEntity, destroyCurrentEquippedItem, displayGUIChest, displayGUIDispenser, displayGUIEditSign, displayGUIFurnace, displayWorkbenchGUI, dropCurrentItem, dropPlayerItem, dropPlayerItemWithRandomChoice, entityInit, fall, func_22060_M, func_25060_a, func_27025_G, getBedOrientationInDegrees, getCurrentEquippedItem, getCurrentPlayerStrVsBlock, getEyeHeight, getItemIcon, getPlayerSpawnCoordinate, getScore, getYOffset, isEntityInsideOpaqueBlock, isMovementBlocked, isPlayerFullyAsleep, isPlayerSleeping, joinEntityItemWithWorld, jump, moveEntityWithHeading, onDeath, onItemPickup, onItemStackChanged, onKillEntity, preparePlayerToSpawn, readEntityFromNBT, respawnPlayer, setEntityDead, setInPortal, setPlayerSpawnCoordinate, sleepInBedAt, swingItem, triggerAchievement, updateCloak, updatePlayerActionState, updateRidden, useCurrentItemOnEntity, wakeUpPlayer, writeEntityToNBT
canBeCollidedWith, canBePushed, canBreatheUnderwater, canDespawn, canEntityBeSeen, dropFewItems, faceEntity, func_25026_x, func_27021_X, getCanSpawnHere, getCurrentTarget, getDeathSound, getDropItemId, getEntityTexture, getHeldItem, getHurtSound, getLivingSound, getLook, getLookVec, getMaxSpawnedInChunk, getPosition, getSoundVolume, getSwingProgress, getTalkInterval, handleHealthUpdate, hasCurrentTarget, heal, isEntityAlive, isOnLadder, kill, knockBack, onEntityDeath, onEntityUpdate, performHurtAnimation, playLivingSound, rayTrace, setSize, spawnExplosionParticle
addEntityID, addVelocity, applyEntityCollision, canTriggerWalking, dealFireDamage, dropItem, dropItemWithOffset, entityDropItem, equals, func_346_d, getBoundingBox, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityBrightness, getEntityFlag, getEntityString, getMountedYOffset, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onCollideWithPlayer, onStruckByLightning, pushOutOfBlocks, readFromNBT, setBeenAttacked, setEntityFlag, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setVelocity, setWorld, updateFallState, updateRiderPosition, writeToNBT
public EntityOtherPlayerMP(World world, java.lang.String s)
protected void resetHeight()
resetHeight
in class EntityPlayer
public boolean attackEntityFrom(Entity entity, int i)
attackEntityFrom
in class EntityPlayer
public void setPositionAndRotation2(double d, double d1, double d2, float f, float f1, int i)
setPositionAndRotation2
in class EntityLiving
public void onUpdate()
onUpdate
in class EntityPlayer
public float getShadowSize()
getShadowSize
in class Entity
public void onLivingUpdate()
onLivingUpdate
in class EntityPlayer
public void outfitWithItem(int i, int j, int k)
outfitWithItem
in class Entity
public void func_6420_o()
func_6420_o
in class EntityPlayer