public class EntityOtherPlayerMP extends EntityPlayer
bedChunkCoordinates, craftingInventory, dimension, field_20061_w, field_20062_v, field_20063_u, field_20064_t, field_20065_s, field_20066_r, field_22061_z, field_22062_y, field_22063_x, field_774_f, field_775_e, field_9371_f, fishEntity, inPortal, inventory, inventorySlots, isSwinging, playerCloakUrl, prevTimeInPortal, score, sleeping, swingProgressInt, timeInPortal, timeUntilPortal, usernameattackedAtYaw, attackTime, cameraPitch, deathTime, defaultPitch, entityAge, field_703_S, field_704_R, field_705_Q, field_9325_U, field_9326_T, field_9328_R, field_9345_F, field_9346_af, field_9349_D, field_9351_C, field_9353_B, field_9355_A, field_9358_y, field_9359_x, field_9360_w, field_9361_v, field_9362_u, field_9363_r, field_9365_p, health, heartsHalvesLife, hurtTime, isJumping, isMultiplayerEntity, maxHurtTime, moveForward, moveSpeed, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, numTicksToChaseTarget, prevHealth, prevRenderYawOffset, prevSwingProgress, randomYawVelocity, renderYawOffset, scoreValue, swingProgress, texture, unused_flagaddedToChunk, air, beenAttacked, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dataWatcher, distanceWalkedModified, entityBrightness, entityCollisionReduction, entityId, fallDistance, field_9293_aM, fire, fireResistance, heartsLife, height, ignoreFrustumCheck, inWater, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, maxAir, motionX, motionY, motionZ, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, width, worldObj, yOffset, ySize| Constructor and Description |
|---|
EntityOtherPlayerMP(World world,
java.lang.String s) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
attackEntityFrom(Entity entity,
int i) |
void |
func_6420_o() |
float |
getShadowSize() |
void |
onLivingUpdate() |
void |
onUpdate() |
void |
outfitWithItem(int i,
int j,
int k) |
protected void |
resetHeight() |
void |
setPositionAndRotation2(double d,
double d1,
double d2,
float f,
float f1,
int i) |
addChatMessage, addStat, addToPlayerScore, alertWolves, attackTargetEntityWithCurrentItem, canHarvestBlock, closeScreen, damageEntity, destroyCurrentEquippedItem, displayGUIChest, displayGUIDispenser, displayGUIEditSign, displayGUIFurnace, displayWorkbenchGUI, dropCurrentItem, dropPlayerItem, dropPlayerItemWithRandomChoice, entityInit, fall, func_22060_M, func_25060_a, func_27025_G, getBedOrientationInDegrees, getCurrentEquippedItem, getCurrentPlayerStrVsBlock, getEyeHeight, getItemIcon, getPlayerSpawnCoordinate, getScore, getYOffset, isEntityInsideOpaqueBlock, isMovementBlocked, isPlayerFullyAsleep, isPlayerSleeping, joinEntityItemWithWorld, jump, moveEntityWithHeading, onDeath, onItemPickup, onItemStackChanged, onKillEntity, preparePlayerToSpawn, readEntityFromNBT, respawnPlayer, setEntityDead, setInPortal, setPlayerSpawnCoordinate, sleepInBedAt, swingItem, triggerAchievement, updateCloak, updatePlayerActionState, updateRidden, useCurrentItemOnEntity, wakeUpPlayer, writeEntityToNBTcanBeCollidedWith, canBePushed, canBreatheUnderwater, canDespawn, canEntityBeSeen, dropFewItems, faceEntity, func_25026_x, func_27021_X, getCanSpawnHere, getCurrentTarget, getDeathSound, getDropItemId, getEntityTexture, getHeldItem, getHurtSound, getLivingSound, getLook, getLookVec, getMaxSpawnedInChunk, getPosition, getSoundVolume, getSwingProgress, getTalkInterval, handleHealthUpdate, hasCurrentTarget, heal, isEntityAlive, isOnLadder, kill, knockBack, onEntityDeath, onEntityUpdate, performHurtAnimation, playLivingSound, rayTrace, setSize, spawnExplosionParticleaddEntityID, addVelocity, applyEntityCollision, canTriggerWalking, dealFireDamage, dropItem, dropItemWithOffset, entityDropItem, equals, func_346_d, getBoundingBox, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityBrightness, getEntityFlag, getEntityString, getMountedYOffset, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onCollideWithPlayer, onStruckByLightning, pushOutOfBlocks, readFromNBT, setBeenAttacked, setEntityFlag, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setVelocity, setWorld, updateFallState, updateRiderPosition, writeToNBTpublic EntityOtherPlayerMP(World world, java.lang.String s)
protected void resetHeight()
resetHeight in class EntityPlayerpublic boolean attackEntityFrom(Entity entity, int i)
attackEntityFrom in class EntityPlayerpublic void setPositionAndRotation2(double d,
double d1,
double d2,
float f,
float f1,
int i)
setPositionAndRotation2 in class EntityLivingpublic void onUpdate()
onUpdate in class EntityPlayerpublic float getShadowSize()
getShadowSize in class Entitypublic void onLivingUpdate()
onLivingUpdate in class EntityPlayerpublic void outfitWithItem(int i,
int j,
int k)
outfitWithItem in class Entitypublic void func_6420_o()
func_6420_o in class EntityPlayer