Resources
CUGL Engine
CUGL is the game engine that we will be using for this class. This page is tutorial to help you get started with this engine. While this page is primarily for programmers, it is good for designers to peruse this page as well.
C++ Tutorials
This year we will not be spending time in class on C++. It takes up too much time and everyone learns from doing anyway. Therefore, we have created several tutorials for you to look at so that you can get started right away.
GitHub
We ask that all groups use the Cornell Git repository for their game this semester. It keeps your game project in a single, easy to reference place. It also makes it easy for you to add course staff to your repository.
EdStem
Ed Discussions is for all questions regarding the project or assignments. This forum will see heavy use the first few weeks as we work on the independent activities, and will be less important later.
Style Guide
All design documents created for this course must obey certain rules, which are common to technical writing. This page outlines some of the most important rules for this course. You should review this page before submitting any document.