Calendar

Click on a week to see the schedule of activities for that period.

For any activity marked DELIVERABLE, CRITIQUE, or ENGRC (which includes PLAYTEST), attendance is mandatory and will count towards your participation grade. For other days, attendance is appreciated, but not required. Days marked as WORKDAY are open office hours giving you free time to work on your project.

The location of a class depends upon the day of the week. Classes held MWF will meet in Upson 142 while classes held W afternoon (during the discussion section) will be held in either Gates 114 (12:20) or Hollister 206 (2:30). If you are in doubt as to the location of an activity, click on its link below.

Week 1 › January 19 - January 24
Team Orientation
Tue, Jan 20
Wed, Jan 21 LECTURE: Course Overview
ENGRC: Team Orientation
Fri, Jan 23 LECTURE: Mobile Gameplay
Week 2 › January 25 - January 31
Week 3 › February 01 - February 07
Week 4 › February 08 - February 14
Nondigitial Prototype
Mon, Feb 09 LECTURE: 2D Animation
Wed, Feb 11 DELIVERABLE: Nondigital Prototype
ENGRC: Milestones
Fri, Feb 13 DELIVERABLE: Nondigital Prototype
Week 5 › February 18 - February 21
Gameplay Specification
Wed, Feb 18 LECTURE: Networking
ENGRC: Gameplay Workshop
Fri, Feb 20 LECTURE: Game Audio
Week 6 › February 22 - February 28
Gameplay Prototype
Mon, Feb 23 LECTURE: Multithreading
Wed, Feb 25 DELIVERABLE: Gamplay Prototype
PLAYTEST: Gameplay Playtest
Fri, Feb 27 DELIVERABLE: Gamplay Prototype
Week 7 › March 01 - March 07
Technical Specifications
Mon, Mar 02 LECTURE: Graphics Pipeline
Wed, Mar 04 LECTURE: Custom Pipelines
ENGRC: Technical Workshop
Fri, Mar 06 CRITIQUE: Technical Critique
Week 8 › March 08 - March 14
Technical Prototype
Mon, Mar 09 DELIVERABLE: Technical Prototype
Wed, Mar 11 DELIVERABLE: Technical Prototype
PLAYTEST: Technical Playtest
Fri, Mar 13 DELIVERABLE: Technical Prototype
Week 9 › March 15 - March 21
Document Revisions
Mon, Mar 16 LECTURE: Level Design
Wed, Mar 18 LECTURE: Procedural Content
ENGRC: Revision Workshop
Fri, Mar 20 CRITIQUE: Level Design
Week 10 › March 22 - March 28
Alpha Release
Mon, Mar 23 DELIVERABLE: Alpha Release
Tue, Mar 24 DELIVERABLE: Alpha Release
Wed, Mar 25 PLAYTEST: Alpha Playtest
Fri, Mar 27 DELIVERABLE: Alpha Release
Week 11 › April 05 - April 11
App Store Proposal
Mon, Apr 06 LECTURE: Deck Builders
Wed, Apr 08 CRITIQUE: Project Walkthrough
CLASS: App Store Workshop
Fri, Apr 10 LECTURE: Marketing and Promotion
Week 12 › April 12 - April 18
Closed Beta Release
Mon, Apr 13 DELIVERABLE: Closed Beta Release
Wed, Apr 15 DELIVERABLE: Closed Beta Release
PLAYTEST: Closed Beta Playtest
Fri, Apr 17 DELIVERABLE: Closed Beta Release
Week 13 › April 19 - April 25
Document Revisions
Mon, Apr 20 LECTURE: Game Analytics
Wed, Apr 22 LECTURE: Gamefeel
ENGRC: Revision Workshop
Fri, Apr 24 CRITIQUE: Gamefeel Critique
Week 14 › April 26 - May 02
Open Beta Release
Wed, May 27 DELIVERABLE: Open Beta Release
Wed, Apr 29 DELIVERABLE: Open Beta Release
PLAYTEST: Open Beta Playtest
Fri, May 01 DELIVERABLE: Open Beta Release
Week 15 › May 03 - May 05
Final Portfolio
Mon, May 04 CRITIQUE: Postmortems