My research and teaching are in computer graphics and vision, centered around how optics and mechanics determine the appearance of materials. I got my Ph.D. from Cornell in 1998, and held research positions at HP Laboratories, Microsoft Research, and Stanford University before I rejoined Cornell in 2002.

Recent publications

spiderweb 3D weave woven teapot layered materials sound texture

A wave optics based fiber scattering model

Mengqi (Mandy) Xia, Bruce Walter, Eric Michielssen, David Bindel, and Steve Marschner.
SIGGRAPH Asia 2020

Weavecraft: An interactive design and simulation tool for 3D weaving

Rundong Wu, Joy Xiaoji Zhang, Jonathan Leaf, Xinru Hua, Ante Qu, Claire Harvey, Emily Holtzman, Joy Ko, Brooks Hagan, Doug James, François Guimbretiére, and Steve Marschner.
SIGGRAPH Asia 2020

Automatic structure synthesis for 3D woven relief

Rundong Wu, Claire Harvey, Joy Xiaoji Zhang, Sean Kroszner, Brooks Hagan, and Steve Marschner.

Gaussian product sampling for rendering layered materials

Mengqi (Mandy) Xia, Bruce Walter, Christophe Hery, and Steve Marschner.
Computer Graphics Forum 39:1 (February 2020)

Acoustic texture rendering for extended sources in complex scenes

Zechen Zhang, Nikunj Raghuvanshi, John Snyder, and Steve Marschner.
SIGGRAPH Asia 2019

Selected publications

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Manifold Exploration: A Markov Chain Monte Carlo technique for rendering scenes with difficult specular transport

Wenzel Jakob and Steve Marschner

Building Volumetric Appearance Models of Fabric using Micro CT Imaging

Shuang Zhao, Wenzel Jakob, Steve Marschner, and Kavita Bala

Simulating Knitted Cloth at the Yarn Level

Jonathan M. Kaldor, Doug L. James, and Steve Marschner

Light Scattering from Human Hair Fibers

Stephen R. Marschner, Henrik Wann Jensen, Mike Cammarano, Steve Worley, and Pat Hanrahan

A Practical Model for Subsurface Light Transport

Henrik Wann Jensen, Stephen R. Marschner, Marc Levoy, and Pat Hanrahan


2004: NSF CAREER Award

2004: Technical Achievement Award, Academy of Motion Picture Arts and Sciences

2006: Sloan Research Fellowship

2015: SIGGRAPH Computer Graphics Achievement Award

Recent Teaching

CS5625: Interactive Computer Graphics, Spring 2015, 2016, 2019, 2020

CS4620: Introduction to Computer Graphics, Spring 2017, 2018; Fall 2018, 2019

CS6630: Realistic Image Synthesis, Fall 2015


National Science Foundation

Autodesk; Google; Adobe

Professional activities

Technical Papers Chair for SIGGRAPH Asia 2015

Papers co-chair for EGSR 2008

SIGGRAPH papers committee 2018, 2017, 2014, 2013, 2011, 2010, 2007, 2005, 2003, 2002

CVPR program committee 2010, 2006, 2005, 2003

EGSR program committee 2011, 2009, 2007, 2006