Select a sound to play



[Next] [Up] [Previous]
Next: Examples of use Up: Types of operators Previous: Play until told

Select a sound to play

In an implementation where we can actually move along all the dimensions in the sound space, the new state would be specified using move operators. However, in a more primitive implementation environment where this is not possible, selecting a sound or moving to a new state amounts to picking one of a set of distinguished points. Thus, the space becomes discrete.



TV Raman
Thu Mar 9 20:10:41 EST 1995