From concept to console – students demo new video games.

Each spring, Cornell's Game Design Showcase (GDIAC) presents student-developed games from both introductory and advanced courses, featuring work from teams of programmers, artists, sound designers, and UX experts

Previous Winners

Browse past lectures. If you wish to view an event listing prior to 2023, please email comm-office [at] cis.cornell.edu.

Most Polished

  • Gone Astray (desktop)
  • Le Goosery Store (mobile) 


Judge’s Choice

  • Cartastrophe (desktop)
  • Sweet Sweet Betrayal (mobile)


Audience Choice

  • Daedalus (desktop)
  • Trigger Happy (mobile) 

Introductory Division

  • Most Innovative: Le Petite Raccoon
  • Most Polished: Catacombs
  • Audience Favorite: Seas the Throne

Mobile Division

  • Most Innovative: Animal Spies
  • Most Polished: Hellfrost
  • Audience Favorite: Heaven’s Devils