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CUGL 3.0
Cornell University Game Library
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This is the complete list of members for cugl::scene2::Scene2Loader, including all inherited members.
| _assets | cugl::Loader< scene2::SceneNode > | protected |
| _forms | cugl::scene2::Scene2Loader | protected |
| _jsonKey | cugl::BaseLoader | protected |
| _loader | cugl::BaseLoader | protected |
| _manager | cugl::BaseLoader | protected |
| _priority | cugl::BaseLoader | protected |
| _queue | cugl::Loader< scene2::SceneNode > | protected |
| _reserved | cugl::BaseLoader | protected |
| _types | cugl::scene2::Scene2Loader | protected |
| alloc() | cugl::scene2::Scene2Loader | inlinestatic |
| alloc(const std::shared_ptr< ThreadPool > &threads) | cugl::scene2::Scene2Loader | inlinestatic |
| attach(const std::string key, const std::shared_ptr< scene2::SceneNode > &node) | cugl::scene2::Scene2Loader | protected |
| BaseLoader() | cugl::BaseLoader | inline |
| build(const std::string key, const std::shared_ptr< JsonValue > &json) const | cugl::scene2::Scene2Loader | |
| complete() const | cugl::BaseLoader | inline |
| contains(const std::string key) const | cugl::BaseLoader | inline |
| dispose() override | cugl::scene2::Scene2Loader | inlinevirtual |
| enqueue(const std::string key) | cugl::Loader< scene2::SceneNode > | inline |
| Form enum name | cugl::scene2::Scene2Loader | protected |
| get(const std::string key) const | cugl::Loader< scene2::SceneNode > | inline |
| getHook() | cugl::BaseLoader | inline |
| getJsonKey() const | cugl::BaseLoader | inline |
| getManager() const | cugl::BaseLoader | inline |
| getPriority() const | cugl::BaseLoader | inline |
| getThreadPool() const | cugl::BaseLoader | inline |
| getWidgetJson(const std::shared_ptr< JsonValue > &json) const | cugl::scene2::Scene2Loader | protected |
| inFlight() const override | cugl::Loader< scene2::SceneNode > | inlinevirtual |
| init() override | cugl::scene2::Scene2Loader | inlinevirtual |
| init(const std::shared_ptr< ThreadPool > &threads) override | cugl::scene2::Scene2Loader | virtual |
| keys() override | cugl::Loader< scene2::SceneNode > | inlinevirtual |
| load(const std::string key, const std::string source) | cugl::BaseLoader | inline |
| load(const std::shared_ptr< JsonValue > &json) | cugl::BaseLoader | inline |
| loadAsync(const std::string key, const std::string source, LoaderCallback callback) | cugl::BaseLoader | inline |
| loadAsync(const std::shared_ptr< JsonValue > &json, LoaderCallback callback) | cugl::BaseLoader | inline |
| loadCount() const override | cugl::Loader< scene2::SceneNode > | inlinevirtual |
| Loader() | cugl::Loader< scene2::SceneNode > | inline |
| materialize(const std::shared_ptr< scene2::SceneNode > &node, LoaderCallback callback) | cugl::scene2::Scene2Loader | protected |
| operator[](const std::string key) const | cugl::Loader< scene2::SceneNode > | inline |
| progress() const | cugl::BaseLoader | inline |
| purgeJson(const std::shared_ptr< JsonValue > &json) override | cugl::scene2::Scene2Loader | protectedvirtual |
| purgeKey(const std::string key) override | cugl::Loader< scene2::SceneNode > | inlinevirtual |
| read(const std::string key, const std::string source, LoaderCallback callback, bool async) override | cugl::scene2::Scene2Loader | protectedvirtual |
| read(const std::shared_ptr< JsonValue > &json, LoaderCallback callback, bool async) override | cugl::scene2::Scene2Loader | protectedvirtual |
| reserve(size_t amount) | cugl::BaseLoader | inline |
| Scene2Loader() | cugl::scene2::Scene2Loader | inline |
| setJsonKey(const std::string key) | cugl::BaseLoader | inline |
| setManager(AssetManager *manager) | cugl::BaseLoader | inline |
| setPriority(Uint32 priority) | cugl::BaseLoader | inline |
| setThreadPool(const std::shared_ptr< ThreadPool > &threads) | cugl::BaseLoader | inline |
| unload(const std::string key) | cugl::BaseLoader | inline |
| unload(const std::shared_ptr< JsonValue > &json) | cugl::BaseLoader | inline |
| unloadAll() override | cugl::Loader< scene2::SceneNode > | inlinevirtual |
| verify(const std::string key) const override | cugl::Loader< scene2::SceneNode > | inlinevirtual |
| waitCount() const | cugl::BaseLoader | inline |
| Widget enum name | cugl::scene2::Scene2Loader | protected |
| ~BaseLoader() | cugl::BaseLoader | inline |