| _anchor | cugl::scene2::SceneNode | protected |
| _angle | cugl::scene2::SceneNode | protected |
| _childOffset | cugl::scene2::SceneNode | protected |
| _children | cugl::scene2::SceneNode | protected |
| _classname | cugl::scene2::SceneNode | protected |
| _combined | cugl::scene2::SceneNode | protected |
| _contentSize | cugl::scene2::SceneNode | protected |
| _entries | cugl::scene2::OrderedNode | protected |
| _graph | cugl::scene2::SceneNode | protected |
| _hashOfName | cugl::scene2::SceneNode | protected |
| _hasParentColor | cugl::scene2::SceneNode | protected |
| _isVisible | cugl::scene2::SceneNode | protected |
| _json | cugl::scene2::SceneNode | protected |
| _layout | cugl::scene2::SceneNode | protected |
| _name | cugl::scene2::SceneNode | protected |
| _order | cugl::scene2::OrderedNode | protected |
| _parent | cugl::scene2::SceneNode | protected |
| _position | cugl::scene2::SceneNode | protected |
| _priority | cugl::scene2::SceneNode | protected |
| _scale | cugl::scene2::SceneNode | protected |
| _scissor | cugl::scene2::SceneNode | protected |
| _tag | cugl::scene2::SceneNode | protected |
| _tintColor | cugl::scene2::SceneNode | protected |
| _transform | cugl::scene2::SceneNode | protected |
| _useTransform | cugl::scene2::SceneNode | protected |
| _viewport | cugl::scene2::OrderedNode | protected |
| addChild(const std::shared_ptr< SceneNode > &child) | cugl::scene2::SceneNode | |
| addChildWithName(const std::shared_ptr< SceneNode > &child, const std::string name) | cugl::scene2::SceneNode | inline |
| addChildWithTag(const std::shared_ptr< SceneNode > &child, unsigned int tag) | cugl::scene2::SceneNode | inline |
| alloc() | cugl::scene2::OrderedNode | inlinestatic |
| allocWithBounds(const Size size) | cugl::scene2::OrderedNode | inlinestatic |
| allocWithBounds(float width, float height) | cugl::scene2::OrderedNode | inlinestatic |
| allocWithBounds(const Rect rect) | cugl::scene2::OrderedNode | inlinestatic |
| allocWithBounds(float x, float y, float width, float height) | cugl::scene2::OrderedNode | inlinestatic |
| allocWithData(const Scene2Loader *loader, const std::shared_ptr< JsonValue > &data) | cugl::scene2::OrderedNode | inlinestatic |
| allocWithOrder(Order order) | cugl::scene2::OrderedNode | inlinestatic |
| allocWithOrder(Order order, Vec2 pos) | cugl::scene2::OrderedNode | inlinestatic |
| allocWithOrder(Order order, Rect bounds) | cugl::scene2::OrderedNode | inlinestatic |
| allocWithPosition(const Vec2 pos) | cugl::scene2::OrderedNode | inlinestatic |
| allocWithPosition(float x, float y) | cugl::scene2::OrderedNode | inlinestatic |
| chooseAlternateTransform(bool active) | cugl::scene2::SceneNode | inline |
| copy(const std::shared_ptr< SceneNode > &dst) const | cugl::scene2::SceneNode | virtual |
| CU_DISALLOW_COPY_AND_ASSIGN(OrderedNode) | cugl::scene2::OrderedNode | |
| dispose() override | cugl::scene2::OrderedNode | virtual |
| doLayout() | cugl::scene2::SceneNode | virtual |
| draw(const std::shared_ptr< SpriteBatch > &batch, const Affine2 &transform, Color4 tint) | cugl::scene2::SceneNode | inlinevirtual |
| getAbsoluteColor() | cugl::scene2::SceneNode | |
| getAlternateTransform() const | cugl::scene2::SceneNode | inline |
| getAnchor() const | cugl::scene2::SceneNode | inline |
| getAnchorInPixels() | cugl::scene2::SceneNode | inline |
| getAngle() | cugl::scene2::SceneNode | inline |
| getBoundingBox() const | cugl::scene2::SceneNode | inline |
| getChild(unsigned int pos) | cugl::scene2::SceneNode | |
| getChild(unsigned int pos) const | cugl::scene2::SceneNode | |
| getChild(unsigned int pos) const | cugl::scene2::SceneNode | inline |
| getChildByName(const std::string name) const | cugl::scene2::SceneNode | |
| getChildByName(const std::string name) const | cugl::scene2::SceneNode | inline |
| getChildByTag(unsigned int tag) const | cugl::scene2::SceneNode | |
| getChildByTag(unsigned int tag) const | cugl::scene2::SceneNode | inline |
| getChildCount() const | cugl::scene2::SceneNode | inline |
| getChildren() | cugl::scene2::SceneNode | inline |
| getChildren() const | cugl::scene2::SceneNode | inline |
| getClassName() const | cugl::scene2::SceneNode | inline |
| getColor() const | cugl::scene2::SceneNode | inline |
| getContentHeight() const | cugl::scene2::SceneNode | inline |
| getContentSize() const | cugl::scene2::SceneNode | inline |
| getContentWidth() const | cugl::scene2::SceneNode | inline |
| getHeight() const | cugl::scene2::SceneNode | inline |
| getLayout() const | cugl::scene2::SceneNode | inline |
| getLayoutBounds() const | cugl::scene2::SceneNode | inlinevirtual |
| getName() const | cugl::scene2::SceneNode | inline |
| getNodeToParentTransform() const | cugl::scene2::SceneNode | inline |
| getNodeToWorldTransform() const | cugl::scene2::SceneNode | virtual |
| getOrder() const | cugl::scene2::OrderedNode | inline |
| getParent() | cugl::scene2::SceneNode | inline |
| getParent() const | cugl::scene2::SceneNode | inline |
| getParentToNodeTransform() const | cugl::scene2::SceneNode | inline |
| getPosition() const | cugl::scene2::SceneNode | inline |
| getPositionX(void) const | cugl::scene2::SceneNode | inline |
| getPositionY(void) const | cugl::scene2::SceneNode | inline |
| getPriority() | cugl::scene2::SceneNode | inline |
| getScale() const | cugl::scene2::SceneNode | inline |
| getScaleX() const | cugl::scene2::SceneNode | inline |
| getScaleY() const | cugl::scene2::SceneNode | inline |
| getScene() | cugl::scene2::SceneNode | inline |
| getScene() const | cugl::scene2::SceneNode | inline |
| getScissor() const | cugl::scene2::SceneNode | inline |
| getSize() const | cugl::scene2::SceneNode | |
| getTag() const | cugl::scene2::SceneNode | inline |
| getTransform() const | cugl::scene2::SceneNode | inline |
| getWidth() const | cugl::scene2::SceneNode | inline |
| getWorldPosition() const | cugl::scene2::SceneNode | inline |
| getWorldToNodeTransform() const | cugl::scene2::SceneNode | inline |
| hasRelativeColor() const | cugl::scene2::SceneNode | inline |
| inContentBounds(const Vec2 point) | cugl::scene2::SceneNode | virtual |
| inContentBounds(float x, float y) | cugl::scene2::SceneNode | inline |
| init() | cugl::scene2::SceneNode | inlinevirtual |
| initWithBounds(const Size size) | cugl::scene2::SceneNode | virtual |
| initWithBounds(float width, float height) | cugl::scene2::SceneNode | inlinevirtual |
| initWithBounds(const Rect rect) | cugl::scene2::SceneNode | virtual |
| initWithBounds(float x, float y, float width, float height) | cugl::scene2::SceneNode | inlinevirtual |
| initWithData(const Scene2Loader *loader, const std::shared_ptr< JsonValue > &data) override | cugl::scene2::OrderedNode | virtual |
| initWithOrder(Order order) | cugl::scene2::OrderedNode | |
| initWithOrder(Order order, Vec2 pos) | cugl::scene2::OrderedNode | |
| initWithOrder(Order order, Rect bounds) | cugl::scene2::OrderedNode | |
| initWithPosition(const Vec2 pos) | cugl::scene2::SceneNode | virtual |
| initWithPosition(float x, float y) | cugl::scene2::SceneNode | inline |
| isVisible() const | cugl::scene2::SceneNode | inline |
| nodeToParentCoords(const Vec2 nodePoint) const | cugl::scene2::SceneNode | inline |
| nodeToScreenCoords(const Vec2 nodePoint) const | cugl::scene2::SceneNode | |
| nodeToWorldCoords(const Vec2 nodePoint) const | cugl::scene2::SceneNode | inline |
| operator std::string() const | cugl::scene2::SceneNode | inline |
| Order enum name | cugl::scene2::OrderedNode | |
| OrderedNode() | cugl::scene2::OrderedNode | |
| parentToNodeCoords(const Vec2 parentPoint) const | cugl::scene2::SceneNode | inline |
| removeAllChildren() | cugl::scene2::SceneNode | virtual |
| removeChild(unsigned int pos) | cugl::scene2::SceneNode | virtual |
| removeChild(const std::shared_ptr< SceneNode > &child) | cugl::scene2::SceneNode | |
| removeChildByName(const std::string name) | cugl::scene2::SceneNode | |
| removeChildByTag(unsigned int tag) | cugl::scene2::SceneNode | |
| removeFromParent() | cugl::scene2::SceneNode | inline |
| render(const std::shared_ptr< SpriteBatch > &batch, const Affine2 &transform, Color4 tint) override | cugl::scene2::OrderedNode | virtual |
| render(const std::shared_ptr< SpriteBatch > &batch) override | cugl::scene2::OrderedNode | inlinevirtual |
| SceneNode() | cugl::scene2::SceneNode | |
| screenToNodeCoords(const Vec2 screenPoint) const | cugl::scene2::SceneNode | |
| setAlternateTransform(const Affine2 &transform) | cugl::scene2::SceneNode | inline |
| setAnchor(const Vec2 anchor) | cugl::scene2::SceneNode | virtual |
| setAnchor(float x, float y) | cugl::scene2::SceneNode | inlinevirtual |
| setAngle(float angle) | cugl::scene2::SceneNode | inline |
| setColor(Color4 color) | cugl::scene2::SceneNode | inlinevirtual |
| setContentHeight(float height) | cugl::scene2::SceneNode | inline |
| setContentSize(const Size size) | cugl::scene2::SceneNode | virtual |
| setContentSize(float width, float height) | cugl::scene2::SceneNode | inlinevirtual |
| setContentWidth(float width) | cugl::scene2::SceneNode | inline |
| setLayout(const std::shared_ptr< Layout > &layout) | cugl::scene2::SceneNode | inline |
| setName(const std::string name) | cugl::scene2::SceneNode | inline |
| setOrder(Order order) | cugl::scene2::OrderedNode | inline |
| setPosition(const Vec2 &position) | cugl::scene2::SceneNode | inline |
| setPosition(float x, float y) | cugl::scene2::SceneNode | |
| setPositionX(float x) | cugl::scene2::SceneNode | inline |
| setPositionY(float y) | cugl::scene2::SceneNode | inline |
| setPriority(float priority) | cugl::scene2::SceneNode | inline |
| setRelativeColor(bool flag) | cugl::scene2::SceneNode | inline |
| setScale(float scale) | cugl::scene2::SceneNode | inline |
| setScale(const Vec2 vec) | cugl::scene2::SceneNode | inline |
| setScale(float sx, float sy) | cugl::scene2::SceneNode | inline |
| setScissor(const std::shared_ptr< Scissor > &scissor) | cugl::scene2::SceneNode | inline |
| setScissor() | cugl::scene2::SceneNode | inline |
| setTag(unsigned int tag) | cugl::scene2::SceneNode | inline |
| setVisible(bool visible) | cugl::scene2::SceneNode | inline |
| swapChild(const std::shared_ptr< SceneNode > &child1, const std::shared_ptr< SceneNode > &child2, bool inherit=false) | cugl::scene2::SceneNode | |
| toString(bool verbose=false) const | cugl::scene2::SceneNode | virtual |
| visit(const std::shared_ptr< SceneNode > &node, const Affine2 &transform, Color4 tint) | cugl::scene2::OrderedNode | protected |
| withAlternateTransform() | cugl::scene2::SceneNode | inline |
| worldToNodeCoords(const Vec2 worldPoint) const | cugl::scene2::SceneNode | inline |
| ~OrderedNode() | cugl::scene2::OrderedNode | inline |
| ~SceneNode() | cugl::scene2::SceneNode | inline |