CUGL 2.5
Cornell University Game Library
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cugl::scene2::MoveBy Member List

This is the complete list of members for cugl::scene2::MoveBy, including all inherited members.

_deltacugl::scene2::MoveByprotected
_durationcugl::scene2::Actionprotected
Action()cugl::scene2::Actioninline
alloc()cugl::scene2::MoveByinlinestatic
alloc(const Vec2 delta)cugl::scene2::MoveByinlinestatic
alloc(const Vec2 delta, float time)cugl::scene2::MoveByinlinestatic
clone() overridecugl::scene2::MoveByvirtual
dispose()cugl::scene2::MoveByinline
getDelta() constcugl::scene2::MoveByinline
getDuration() constcugl::scene2::Actioninline
init()cugl::scene2::MoveByinline
init(const Vec2 delta)cugl::scene2::MoveByinline
init(const Vec2 delta, float time)cugl::scene2::MoveBy
MoveBy()cugl::scene2::MoveByinline
operator std::string() constcugl::scene2::Actioninline
setDelta(const Vec2 &delta)cugl::scene2::MoveByinline
setDuration(float time)cugl::scene2::Actioninline
start(const std::shared_ptr< SceneNode > &target, void **state) overridecugl::scene2::MoveByvirtual
stop(const std::shared_ptr< SceneNode > &target, void **state) overridecugl::scene2::MoveByvirtual
toString(bool verbose=false) const overridecugl::scene2::MoveByvirtual
update(const std::shared_ptr< SceneNode > &target, void *state, float dt) overridecugl::scene2::MoveByvirtual
~Action()cugl::scene2::Actioninline
~MoveBy()cugl::scene2::MoveByinline