CUGL 2.5
Cornell University Game Library
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cugl
scene2
MoveBy
cugl::scene2::MoveBy Member List
This is the complete list of members for
cugl::scene2::MoveBy
, including all inherited members.
_delta
cugl::scene2::MoveBy
protected
_duration
cugl::scene2::Action
protected
Action
()
cugl::scene2::Action
inline
alloc
()
cugl::scene2::MoveBy
inline
static
alloc
(const Vec2 delta)
cugl::scene2::MoveBy
inline
static
alloc
(const Vec2 delta, float time)
cugl::scene2::MoveBy
inline
static
clone
() override
cugl::scene2::MoveBy
virtual
dispose
()
cugl::scene2::MoveBy
inline
getDelta
() const
cugl::scene2::MoveBy
inline
getDuration
() const
cugl::scene2::Action
inline
init
()
cugl::scene2::MoveBy
inline
init
(const Vec2 delta)
cugl::scene2::MoveBy
inline
init
(const Vec2 delta, float time)
cugl::scene2::MoveBy
MoveBy
()
cugl::scene2::MoveBy
inline
operator std::string
() const
cugl::scene2::Action
inline
setDelta
(const Vec2 &delta)
cugl::scene2::MoveBy
inline
setDuration
(float time)
cugl::scene2::Action
inline
start
(const std::shared_ptr< SceneNode > &target, void **state) override
cugl::scene2::MoveBy
virtual
stop
(const std::shared_ptr< SceneNode > &target, void **state) override
cugl::scene2::MoveBy
virtual
toString
(bool verbose=false) const override
cugl::scene2::MoveBy
virtual
update
(const std::shared_ptr< SceneNode > &target, void *state, float dt) override
cugl::scene2::MoveBy
virtual
~Action
()
cugl::scene2::Action
inline
~MoveBy
()
cugl::scene2::MoveBy
inline
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