CUGL 2.5
Cornell University Game Library
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cugl::scene2::FadeOut Member List

This is the complete list of members for cugl::scene2::FadeOut, including all inherited members.

_durationcugl::scene2::Actionprotected
Action()cugl::scene2::Actioninline
alloc()cugl::scene2::FadeOutinlinestatic
alloc(float time)cugl::scene2::FadeOutinlinestatic
clone() overridecugl::scene2::FadeOutvirtual
dispose()cugl::scene2::FadeOutinline
FadeOut()cugl::scene2::FadeOutinline
getDuration() constcugl::scene2::Actioninline
init()cugl::scene2::FadeOutinline
init(float time)cugl::scene2::FadeOut
operator std::string() constcugl::scene2::Actioninline
setDuration(float time)cugl::scene2::Actioninline
start(const std::shared_ptr< SceneNode > &target, void **state) overridecugl::scene2::FadeOutvirtual
stop(const std::shared_ptr< SceneNode > &target, void **state) overridecugl::scene2::FadeOutvirtual
toString(bool verbose=false) const overridecugl::scene2::FadeOutvirtual
update(const std::shared_ptr< SceneNode > &target, void *state, float dt) overridecugl::scene2::FadeOutvirtual
~Action()cugl::scene2::Actioninline
~FadeOut()cugl::scene2::FadeOutinline