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java.lang.Object
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+--java.lang.Thread
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+--Network
Component for handling messages from clients. This is in a separate thread
because we need to allow the election server manager and client requests to
run in parallel. All this class does is open a server socket and accept
incoming connections from clients. When it gets a new connection, it forks
a Worker thread to handle it, then
resumes waiting.
| Field Summary |
| Fields inherited from class java.lang.Thread |
MAX_PRIORITY, MIN_PRIORITY, NORM_PRIORITY |
| Method Summary | |
void |
run()
|
| Methods inherited from class java.lang.Thread |
activeCount, checkAccess, countStackFrames, currentThread, destroy, dumpStack, enumerate, getContextClassLoader, getName, getPriority, getThreadGroup, holdsLock, interrupt, interrupted, isAlive, isDaemon, isInterrupted, join, join, join, resume, setContextClassLoader, setDaemon, setName, setPriority, sleep, sleep, start, stop, stop, suspend, toString, yield |
| Methods inherited from class java.lang.Object |
clone, equals, finalize, getClass, hashCode, notify, notifyAll, wait, wait, wait |
| Method Detail |
public void run()
run in interface java.lang.Runnablerun in class java.lang.Thread
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