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CUGL 1.2
Cornell University Game Library
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This is the complete list of members for cugl::Button, including all inherited members.
| _active | cugl::Button | protected |
| _anchor | cugl::Node | protected |
| _angle | cugl::Node | protected |
| _bounds | cugl::Button | protected |
| _childOffset | cugl::Node | protected |
| _children | cugl::Node | protected |
| _combined | cugl::Node | protected |
| _contentSize | cugl::Node | protected |
| _down | cugl::Button | protected |
| _downchild (defined in cugl::Button) | cugl::Button | protected |
| _downcolor | cugl::Button | protected |
| _downform | cugl::Button | protected |
| _downnode | cugl::Button | protected |
| _graph | cugl::Node | protected |
| _hashOfName | cugl::Node | protected |
| _hasParentColor | cugl::Node | protected |
| _inputkey | cugl::Button | protected |
| _isVisible | cugl::Node | protected |
| _layout | cugl::Node | protected |
| _listener | cugl::Button | protected |
| _mouse | cugl::Button | protected |
| _name | cugl::Node | protected |
| _parent | cugl::Node | protected |
| _position | cugl::Node | protected |
| _scale | cugl::Node | protected |
| _tag | cugl::Node | protected |
| _tintColor | cugl::Node | protected |
| _toggle (defined in cugl::Button) | cugl::Button | protected |
| _transform | cugl::Node | protected |
| _upchild | cugl::Button | protected |
| _upcolor | cugl::Button | protected |
| _upform | cugl::Button | protected |
| _upnode | cugl::Button | protected |
| _useTransform | cugl::Node | protected |
| _zDirty | cugl::Node | protected |
| _zOrder | cugl::Node | protected |
| activate(Uint32 key) | cugl::Button | |
| addChild(std::shared_ptr< Node > child) | cugl::Node | inline |
| addChild(const std::shared_ptr< Node > &child, int zval) | cugl::Node | virtual |
| addChildWithName(const std::shared_ptr< Node > &child, const std::string &name) | cugl::Node | inline |
| addChildWithName(const std::shared_ptr< Node > &child, const std::string &name, int zval) | cugl::Node | inline |
| addChildWithTag(const std::shared_ptr< Node > &child, unsigned int tag) | cugl::Node | inline |
| addChildWithTag(const std::shared_ptr< Node > &child, unsigned int tag, int zval) | cugl::Node | inline |
| alloc(const std::shared_ptr< Node > &up) | cugl::Button | inlinestatic |
| alloc(const std::shared_ptr< Node > &up, Color4 down) | cugl::Button | inlinestatic |
| alloc(const std::shared_ptr< Node > &up, const std::shared_ptr< Node > &down) | cugl::Button | inlinestatic |
| cugl::Node::alloc() | cugl::Node | inlinestatic |
| allocWithBounds(const Size &size) | cugl::Node | inlinestatic |
| allocWithBounds(float width, float height) | cugl::Node | inlinestatic |
| allocWithBounds(const Rect &rect) | cugl::Node | inlinestatic |
| allocWithBounds(float x, float y, float width, float height) | cugl::Node | inlinestatic |
| allocWithData(const SceneLoader *loader, const std::shared_ptr< JsonValue > &data) | cugl::Button | inlinestatic |
| allocWithPosition(const Vec2 &pos) | cugl::Node | inlinestatic |
| allocWithPosition(float x, float y) | cugl::Node | inlinestatic |
| Button() | cugl::Button | |
| chooseAlternateTransform(bool active) | cugl::Node | inline |
| containsScreen(const Vec2 &point) | cugl::Button | |
| containsScreen(float x, float y) | cugl::Button | inline |
| copy(Node *dst) | cugl::Node | virtual |
| deactivate() | cugl::Button | |
| dispose() override | cugl::Button | virtual |
| doLayout() override | cugl::Button | virtual |
| draw(const std::shared_ptr< SpriteBatch > &batch, const Mat4 &transform, Color4 tint) | cugl::Node | inlinevirtual |
| getAbsoluteColor() | cugl::Node | |
| getAlternateTransform() | cugl::Node | inline |
| getAnchor() const | cugl::Node | inline |
| getAnchorInPixels() | cugl::Node | inline |
| getAngle() | cugl::Node | inline |
| getBoundingBox() const | cugl::Node | inline |
| getChild(unsigned int pos) | cugl::Node | |
| getChild(unsigned int pos) const | cugl::Node | |
| getChild(unsigned int pos) const | cugl::Node | inline |
| getChildByName(const std::string &name) const | cugl::Node | |
| getChildByName(const std::string &name) const | cugl::Node | inline |
| getChildByTag(unsigned int tag) const | cugl::Node | |
| getChildByTag(unsigned int tag) const | cugl::Node | inline |
| getChildCount() const | cugl::Node | inline |
| getChildren() | cugl::Node | inline |
| getChildren() const | cugl::Node | inline |
| getColor() const | cugl::Node | inline |
| getContentHeight() const | cugl::Node | inline |
| getContentSize() const | cugl::Node | inline |
| getContentWidth() const | cugl::Node | inline |
| getHeight() const | cugl::Node | inline |
| getLayout() const | cugl::Node | inline |
| getListener() const | cugl::Button | inline |
| getName() const | cugl::Node | inline |
| getNodeToParentTransform() const | cugl::Node | inline |
| getNodeToWorldTransform() const | cugl::Node | |
| getParent() | cugl::Node | inline |
| getParent() const | cugl::Node | inline |
| getParentToNodeTransform() const | cugl::Node | inline |
| getPosition() const | cugl::Node | inline |
| getPositionX(void) const | cugl::Node | inline |
| getPositionY(void) const | cugl::Node | inline |
| getPushable() const | cugl::Button | inline |
| getScale() const | cugl::Node | inline |
| getScaleX() const | cugl::Node | inline |
| getScaleY() const | cugl::Node | inline |
| getScene() | cugl::Node | inline |
| getScene() const | cugl::Node | inline |
| getSize() const | cugl::Node | |
| getTag() const | cugl::Node | inline |
| getWidth() const | cugl::Node | inline |
| getWorldPosition() const | cugl::Node | inline |
| getWorldToNodeTransform() const | cugl::Node | inline |
| getZOrder() const | cugl::Node | inline |
| hasListener() const | cugl::Button | inline |
| hasRelativeColor() | cugl::Node | inline |
| init() override | cugl::Button | inlinevirtual |
| init(const std::shared_ptr< Node > &up) | cugl::Button | inline |
| init(const std::shared_ptr< Node > &up, Color4 down) | cugl::Button | |
| init(const std::shared_ptr< Node > &up, const std::shared_ptr< Node > &down) | cugl::Button | |
| initWithBounds(const Size &size) | cugl::Node | virtual |
| initWithBounds(float width, float height) | cugl::Node | inline |
| initWithBounds(const Rect &rect) | cugl::Node | virtual |
| initWithBounds(float x, float y, float width, float height) | cugl::Node | inline |
| initWithData(const SceneLoader *loader, const std::shared_ptr< JsonValue > &data) override | cugl::Button | virtual |
| initWithPosition(const Vec2 &pos) | cugl::Node | virtual |
| initWithPosition(float x, float y) | cugl::Node | inline |
| isActive() const | cugl::Button | inline |
| isDown() const | cugl::Button | inline |
| isToggle() const | cugl::Button | inline |
| isVisible() const | cugl::Node | inline |
| isZDirty() const | cugl::Node | inline |
| Listener typedef | cugl::Button | |
| Node() | cugl::Node | |
| nodeToParentCoords(const Vec2 &nodePoint) const | cugl::Node | inline |
| nodeToScreenCoords(const Vec2 &nodePoint) const | cugl::Node | |
| nodeToWorldCoords(const Vec2 &nodePoint) const | cugl::Node | inline |
| operator std::string() const | cugl::Node | inline |
| parentToNodeCoords(const Vec2 &parentPoint) const | cugl::Node | inline |
| removeAllChildren() | cugl::Node | virtual |
| removeChild(unsigned int pos) | cugl::Node | virtual |
| removeChild(const std::shared_ptr< Node > &child) | cugl::Node | |
| removeChildByName(const std::string &name) | cugl::Node | |
| removeChildByTag(unsigned int tag) | cugl::Node | |
| removeFromParent() | cugl::Node | inline |
| removeListener() | cugl::Button | |
| render(const std::shared_ptr< SpriteBatch > &batch, const Mat4 &transform, Color4 tint) | cugl::Node | virtual |
| render(const std::shared_ptr< SpriteBatch > &batch) | cugl::Node | inlinevirtual |
| screenToNodeCoords(const Vec2 &screenPoint) const | cugl::Node | |
| setAlternateTransform(const Mat4 &transform) | cugl::Node | inline |
| setAnchor(const Vec2 &anchor) | cugl::Node | virtual |
| setAnchor(float x, float y) | cugl::Node | inline |
| setAngle(float angle) | cugl::Node | inline |
| setColor(Color4 color) override | cugl::Button | virtual |
| setContentHeight(float height) | cugl::Node | inline |
| setContentSize(const Size &size) | cugl::Node | virtual |
| setContentSize(float width, float height) | cugl::Node | inlinevirtual |
| setContentWidth(float width) | cugl::Node | inline |
| setDown(bool down) | cugl::Button | |
| setLayout(const std::shared_ptr< Layout > &layout) | cugl::Node | inline |
| setListener(Listener listener) | cugl::Button | inline |
| setName(const std::string &name) | cugl::Node | inline |
| setPosition(const Vec2 &position) | cugl::Node | inline |
| setPosition(float x, float y) | cugl::Node | |
| setPositionX(float x) | cugl::Node | inline |
| setPositionY(float y) | cugl::Node | inline |
| setPushable(const Poly2 &bounds) | cugl::Button | |
| setPushable(const std::vector< Vec2 > &vertices) | cugl::Button | |
| setRelativeColor(bool flag) | cugl::Node | inline |
| setScale(float scale) | cugl::Node | inline |
| setScale(const Vec2 &vec) | cugl::Node | inline |
| setScale(float sx, float sy) | cugl::Node | inline |
| setTag(unsigned int tag) | cugl::Node | inline |
| setToggle(bool value) | cugl::Button | inline |
| setVisible(bool visible) | cugl::Node | inline |
| setZOrder(int z) | cugl::Node | |
| sortZOrder() | cugl::Node | |
| swapChild(const std::shared_ptr< Node > &child1, const std::shared_ptr< Node > &child2, bool inherit=false) | cugl::Node | |
| toString(bool verbose=false) const | cugl::Node | virtual |
| withAlternateTransform() | cugl::Node | inline |
| worldToNodeCoords(const Vec2 &worldPoint) const | cugl::Node | inline |
| ~Button() | cugl::Button | inline |
| ~Node() | cugl::Node | inline |
1.8.10