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CUGL
Cornell University Game Library
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#include <CUMouse.h>
Public Member Functions | |
| MouseWheelEvent () | |
| MouseWheelEvent (const Vec2 &offset, const Timestamp &stamp, bool flip=false) | |
Public Attributes | |
| Timestamp | timestamp |
| Vec2 | direction |
| bool | flipped |
This simple class is a struct to hold mouse wheel information
The mouse wheel movement is an integer vector with positive meaning up/right and negative meaning down/left. This directions will be reversed if flipped is true.
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inline |
Constructs a new mouse wheel event with the default values
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inline |
Constructs a new mouse wheel event with the given values
| offset | The amount the mouse wheel was moved |
| stamp | The timestamp for the event |
| flip | Whether the direction of the mouse wheel is flipped |
| Vec2 cugl::MouseWheelEvent::direction |
The movement of the mouse wheel position
| bool cugl::MouseWheelEvent::flipped |
Whether the direction of the mouse wheel is flipped
| Timestamp cugl::MouseWheelEvent::timestamp |
The time of the mouse wheel event
1.8.10