
The game distributed via the Swindle patch is a compiled form of the following sources. Loading the compiled game is the same as evaluating game.ss. The game consists of these files, which are loaded in this order:
Library
Engine
events.ss
general.ss
animates.ss
players.ss
command-system.ss
communicate.ss
places.ss
inanimates.ss
singlemode.ssDependencies
foundation.ss
library.ss
plans.ss
question.ss
commands.ss
emotions.ss
pset.ssWorld
welcome.ss
locations.ss
characters.ss
objects.ss
vanilla.ss
clue.ss
endings.ss
specializations.ssOther files
You'll note that server.ss is not loaded by game.ss, thus the server must be loaded after the game definitions. Even though all the sources are available to you, remember that hard coding solutions is prohibited.
WARNING: Changes to the sources are possible. You can be assured that the sources available to you in Problem Set 4 will not change. All other sources are susceptible to be changed with or without notice.