Package a5.util

Enum Class GameType

All Implemented Interfaces:
Serializable, Comparable<GameType>, Constable

public enum GameType extends Enum<GameType>
An enum representing the type of game. Each type is associated with a string name that represents the game's name.
  • Enum Constant Details

    • TIC_TAC_TOE

      public static final GameType TIC_TAC_TOE
    • PENTE

      public static final GameType PENTE
  • Method Details

    • values

      public static GameType[] values()
      Returns an array containing the constants of this enum class, in the order they are declared.
      Returns:
      an array containing the constants of this enum class, in the order they are declared
    • valueOf

      public static GameType valueOf(String name)
      Returns the enum constant of this class with the specified name. The string must match exactly an identifier used to declare an enum constant in this class. (Extraneous whitespace characters are not permitted.)
      Parameters:
      name - the name of the enum constant to be returned.
      Returns:
      the enum constant with the specified name
      Throws:
      IllegalArgumentException - if this enum class has no constant with the specified name
      NullPointerException - if the argument is null
    • toString

      public String toString()
      Overrides:
      toString in class Enum<GameType>
    • fromString

      public static Maybe<GameType> fromString(String name)
      Returns: the type of game whose name matches. It is case-insensitive.
      Parameters:
      name - name of the game
    • options

      public static String options()
      Returns: a string representing a list of all valid game types. The format is: <gametype1|gametype2...>