public class WorldClient extends World
autosavePeriod, chunkProvider, difficultySetting, editingBlocks, field_27168_F, field_27172_i, field_28108_z, field_9436_h, field_9437_g, findingSpawnPoint, isNewWorld, loadedEntityList, loadedTileEntityList, multiplayerWorld, playerEntities, prevRainingStrength, prevThunderingStrength, rainingStrength, rand, saveHandler, scheduledUpdatesAreImmediate, skylightSubtracted, thunderingStrength, weatherEffects, worldAccesses, worldInfo, worldProvider
Constructor and Description |
---|
WorldClient(NetClientHandler netclienthandler,
long l,
int i) |
Modifier and Type | Method and Description |
---|---|
void |
doPreChunk(int i,
int j,
boolean flag) |
boolean |
entityJoinedWorld(Entity entity) |
Entity |
func_709_b(int i) |
void |
func_711_c(int i,
int j,
int k,
int l,
int i1,
int j1) |
void |
func_712_a(int i,
Entity entity) |
boolean |
func_714_c(int i,
int j,
int k,
int l,
int i1) |
protected IChunkProvider |
getChunkProvider() |
protected void |
obtainEntitySkin(Entity entity) |
protected void |
releaseEntitySkin(Entity entity) |
Entity |
removeEntityFromWorld(int i) |
void |
scheduleBlockUpdate(int i,
int j,
int k,
int l,
int i1) |
void |
sendQuittingDisconnectingPacket() |
boolean |
setBlock(int i,
int j,
int k,
int l) |
boolean |
setBlockAndMetadata(int i,
int j,
int k,
int l,
int i1) |
boolean |
setBlockMetadata(int i,
int j,
int k,
int l) |
void |
setEntityDead(Entity entity) |
void |
setSpawnLocation() |
void |
tick() |
boolean |
TickUpdates(boolean flag) |
protected void |
updateBlocksAndPlayCaveSounds() |
protected void |
updateWeather() |
addWeatherEffect, addWorldAccess, blockExists, calculateInitialSkylight, calculateSkylightSubtracted, canBlockBePlacedAt, canBlockBeRainedOn, canBlockSeeTheSky, canExistingBlockSeeTheSky, checkChunksExist, checkIfAABBIsClear, checkSessionLock, countEntities, createExplosion, doChunksNearChunkExist, emptyMethod1, findTopSolidBlock, func_21119_g, func_27158_h, func_27160_B, func_27161_C, func_27162_g, func_27166_f, func_28105_a, func_28106_e, func_28107_a, func_31054_a, func_4079_a, func_4085_a, func_628_d, func_632_b, func_636_a, func_6466_a, func_650_a, func_656_j, func_675_a, func_687_d, func_698_b, func_9425_a, getBlockId, getBlockLightValue_do, getBlockLightValue, getBlockMaterial, getBlockMetadata, getBlockTileEntity, getBrightness, getCelestialAngle, getChunkFromBlockCoords, getChunkFromChunkCoords, getClosestPlayer, getClosestPlayerToEntity, getCollidingBoundingBoxes, getEntitiesWithinAABB, getEntitiesWithinAABBExcludingEntity, getEntityPathToXYZ, getFirstUncoveredBlock, getFogColor, getFullBlockLightValue, getHeightValue, getIChunkProvider, getInitialSpawnLocation, getIsAnyLiquid, getLightBrightness, getLoadedEntityList, getPathToEntity, getPlayerEntityByName, getRandomSeed, getSavedLightValue, getSpawnPoint, getStarBrightness, getUniqueDataId, getWorldChunkManager, getWorldInfo, getWorldTime, handleMaterialAcceleration, isAABBInMaterial, isAirBlock, isAllPlayersFullyAsleep, isBlockGettingPowered, isBlockIndirectlyGettingPowered, isBlockIndirectlyProvidingPowerTo, isBlockNormalCube, isBlockOpaqueCube, isBlockProvidingPowerTo, isBoundingBoxBurning, isDaytime, isMaterialInBB, joinEntityInSurroundings, loadItemData, markBlockAsNeedsUpdate, markBlockNeedsUpdate, markBlocksDirty, markBlocksDirtyVertical, neighborLightPropagationChanged, newExplosion, notifyBlockChange, notifyBlocksOfNeighborChange, onBlockHit, playNoteAt, playRecord, playSoundAtEntity, playSoundEffect, randomDisplayUpdates, rayTraceBlocks_do, rayTraceBlocks, removeBlockTileEntity, removeWorldAccess, saveWorld, saveWorldIndirectly, scheduleLightingUpdate_do, scheduleLightingUpdate, setAllowedMobSpawns, setBlockAndMetadataWithNotify, setBlockMetadataWithNotify, setBlockTileEntity, setBlockWithNotify, setChunkData, setItemData, setLightValue, setSpawnPoint, setWorldTime, spawnParticle, spawnPlayerWithLoadedChunks, updateAllPlayersSleepingFlag, updateEntities, updateEntity, updateEntityList, updateEntityWithOptionalForce, updatingLighting, wakeUpAllPlayers
public WorldClient(NetClientHandler netclienthandler, long l, int i)
public void func_711_c(int i, int j, int k, int l, int i1, int j1)
protected IChunkProvider getChunkProvider()
getChunkProvider
in class World
public void setSpawnLocation()
setSpawnLocation
in class World
protected void updateBlocksAndPlayCaveSounds()
updateBlocksAndPlayCaveSounds
in class World
public void scheduleBlockUpdate(int i, int j, int k, int l, int i1)
scheduleBlockUpdate
in class World
public boolean TickUpdates(boolean flag)
TickUpdates
in class World
public void doPreChunk(int i, int j, boolean flag)
public boolean entityJoinedWorld(Entity entity)
entityJoinedWorld
in class World
public void setEntityDead(Entity entity)
setEntityDead
in class World
protected void obtainEntitySkin(Entity entity)
obtainEntitySkin
in class World
protected void releaseEntitySkin(Entity entity)
releaseEntitySkin
in class World
public void func_712_a(int i, Entity entity)
public Entity func_709_b(int i)
public Entity removeEntityFromWorld(int i)
public boolean setBlockMetadata(int i, int j, int k, int l)
setBlockMetadata
in class World
public boolean setBlockAndMetadata(int i, int j, int k, int l, int i1)
setBlockAndMetadata
in class World
public boolean func_714_c(int i, int j, int k, int l, int i1)
public void sendQuittingDisconnectingPacket()
sendQuittingDisconnectingPacket
in class World
protected void updateWeather()
updateWeather
in class World