public class ItemSaddle extends Item
appleGold, appleRed, arrow, axeDiamond, axeGold, axeSteel, axeStone, axeWood, bed, bFull3D, boat, bone, book, bootsChain, bootsDiamond, bootsGold, bootsLeather, bootsSteel, bow, bowlEmpty, bowlSoup, bread, brick, bucketEmpty, bucketLava, bucketMilk, bucketWater, cake, clay, coal, compass, cookie, diamond, doorSteel, doorWood, dyePowder, egg, feather, fishCooked, fishingRod, fishRaw, flint, flintAndSteel, gunpowder, hasSubtypes, helmetChain, helmetDiamond, helmetGold, helmetLeather, helmetSteel, hoeDiamond, hoeGold, hoeSteel, hoeStone, hoeWood, iconIndex, ingotGold, ingotIron, itemRand, itemsList, leather, legsChain, legsDiamond, legsGold, legsLeather, legsSteel, lightStoneDust, mapItem, maxStackSize, minecartCrate, minecartEmpty, minecartPowered, painting, paper, pickaxeDiamond, pickaxeGold, pickaxeSteel, pickaxeStone, pickaxeWood, plateChain, plateDiamond, plateGold, plateLeather, plateSteel, pocketSundial, porkCooked, porkRaw, record13, recordCat, redstone, redstoneRepeater, reed, saddle, seeds, shears, shiftedIndex, shovelDiamond, shovelGold, shovelSteel, shovelStone, shovelWood, sign, silk, slimeBall, snowball, stick, sugar, swordDiamond, swordGold, swordSteel, swordStone, swordWood, wheat
Constructor and Description |
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ItemSaddle(int i) |
Modifier and Type | Method and Description |
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boolean |
hitEntity(ItemStack itemstack,
EntityLiving entityliving,
EntityLiving entityliving1) |
void |
saddleEntity(ItemStack itemstack,
EntityLiving entityliving) |
canHarvestBlock, getColorFromDamage, getContainerItem, getDamageVsEntity, getHasSubtypes, getIconFromDamage, getIconIndex, getItemName, getItemNameIS, getItemStackLimit, getMaxDamage, getPlacedBlockMetadata, getStatName, getStrVsBlock, hasContainerItem, isDamagable, isFull3D, onBlockDestroyed, onCreated, onItemRightClick, onItemUse, onUpdate, setContainerItem, setFull3D, setHasSubtypes, setIconCoord, setIconIndex, setItemName, setMaxDamage, setMaxStackSize, shouldRotateAroundWhenRendering
public void saddleEntity(ItemStack itemstack, EntityLiving entityliving)
saddleEntity
in class Item
public boolean hitEntity(ItemStack itemstack, EntityLiving entityliving, EntityLiving entityliving1)