public class ItemFishingRod extends Item
appleGold, appleRed, arrow, axeDiamond, axeGold, axeSteel, axeStone, axeWood, bed, bFull3D, boat, bone, book, bootsChain, bootsDiamond, bootsGold, bootsLeather, bootsSteel, bow, bowlEmpty, bowlSoup, bread, brick, bucketEmpty, bucketLava, bucketMilk, bucketWater, cake, clay, coal, compass, cookie, diamond, doorSteel, doorWood, dyePowder, egg, feather, fishCooked, fishingRod, fishRaw, flint, flintAndSteel, gunpowder, hasSubtypes, helmetChain, helmetDiamond, helmetGold, helmetLeather, helmetSteel, hoeDiamond, hoeGold, hoeSteel, hoeStone, hoeWood, iconIndex, ingotGold, ingotIron, itemRand, itemsList, leather, legsChain, legsDiamond, legsGold, legsLeather, legsSteel, lightStoneDust, mapItem, maxStackSize, minecartCrate, minecartEmpty, minecartPowered, painting, paper, pickaxeDiamond, pickaxeGold, pickaxeSteel, pickaxeStone, pickaxeWood, plateChain, plateDiamond, plateGold, plateLeather, plateSteel, pocketSundial, porkCooked, porkRaw, record13, recordCat, redstone, redstoneRepeater, reed, saddle, seeds, shears, shiftedIndex, shovelDiamond, shovelGold, shovelSteel, shovelStone, shovelWood, sign, silk, slimeBall, snowball, stick, sugar, swordDiamond, swordGold, swordSteel, swordStone, swordWood, wheat| Constructor and Description |
|---|
ItemFishingRod(int i) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
isFull3D() |
ItemStack |
onItemRightClick(ItemStack itemstack,
World world,
EntityPlayer entityplayer) |
boolean |
shouldRotateAroundWhenRendering() |
canHarvestBlock, getColorFromDamage, getContainerItem, getDamageVsEntity, getHasSubtypes, getIconFromDamage, getIconIndex, getItemName, getItemNameIS, getItemStackLimit, getMaxDamage, getPlacedBlockMetadata, getStatName, getStrVsBlock, hasContainerItem, hitEntity, isDamagable, onBlockDestroyed, onCreated, onItemUse, onUpdate, saddleEntity, setContainerItem, setFull3D, setHasSubtypes, setIconCoord, setIconIndex, setItemName, setMaxDamage, setMaxStackSizepublic boolean shouldRotateAroundWhenRendering()
shouldRotateAroundWhenRendering in class Itempublic ItemStack onItemRightClick(ItemStack itemstack, World world, EntityPlayer entityplayer)
onItemRightClick in class Item