public class GuiMultiplayer extends GuiScreen
controlList, field_25091_h, field_948_f, fontRenderer, height, mc, width
Constructor and Description |
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GuiMultiplayer(GuiScreen guiscreen) |
Modifier and Type | Method and Description |
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protected void |
actionPerformed(GuiButton guibutton) |
void |
drawScreen(int i,
int j,
float f) |
void |
initGui() |
protected void |
keyTyped(char c,
int i) |
protected void |
mouseClicked(int i,
int j,
int k) |
void |
onGuiClosed() |
void |
updateScreen() |
deleteWorld, doesGuiPauseGame, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, mouseMovedOrUp, selectNextField, setWorldAndResolution
drawCenteredString, drawGradientRect, drawRect, drawString, drawTexturedModalRect, func_27099_b, func_27100_a
public GuiMultiplayer(GuiScreen guiscreen)
public void updateScreen()
updateScreen
in class GuiScreen
public void onGuiClosed()
onGuiClosed
in class GuiScreen
protected void actionPerformed(GuiButton guibutton)
actionPerformed
in class GuiScreen
protected void mouseClicked(int i, int j, int k)
mouseClicked
in class GuiScreen
public void drawScreen(int i, int j, float f)
drawScreen
in class GuiScreen