public class GuiCrafting extends GuiContainer
inventorySlots, xSize, ySize
controlList, field_25091_h, field_948_f, fontRenderer, height, mc, width
Constructor and Description |
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GuiCrafting(InventoryPlayer inventoryplayer,
World world,
int i,
int j,
int k) |
Modifier and Type | Method and Description |
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protected void |
drawGuiContainerBackgroundLayer(float f) |
protected void |
drawGuiContainerForegroundLayer() |
void |
onGuiClosed() |
doesGuiPauseGame, drawScreen, initGui, keyTyped, mouseClicked, mouseMovedOrUp, updateScreen
actionPerformed, deleteWorld, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, selectNextField, setWorldAndResolution
drawCenteredString, drawGradientRect, drawRect, drawString, drawTexturedModalRect, func_27099_b, func_27100_a
public GuiCrafting(InventoryPlayer inventoryplayer, World world, int i, int j, int k)
public void onGuiClosed()
onGuiClosed
in class GuiContainer
protected void drawGuiContainerForegroundLayer()
drawGuiContainerForegroundLayer
in class GuiContainer
protected void drawGuiContainerBackgroundLayer(float f)
drawGuiContainerBackgroundLayer
in class GuiContainer