public class GuiChest extends GuiContainer
inventorySlots, xSize, ySize
controlList, field_25091_h, field_948_f, fontRenderer, height, mc, width
Constructor and Description |
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GuiChest(IInventory iinventory,
IInventory iinventory1) |
Modifier and Type | Method and Description |
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protected void |
drawGuiContainerBackgroundLayer(float f) |
protected void |
drawGuiContainerForegroundLayer() |
doesGuiPauseGame, drawScreen, initGui, keyTyped, mouseClicked, mouseMovedOrUp, onGuiClosed, updateScreen
actionPerformed, deleteWorld, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, selectNextField, setWorldAndResolution
drawCenteredString, drawGradientRect, drawRect, drawString, drawTexturedModalRect, func_27099_b, func_27100_a
public GuiChest(IInventory iinventory, IInventory iinventory1)
protected void drawGuiContainerForegroundLayer()
drawGuiContainerForegroundLayer
in class GuiContainer
protected void drawGuiContainerBackgroundLayer(float f)
drawGuiContainerBackgroundLayer
in class GuiContainer