public class GuiChest extends GuiContainer
inventorySlots, xSize, ySizecontrolList, field_25091_h, field_948_f, fontRenderer, height, mc, width| Constructor and Description |
|---|
GuiChest(IInventory iinventory,
IInventory iinventory1) |
| Modifier and Type | Method and Description |
|---|---|
protected void |
drawGuiContainerBackgroundLayer(float f) |
protected void |
drawGuiContainerForegroundLayer() |
doesGuiPauseGame, drawScreen, initGui, keyTyped, mouseClicked, mouseMovedOrUp, onGuiClosed, updateScreenactionPerformed, deleteWorld, drawBackground, drawDefaultBackground, drawWorldBackground, getClipboardString, handleInput, handleKeyboardInput, handleMouseInput, selectNextField, setWorldAndResolutiondrawCenteredString, drawGradientRect, drawRect, drawString, drawTexturedModalRect, func_27099_b, func_27100_apublic GuiChest(IInventory iinventory, IInventory iinventory1)
protected void drawGuiContainerForegroundLayer()
drawGuiContainerForegroundLayer in class GuiContainerprotected void drawGuiContainerBackgroundLayer(float f)
drawGuiContainerBackgroundLayer in class GuiContainer