public class FontRenderer
extends java.lang.Object
Modifier and Type | Field and Description |
---|---|
int |
fontTextureName |
Constructor and Description |
---|
FontRenderer(GameSettings gamesettings,
java.lang.String s,
RenderEngine renderengine) |
Modifier and Type | Method and Description |
---|---|
void |
drawString(java.lang.String s,
int i,
int j,
int k) |
void |
drawStringWithShadow(java.lang.String s,
int i,
int j,
int k) |
int |
func_27277_a(java.lang.String s,
int i) |
void |
func_27278_a(java.lang.String s,
int i,
int j,
int k,
int l) |
int |
getStringWidth(java.lang.String s) |
void |
renderString(java.lang.String s,
int i,
int j,
int k,
boolean flag) |
public FontRenderer(GameSettings gamesettings, java.lang.String s, RenderEngine renderengine)
public void drawStringWithShadow(java.lang.String s, int i, int j, int k)
public void drawString(java.lang.String s, int i, int j, int k)
public void renderString(java.lang.String s, int i, int j, int k, boolean flag)
public int getStringWidth(java.lang.String s)
public void func_27278_a(java.lang.String s, int i, int j, int k, int l)
public int func_27277_a(java.lang.String s, int i)