public class EntitySheep extends EntityAnimal
| Modifier and Type | Field and Description |
|---|---|
static float[][] |
fleeceColorTable |
hasAttacked, playerToAttackattackedAtYaw, attackTime, cameraPitch, deathTime, defaultPitch, entityAge, field_703_S, field_704_R, field_705_Q, field_9325_U, field_9326_T, field_9328_R, field_9345_F, field_9346_af, field_9349_D, field_9351_C, field_9353_B, field_9355_A, field_9358_y, field_9359_x, field_9360_w, field_9361_v, field_9362_u, field_9363_r, field_9365_p, health, heartsHalvesLife, hurtTime, isJumping, isMultiplayerEntity, maxHurtTime, moveForward, moveSpeed, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, numTicksToChaseTarget, prevHealth, prevRenderYawOffset, prevSwingProgress, randomYawVelocity, renderYawOffset, scoreValue, swingProgress, texture, unused_flagaddedToChunk, air, beenAttacked, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dataWatcher, distanceWalkedModified, entityBrightness, entityCollisionReduction, entityId, fallDistance, field_9293_aM, fire, fireResistance, heartsLife, height, ignoreFrustumCheck, inWater, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, maxAir, motionX, motionY, motionZ, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, width, worldObj, yOffset, ySize| Constructor and Description |
|---|
EntitySheep(World world) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
attackEntityFrom(Entity entity,
int i) |
protected void |
dropFewItems() |
protected void |
entityInit() |
protected java.lang.String |
getDeathSound() |
protected int |
getDropItemId() |
int |
getFleeceColor() |
protected java.lang.String |
getHurtSound() |
protected java.lang.String |
getLivingSound() |
static int |
getRandomFleeceColor(java.util.Random random) |
boolean |
getSheared() |
boolean |
interact(EntityPlayer entityplayer) |
void |
readEntityFromNBT(NBTTagCompound nbttagcompound) |
void |
setFleeceColor(int i) |
void |
setSheared(boolean flag) |
void |
writeEntityToNBT(NBTTagCompound nbttagcompound) |
getBlockPathWeight, getCanSpawnHere, getTalkIntervalattackBlockedEntity, attackEntity, findPlayerToAttack, func_31026_E, getTarget, hasPath, isMovementCeased, setPathToEntity, setTarget, updatePlayerActionStatecanBeCollidedWith, canBePushed, canBreatheUnderwater, canDespawn, canEntityBeSeen, damageEntity, faceEntity, fall, func_25026_x, func_27021_X, getCurrentTarget, getEntityTexture, getEyeHeight, getHeldItem, getItemIcon, getLook, getLookVec, getMaxSpawnedInChunk, getPosition, getSoundVolume, getSwingProgress, handleHealthUpdate, hasCurrentTarget, heal, isEntityAlive, isMovementBlocked, isOnLadder, isPlayerSleeping, jump, kill, knockBack, moveEntityWithHeading, onDeath, onEntityDeath, onEntityUpdate, onLivingUpdate, onUpdate, performHurtAnimation, playLivingSound, rayTrace, setPositionAndRotation2, setSize, spawnExplosionParticle, updateRiddenaddEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canTriggerWalking, dealFireDamage, dropItem, dropItemWithOffset, entityDropItem, equals, func_346_d, getBoundingBox, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityBrightness, getEntityFlag, getEntityString, getMountedYOffset, getShadowSize, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, isBurning, isEntityInsideOpaqueBlock, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onCollideWithPlayer, onKillEntity, onStruckByLightning, outfitWithItem, preparePlayerToSpawn, pushOutOfBlocks, readFromNBT, setBeenAttacked, setEntityDead, setEntityFlag, setInPortal, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setVelocity, setWorld, updateCloak, updateFallState, updateRiderPosition, writeToNBTpublic EntitySheep(World world)
protected void entityInit()
entityInit in class EntityLivingpublic boolean attackEntityFrom(Entity entity, int i)
attackEntityFrom in class EntityLivingprotected void dropFewItems()
dropFewItems in class EntityLivingprotected int getDropItemId()
getDropItemId in class EntityLivingpublic boolean interact(EntityPlayer entityplayer)
public void writeEntityToNBT(NBTTagCompound nbttagcompound)
writeEntityToNBT in class EntityAnimalpublic void readEntityFromNBT(NBTTagCompound nbttagcompound)
readEntityFromNBT in class EntityAnimalprotected java.lang.String getLivingSound()
getLivingSound in class EntityLivingprotected java.lang.String getHurtSound()
getHurtSound in class EntityLivingprotected java.lang.String getDeathSound()
getDeathSound in class EntityLivingpublic int getFleeceColor()
public void setFleeceColor(int i)
public boolean getSheared()
public void setSheared(boolean flag)
public static int getRandomFleeceColor(java.util.Random random)