public class EntityPigZombie extends EntityZombie
attackStrength
hasAttacked, playerToAttack
attackedAtYaw, attackTime, cameraPitch, deathTime, defaultPitch, entityAge, field_703_S, field_704_R, field_705_Q, field_9325_U, field_9326_T, field_9328_R, field_9345_F, field_9346_af, field_9349_D, field_9351_C, field_9353_B, field_9355_A, field_9358_y, field_9359_x, field_9360_w, field_9361_v, field_9362_u, field_9363_r, field_9365_p, health, heartsHalvesLife, hurtTime, isJumping, isMultiplayerEntity, maxHurtTime, moveForward, moveSpeed, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, numTicksToChaseTarget, prevHealth, prevRenderYawOffset, prevSwingProgress, randomYawVelocity, renderYawOffset, scoreValue, swingProgress, texture, unused_flag
addedToChunk, air, beenAttacked, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dataWatcher, distanceWalkedModified, entityBrightness, entityCollisionReduction, entityId, fallDistance, field_9293_aM, fire, fireResistance, heartsLife, height, ignoreFrustumCheck, inWater, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, maxAir, motionX, motionY, motionZ, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, width, worldObj, yOffset, ySize
Constructor and Description |
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EntityPigZombie(World world) |
Modifier and Type | Method and Description |
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boolean |
attackEntityFrom(Entity entity,
int i) |
protected Entity |
findPlayerToAttack() |
boolean |
getCanSpawnHere() |
protected java.lang.String |
getDeathSound() |
protected int |
getDropItemId() |
ItemStack |
getHeldItem() |
protected java.lang.String |
getHurtSound() |
protected java.lang.String |
getLivingSound() |
void |
onLivingUpdate() |
void |
onUpdate() |
void |
readEntityFromNBT(NBTTagCompound nbttagcompound) |
void |
writeEntityToNBT(NBTTagCompound nbttagcompound) |
attackEntity, getBlockPathWeight
attackBlockedEntity, func_31026_E, getTarget, hasPath, isMovementCeased, setPathToEntity, setTarget, updatePlayerActionState
canBeCollidedWith, canBePushed, canBreatheUnderwater, canDespawn, canEntityBeSeen, damageEntity, dropFewItems, entityInit, faceEntity, fall, func_25026_x, func_27021_X, getCurrentTarget, getEntityTexture, getEyeHeight, getItemIcon, getLook, getLookVec, getMaxSpawnedInChunk, getPosition, getSoundVolume, getSwingProgress, getTalkInterval, handleHealthUpdate, hasCurrentTarget, heal, isEntityAlive, isMovementBlocked, isOnLadder, isPlayerSleeping, jump, kill, knockBack, moveEntityWithHeading, onDeath, onEntityDeath, onEntityUpdate, performHurtAnimation, playLivingSound, rayTrace, setPositionAndRotation2, setSize, spawnExplosionParticle, updateRidden
addEntityID, addToPlayerScore, addVelocity, applyEntityCollision, canTriggerWalking, dealFireDamage, dropItem, dropItemWithOffset, entityDropItem, equals, func_346_d, getBoundingBox, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityBrightness, getEntityFlag, getEntityString, getMountedYOffset, getShadowSize, getYOffset, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isEntityInsideOpaqueBlock, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isSneaking, isWet, mountEntity, moveEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onCollideWithPlayer, onKillEntity, onStruckByLightning, outfitWithItem, preparePlayerToSpawn, pushOutOfBlocks, readFromNBT, setBeenAttacked, setEntityDead, setEntityFlag, setInPortal, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setVelocity, setWorld, updateCloak, updateFallState, updateRiderPosition, writeToNBT
public EntityPigZombie(World world)
public boolean getCanSpawnHere()
getCanSpawnHere
in class EntityMob
public void writeEntityToNBT(NBTTagCompound nbttagcompound)
writeEntityToNBT
in class EntityMob
public void readEntityFromNBT(NBTTagCompound nbttagcompound)
readEntityFromNBT
in class EntityMob
protected Entity findPlayerToAttack()
findPlayerToAttack
in class EntityMob
public void onLivingUpdate()
onLivingUpdate
in class EntityZombie
public boolean attackEntityFrom(Entity entity, int i)
attackEntityFrom
in class EntityMob
protected java.lang.String getLivingSound()
getLivingSound
in class EntityZombie
protected java.lang.String getHurtSound()
getHurtSound
in class EntityZombie
protected java.lang.String getDeathSound()
getDeathSound
in class EntityZombie
protected int getDropItemId()
getDropItemId
in class EntityZombie
public ItemStack getHeldItem()
getHeldItem
in class EntityLiving