public class EntityClientPlayerMP extends EntityPlayerSP
| Modifier and Type | Field and Description |
|---|---|
NetClientHandler |
sendQueue |
mc, movementInputbedChunkCoordinates, craftingInventory, dimension, field_20061_w, field_20062_v, field_20063_u, field_20064_t, field_20065_s, field_20066_r, field_22061_z, field_22062_y, field_22063_x, field_774_f, field_775_e, field_9371_f, fishEntity, inPortal, inventory, inventorySlots, isSwinging, playerCloakUrl, prevTimeInPortal, score, sleeping, swingProgressInt, timeInPortal, timeUntilPortal, usernameattackedAtYaw, attackTime, cameraPitch, deathTime, defaultPitch, entityAge, field_703_S, field_704_R, field_705_Q, field_9325_U, field_9326_T, field_9328_R, field_9345_F, field_9346_af, field_9349_D, field_9351_C, field_9353_B, field_9355_A, field_9358_y, field_9359_x, field_9360_w, field_9361_v, field_9362_u, field_9363_r, field_9365_p, health, heartsHalvesLife, hurtTime, isJumping, isMultiplayerEntity, maxHurtTime, moveForward, moveSpeed, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, numTicksToChaseTarget, prevHealth, prevRenderYawOffset, prevSwingProgress, randomYawVelocity, renderYawOffset, scoreValue, swingProgress, texture, unused_flagaddedToChunk, air, beenAttacked, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dataWatcher, distanceWalkedModified, entityBrightness, entityCollisionReduction, entityId, fallDistance, field_9293_aM, fire, fireResistance, heartsLife, height, ignoreFrustumCheck, inWater, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, maxAir, motionX, motionY, motionZ, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, width, worldObj, yOffset, ySize| Constructor and Description |
|---|
EntityClientPlayerMP(net.minecraft.client.Minecraft minecraft,
World world,
Session session,
NetClientHandler netclienthandler) |
| Modifier and Type | Method and Description |
|---|---|
void |
addStat(StatBase statbase,
int i) |
boolean |
attackEntityFrom(Entity entity,
int i) |
void |
closeScreen() |
protected void |
damageEntity(int i) |
void |
dropCurrentItem() |
void |
func_27027_b(StatBase statbase,
int i) |
void |
func_4056_N() |
void |
heal(int i) |
protected void |
joinEntityItemWithWorld(EntityItem entityitem) |
void |
onUpdate() |
void |
respawnPlayer() |
void |
sendChatMessage(java.lang.String s) |
void |
setHealth(int i) |
void |
swingItem() |
addChatMessage, displayGUIChest, displayGUIDispenser, displayGUIEditSign, displayGUIFurnace, displayWorkbenchGUI, func_6420_o, getPlayerArmorValue, handleKeyPress, isSneaking, moveEntity, onItemPickup, onLivingUpdate, pushOutOfBlocks, readEntityFromNBT, resetPlayerKeyState, updatePlayerActionState, writeEntityToNBTaddToPlayerScore, alertWolves, attackTargetEntityWithCurrentItem, canHarvestBlock, destroyCurrentEquippedItem, dropPlayerItem, dropPlayerItemWithRandomChoice, entityInit, fall, func_22060_M, func_25060_a, func_27025_G, getBedOrientationInDegrees, getCurrentEquippedItem, getCurrentPlayerStrVsBlock, getEyeHeight, getItemIcon, getPlayerSpawnCoordinate, getScore, getYOffset, isEntityInsideOpaqueBlock, isMovementBlocked, isPlayerFullyAsleep, isPlayerSleeping, jump, moveEntityWithHeading, onDeath, onItemStackChanged, onKillEntity, preparePlayerToSpawn, resetHeight, setEntityDead, setInPortal, setPlayerSpawnCoordinate, sleepInBedAt, triggerAchievement, updateCloak, updateRidden, useCurrentItemOnEntity, wakeUpPlayercanBeCollidedWith, canBePushed, canBreatheUnderwater, canDespawn, canEntityBeSeen, dropFewItems, faceEntity, func_25026_x, func_27021_X, getCanSpawnHere, getCurrentTarget, getDeathSound, getDropItemId, getEntityTexture, getHeldItem, getHurtSound, getLivingSound, getLook, getLookVec, getMaxSpawnedInChunk, getPosition, getSoundVolume, getSwingProgress, getTalkInterval, handleHealthUpdate, hasCurrentTarget, isEntityAlive, isOnLadder, kill, knockBack, onEntityDeath, onEntityUpdate, performHurtAnimation, playLivingSound, rayTrace, setPositionAndRotation2, setSize, spawnExplosionParticleaddEntityID, addVelocity, applyEntityCollision, canTriggerWalking, dealFireDamage, dropItem, dropItemWithOffset, entityDropItem, equals, func_346_d, getBoundingBox, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityBrightness, getEntityFlag, getEntityString, getMountedYOffset, getShadowSize, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isWet, mountEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onCollideWithPlayer, onStruckByLightning, outfitWithItem, readFromNBT, setBeenAttacked, setEntityFlag, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setVelocity, setWorld, updateFallState, updateRiderPosition, writeToNBTpublic NetClientHandler sendQueue
public EntityClientPlayerMP(net.minecraft.client.Minecraft minecraft,
World world,
Session session,
NetClientHandler netclienthandler)
public boolean attackEntityFrom(Entity entity, int i)
attackEntityFrom in class EntityPlayerpublic void heal(int i)
heal in class EntityLivingpublic void onUpdate()
onUpdate in class EntityPlayerpublic void func_4056_N()
public void dropCurrentItem()
dropCurrentItem in class EntityPlayerprotected void joinEntityItemWithWorld(EntityItem entityitem)
joinEntityItemWithWorld in class EntityPlayerpublic void sendChatMessage(java.lang.String s)
sendChatMessage in class EntityPlayerSPpublic void swingItem()
swingItem in class EntityPlayerpublic void respawnPlayer()
respawnPlayer in class EntityPlayerSPprotected void damageEntity(int i)
damageEntity in class EntityPlayerpublic void closeScreen()
closeScreen in class EntityPlayerSPpublic void setHealth(int i)
setHealth in class EntityPlayerSPpublic void addStat(StatBase statbase, int i)
addStat in class EntityPlayerSPpublic void func_27027_b(StatBase statbase, int i)