public class EntityClientPlayerMP extends EntityPlayerSP
Modifier and Type | Field and Description |
---|---|
NetClientHandler |
sendQueue |
mc, movementInput
bedChunkCoordinates, craftingInventory, dimension, field_20061_w, field_20062_v, field_20063_u, field_20064_t, field_20065_s, field_20066_r, field_22061_z, field_22062_y, field_22063_x, field_774_f, field_775_e, field_9371_f, fishEntity, inPortal, inventory, inventorySlots, isSwinging, playerCloakUrl, prevTimeInPortal, score, sleeping, swingProgressInt, timeInPortal, timeUntilPortal, username
attackedAtYaw, attackTime, cameraPitch, deathTime, defaultPitch, entityAge, field_703_S, field_704_R, field_705_Q, field_9325_U, field_9326_T, field_9328_R, field_9345_F, field_9346_af, field_9349_D, field_9351_C, field_9353_B, field_9355_A, field_9358_y, field_9359_x, field_9360_w, field_9361_v, field_9362_u, field_9363_r, field_9365_p, health, heartsHalvesLife, hurtTime, isJumping, isMultiplayerEntity, maxHurtTime, moveForward, moveSpeed, moveStrafing, newPosRotationIncrements, newPosX, newPosY, newPosZ, newRotationPitch, newRotationYaw, numTicksToChaseTarget, prevHealth, prevRenderYawOffset, prevSwingProgress, randomYawVelocity, renderYawOffset, scoreValue, swingProgress, texture, unused_flag
addedToChunk, air, beenAttacked, boundingBox, chunkCoordX, chunkCoordY, chunkCoordZ, cloakUrl, dataWatcher, distanceWalkedModified, entityBrightness, entityCollisionReduction, entityId, fallDistance, field_9293_aM, fire, fireResistance, heartsLife, height, ignoreFrustumCheck, inWater, isCollided, isCollidedHorizontally, isCollidedVertically, isDead, isImmuneToFire, isInWeb, lastTickPosX, lastTickPosY, lastTickPosZ, maxAir, motionX, motionY, motionZ, noClip, onGround, posX, posY, posZ, prevDistanceWalkedModified, preventEntitySpawning, prevPosX, prevPosY, prevPosZ, prevRotationPitch, prevRotationYaw, rand, renderDistanceWeight, riddenByEntity, ridingEntity, rotationPitch, rotationYaw, serverPosX, serverPosY, serverPosZ, skinUrl, stepHeight, ticksExisted, width, worldObj, yOffset, ySize
Constructor and Description |
---|
EntityClientPlayerMP(net.minecraft.client.Minecraft minecraft,
World world,
Session session,
NetClientHandler netclienthandler) |
Modifier and Type | Method and Description |
---|---|
void |
addStat(StatBase statbase,
int i) |
boolean |
attackEntityFrom(Entity entity,
int i) |
void |
closeScreen() |
protected void |
damageEntity(int i) |
void |
dropCurrentItem() |
void |
func_27027_b(StatBase statbase,
int i) |
void |
func_4056_N() |
void |
heal(int i) |
protected void |
joinEntityItemWithWorld(EntityItem entityitem) |
void |
onUpdate() |
void |
respawnPlayer() |
void |
sendChatMessage(java.lang.String s) |
void |
setHealth(int i) |
void |
swingItem() |
addChatMessage, displayGUIChest, displayGUIDispenser, displayGUIEditSign, displayGUIFurnace, displayWorkbenchGUI, func_6420_o, getPlayerArmorValue, handleKeyPress, isSneaking, moveEntity, onItemPickup, onLivingUpdate, pushOutOfBlocks, readEntityFromNBT, resetPlayerKeyState, updatePlayerActionState, writeEntityToNBT
addToPlayerScore, alertWolves, attackTargetEntityWithCurrentItem, canHarvestBlock, destroyCurrentEquippedItem, dropPlayerItem, dropPlayerItemWithRandomChoice, entityInit, fall, func_22060_M, func_25060_a, func_27025_G, getBedOrientationInDegrees, getCurrentEquippedItem, getCurrentPlayerStrVsBlock, getEyeHeight, getItemIcon, getPlayerSpawnCoordinate, getScore, getYOffset, isEntityInsideOpaqueBlock, isMovementBlocked, isPlayerFullyAsleep, isPlayerSleeping, jump, moveEntityWithHeading, onDeath, onItemStackChanged, onKillEntity, preparePlayerToSpawn, resetHeight, setEntityDead, setInPortal, setPlayerSpawnCoordinate, sleepInBedAt, triggerAchievement, updateCloak, updateRidden, useCurrentItemOnEntity, wakeUpPlayer
canBeCollidedWith, canBePushed, canBreatheUnderwater, canDespawn, canEntityBeSeen, dropFewItems, faceEntity, func_25026_x, func_27021_X, getCanSpawnHere, getCurrentTarget, getDeathSound, getDropItemId, getEntityTexture, getHeldItem, getHurtSound, getLivingSound, getLook, getLookVec, getMaxSpawnedInChunk, getPosition, getSoundVolume, getSwingProgress, getTalkInterval, handleHealthUpdate, hasCurrentTarget, isEntityAlive, isOnLadder, kill, knockBack, onEntityDeath, onEntityUpdate, performHurtAnimation, playLivingSound, rayTrace, setPositionAndRotation2, setSize, spawnExplosionParticle
addEntityID, addVelocity, applyEntityCollision, canTriggerWalking, dealFireDamage, dropItem, dropItemWithOffset, entityDropItem, equals, func_346_d, getBoundingBox, getCollisionBorderSize, getCollisionBox, getDataWatcher, getDistance, getDistanceSq, getDistanceSqToEntity, getDistanceToEntity, getEntityBrightness, getEntityFlag, getEntityString, getMountedYOffset, getShadowSize, handleLavaMovement, handleWaterMovement, hashCode, interact, isBurning, isInRangeToRenderDist, isInRangeToRenderVec3D, isInsideOfMaterial, isInWater, isOffsetPositionInLiquid, isRiding, isWet, mountEntity, moveFlying, newDoubleNBTList, newFloatNBTList, onCollideWithPlayer, onStruckByLightning, outfitWithItem, readFromNBT, setBeenAttacked, setEntityFlag, setLocationAndAngles, setOnFireFromLava, setPosition, setPositionAndRotation, setRotation, setVelocity, setWorld, updateFallState, updateRiderPosition, writeToNBT
public NetClientHandler sendQueue
public EntityClientPlayerMP(net.minecraft.client.Minecraft minecraft, World world, Session session, NetClientHandler netclienthandler)
public boolean attackEntityFrom(Entity entity, int i)
attackEntityFrom
in class EntityPlayer
public void heal(int i)
heal
in class EntityLiving
public void onUpdate()
onUpdate
in class EntityPlayer
public void func_4056_N()
public void dropCurrentItem()
dropCurrentItem
in class EntityPlayer
protected void joinEntityItemWithWorld(EntityItem entityitem)
joinEntityItemWithWorld
in class EntityPlayer
public void sendChatMessage(java.lang.String s)
sendChatMessage
in class EntityPlayerSP
public void swingItem()
swingItem
in class EntityPlayer
public void respawnPlayer()
respawnPlayer
in class EntityPlayerSP
protected void damageEntity(int i)
damageEntity
in class EntityPlayer
public void closeScreen()
closeScreen
in class EntityPlayerSP
public void setHealth(int i)
setHealth
in class EntityPlayerSP
public void addStat(StatBase statbase, int i)
addStat
in class EntityPlayerSP
public void func_27027_b(StatBase statbase, int i)