public class BlockSnow extends Block
bedrock, blockBed, blockClay, blockConstructorCalled, blockDiamond, blockGold, blockHardness, blockID, blockIndexInTexture, blockLapis, blockMaterial, blockParticleGravity, blockResistance, blocksList, blockSnow, blockSteel, bookShelf, brick, button, cactus, cake, canBlockGrass, chest, cloth, cobblestone, cobblestoneMossy, crops, deadBush, dirt, dispenser, doorSteel, doorWood, enableStats, fence, field_28032_t, fire, glass, glowStone, grass, gravel, ice, isBlockContainer, jukebox, ladder, lavaMoving, lavaStill, leaves, lever, lightOpacity, lightValue, lockedChest, maxX, maxY, maxZ, minX, minY, minZ, mobSpawner, mushroomBrown, mushroomRed, musicBlock, netherrack, obsidian, opaqueCubeLookup, oreCoal, oreDiamond, oreGold, oreIron, oreLapis, oreRedstone, oreRedstoneGlowing, pistonBase, pistonExtension, pistonMoving, pistonStickyBase, planks, plantRed, plantYellow, portal, pressurePlatePlanks, pressurePlateStone, pumpkin, pumpkinLantern, rail, railDetector, railPowered, redstoneRepeaterActive, redstoneRepeaterIdle, redstoneWire, reed, sand, sandStone, sapling, signPost, signWall, slipperiness, slowSand, snow, soundClothFootstep, soundGlassFootstep, soundGrassFootstep, soundGravelFootstep, soundMetalFootstep, soundPowderFootstep, soundSandFootstep, soundStoneFootstep, soundWoodFootstep, sponge, stairCompactCobblestone, stairCompactPlanks, stairDouble, stairSingle, stepSound, stone, stoneOvenActive, stoneOvenIdle, tallGrass, tickOnLoad, tilledField, tnt, torchRedstoneActive, torchRedstoneIdle, torchWood, trapdoor, waterMoving, waterStill, web, wood, workbench| Modifier | Constructor and Description |
|---|---|
protected |
BlockSnow(int i,
int j) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canPlaceBlockAt(World world,
int i,
int j,
int k) |
AxisAlignedBB |
getCollisionBoundingBoxFromPool(World world,
int i,
int j,
int k) |
void |
harvestBlock(World world,
EntityPlayer entityplayer,
int i,
int j,
int k,
int l) |
int |
idDropped(int i,
java.util.Random random) |
boolean |
isOpaqueCube() |
void |
onNeighborBlockChange(World world,
int i,
int j,
int k,
int l) |
int |
quantityDropped(java.util.Random random) |
boolean |
renderAsNormalBlock() |
void |
setBlockBoundsBasedOnState(IBlockAccess iblockaccess,
int i,
int j,
int k) |
boolean |
shouldSideBeRendered(IBlockAccess iblockaccess,
int i,
int j,
int k,
int l) |
void |
updateTick(World world,
int i,
int j,
int k,
java.util.Random random) |
blockActivated, blockStrength, canBlockStay, canCollideCheck, canPlaceBlockOnSide, canProvidePower, collisionRayTrace, colorMultiplier, damageDropped, disableNeighborNotifyOnMetadataChange, disableStats, dropBlockAsItem_do, dropBlockAsItem, dropBlockAsItemWithChance, getBlockBrightness, getBlockName, getBlockTexture, getBlockTextureFromSide, getBlockTextureFromSideAndMetadata, getCollidingBoundingBoxes, getEnableStats, getExplosionResistance, getHardness, getIsBlockSolid, getMobilityFlag, getRenderBlockPass, getRenderColor, getRenderType, getSelectedBoundingBoxFromPool, initializeBlock, isCollidable, isIndirectlyPoweringTo, isPoweringTo, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockPlaced, onBlockPlacedBy, onBlockRemoval, onEntityCollidedWithBlock, onEntityWalking, playBlock, randomDisplayTick, setBlockBounds, setBlockBoundsForItemRender, setBlockName, setBlockUnbreakable, setHardness, setLightOpacity, setLightValue, setResistance, setStepSound, setTickOnLoad, tickRate, translateBlockName, velocityToAddToEntitypublic AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int i, int j, int k)
getCollisionBoundingBoxFromPool in class Blockpublic boolean isOpaqueCube()
isOpaqueCube in class Blockpublic boolean renderAsNormalBlock()
renderAsNormalBlock in class Blockpublic void setBlockBoundsBasedOnState(IBlockAccess iblockaccess, int i, int j, int k)
setBlockBoundsBasedOnState in class Blockpublic boolean canPlaceBlockAt(World world, int i, int j, int k)
canPlaceBlockAt in class Blockpublic void onNeighborBlockChange(World world, int i, int j, int k, int l)
onNeighborBlockChange in class Blockpublic void harvestBlock(World world, EntityPlayer entityplayer, int i, int j, int k, int l)
harvestBlock in class Blockpublic int quantityDropped(java.util.Random random)
quantityDropped in class Blockpublic void updateTick(World world, int i, int j, int k, java.util.Random random)
updateTick in class Blockpublic boolean shouldSideBeRendered(IBlockAccess iblockaccess, int i, int j, int k, int l)
shouldSideBeRendered in class Block