public class BlockSnow extends Block
bedrock, blockBed, blockClay, blockConstructorCalled, blockDiamond, blockGold, blockHardness, blockID, blockIndexInTexture, blockLapis, blockMaterial, blockParticleGravity, blockResistance, blocksList, blockSnow, blockSteel, bookShelf, brick, button, cactus, cake, canBlockGrass, chest, cloth, cobblestone, cobblestoneMossy, crops, deadBush, dirt, dispenser, doorSteel, doorWood, enableStats, fence, field_28032_t, fire, glass, glowStone, grass, gravel, ice, isBlockContainer, jukebox, ladder, lavaMoving, lavaStill, leaves, lever, lightOpacity, lightValue, lockedChest, maxX, maxY, maxZ, minX, minY, minZ, mobSpawner, mushroomBrown, mushroomRed, musicBlock, netherrack, obsidian, opaqueCubeLookup, oreCoal, oreDiamond, oreGold, oreIron, oreLapis, oreRedstone, oreRedstoneGlowing, pistonBase, pistonExtension, pistonMoving, pistonStickyBase, planks, plantRed, plantYellow, portal, pressurePlatePlanks, pressurePlateStone, pumpkin, pumpkinLantern, rail, railDetector, railPowered, redstoneRepeaterActive, redstoneRepeaterIdle, redstoneWire, reed, sand, sandStone, sapling, signPost, signWall, slipperiness, slowSand, snow, soundClothFootstep, soundGlassFootstep, soundGrassFootstep, soundGravelFootstep, soundMetalFootstep, soundPowderFootstep, soundSandFootstep, soundStoneFootstep, soundWoodFootstep, sponge, stairCompactCobblestone, stairCompactPlanks, stairDouble, stairSingle, stepSound, stone, stoneOvenActive, stoneOvenIdle, tallGrass, tickOnLoad, tilledField, tnt, torchRedstoneActive, torchRedstoneIdle, torchWood, trapdoor, waterMoving, waterStill, web, wood, workbench
Modifier | Constructor and Description |
---|---|
protected |
BlockSnow(int i,
int j) |
Modifier and Type | Method and Description |
---|---|
boolean |
canPlaceBlockAt(World world,
int i,
int j,
int k) |
AxisAlignedBB |
getCollisionBoundingBoxFromPool(World world,
int i,
int j,
int k) |
void |
harvestBlock(World world,
EntityPlayer entityplayer,
int i,
int j,
int k,
int l) |
int |
idDropped(int i,
java.util.Random random) |
boolean |
isOpaqueCube() |
void |
onNeighborBlockChange(World world,
int i,
int j,
int k,
int l) |
int |
quantityDropped(java.util.Random random) |
boolean |
renderAsNormalBlock() |
void |
setBlockBoundsBasedOnState(IBlockAccess iblockaccess,
int i,
int j,
int k) |
boolean |
shouldSideBeRendered(IBlockAccess iblockaccess,
int i,
int j,
int k,
int l) |
void |
updateTick(World world,
int i,
int j,
int k,
java.util.Random random) |
blockActivated, blockStrength, canBlockStay, canCollideCheck, canPlaceBlockOnSide, canProvidePower, collisionRayTrace, colorMultiplier, damageDropped, disableNeighborNotifyOnMetadataChange, disableStats, dropBlockAsItem_do, dropBlockAsItem, dropBlockAsItemWithChance, getBlockBrightness, getBlockName, getBlockTexture, getBlockTextureFromSide, getBlockTextureFromSideAndMetadata, getCollidingBoundingBoxes, getEnableStats, getExplosionResistance, getHardness, getIsBlockSolid, getMobilityFlag, getRenderBlockPass, getRenderColor, getRenderType, getSelectedBoundingBoxFromPool, initializeBlock, isCollidable, isIndirectlyPoweringTo, isPoweringTo, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockPlaced, onBlockPlacedBy, onBlockRemoval, onEntityCollidedWithBlock, onEntityWalking, playBlock, randomDisplayTick, setBlockBounds, setBlockBoundsForItemRender, setBlockName, setBlockUnbreakable, setHardness, setLightOpacity, setLightValue, setResistance, setStepSound, setTickOnLoad, tickRate, translateBlockName, velocityToAddToEntity
public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int i, int j, int k)
getCollisionBoundingBoxFromPool
in class Block
public boolean isOpaqueCube()
isOpaqueCube
in class Block
public boolean renderAsNormalBlock()
renderAsNormalBlock
in class Block
public void setBlockBoundsBasedOnState(IBlockAccess iblockaccess, int i, int j, int k)
setBlockBoundsBasedOnState
in class Block
public boolean canPlaceBlockAt(World world, int i, int j, int k)
canPlaceBlockAt
in class Block
public void onNeighborBlockChange(World world, int i, int j, int k, int l)
onNeighborBlockChange
in class Block
public void harvestBlock(World world, EntityPlayer entityplayer, int i, int j, int k, int l)
harvestBlock
in class Block
public int quantityDropped(java.util.Random random)
quantityDropped
in class Block
public void updateTick(World world, int i, int j, int k, java.util.Random random)
updateTick
in class Block
public boolean shouldSideBeRendered(IBlockAccess iblockaccess, int i, int j, int k, int l)
shouldSideBeRendered
in class Block