public class BlockRedstoneTorch extends BlockTorch
bedrock, blockBed, blockClay, blockConstructorCalled, blockDiamond, blockGold, blockHardness, blockID, blockIndexInTexture, blockLapis, blockMaterial, blockParticleGravity, blockResistance, blocksList, blockSnow, blockSteel, bookShelf, brick, button, cactus, cake, canBlockGrass, chest, cloth, cobblestone, cobblestoneMossy, crops, deadBush, dirt, dispenser, doorSteel, doorWood, enableStats, fence, field_28032_t, fire, glass, glowStone, grass, gravel, ice, isBlockContainer, jukebox, ladder, lavaMoving, lavaStill, leaves, lever, lightOpacity, lightValue, lockedChest, maxX, maxY, maxZ, minX, minY, minZ, mobSpawner, mushroomBrown, mushroomRed, musicBlock, netherrack, obsidian, opaqueCubeLookup, oreCoal, oreDiamond, oreGold, oreIron, oreLapis, oreRedstone, oreRedstoneGlowing, pistonBase, pistonExtension, pistonMoving, pistonStickyBase, planks, plantRed, plantYellow, portal, pressurePlatePlanks, pressurePlateStone, pumpkin, pumpkinLantern, rail, railDetector, railPowered, redstoneRepeaterActive, redstoneRepeaterIdle, redstoneWire, reed, sand, sandStone, sapling, signPost, signWall, slipperiness, slowSand, snow, soundClothFootstep, soundGlassFootstep, soundGrassFootstep, soundGravelFootstep, soundMetalFootstep, soundPowderFootstep, soundSandFootstep, soundStoneFootstep, soundWoodFootstep, sponge, stairCompactCobblestone, stairCompactPlanks, stairDouble, stairSingle, stepSound, stone, stoneOvenActive, stoneOvenIdle, tallGrass, tickOnLoad, tilledField, tnt, torchRedstoneActive, torchRedstoneIdle, torchWood, trapdoor, waterMoving, waterStill, web, wood, workbench| Modifier | Constructor and Description |
|---|---|
protected |
BlockRedstoneTorch(int i,
int j,
boolean flag) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canProvidePower() |
int |
getBlockTextureFromSideAndMetadata(int i,
int j) |
int |
idDropped(int i,
java.util.Random random) |
boolean |
isIndirectlyPoweringTo(World world,
int i,
int j,
int k,
int l) |
boolean |
isPoweringTo(IBlockAccess iblockaccess,
int i,
int j,
int k,
int l) |
void |
onBlockAdded(World world,
int i,
int j,
int k) |
void |
onBlockRemoval(World world,
int i,
int j,
int k) |
void |
onNeighborBlockChange(World world,
int i,
int j,
int k,
int l) |
void |
randomDisplayTick(World world,
int i,
int j,
int k,
java.util.Random random) |
int |
tickRate() |
void |
updateTick(World world,
int i,
int j,
int k,
java.util.Random random) |
canPlaceBlockAt, collisionRayTrace, getCollisionBoundingBoxFromPool, getRenderType, isOpaqueCube, onBlockPlaced, renderAsNormalBlockblockActivated, blockStrength, canBlockStay, canCollideCheck, canPlaceBlockOnSide, colorMultiplier, damageDropped, disableNeighborNotifyOnMetadataChange, disableStats, dropBlockAsItem_do, dropBlockAsItem, dropBlockAsItemWithChance, getBlockBrightness, getBlockName, getBlockTexture, getBlockTextureFromSide, getCollidingBoundingBoxes, getEnableStats, getExplosionResistance, getHardness, getIsBlockSolid, getMobilityFlag, getRenderBlockPass, getRenderColor, getSelectedBoundingBoxFromPool, harvestBlock, initializeBlock, isCollidable, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockPlacedBy, onEntityCollidedWithBlock, onEntityWalking, playBlock, quantityDropped, setBlockBounds, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, setBlockName, setBlockUnbreakable, setHardness, setLightOpacity, setLightValue, setResistance, setStepSound, setTickOnLoad, shouldSideBeRendered, translateBlockName, velocityToAddToEntitypublic int getBlockTextureFromSideAndMetadata(int i,
int j)
getBlockTextureFromSideAndMetadata in class Blockpublic void onBlockAdded(World world, int i, int j, int k)
onBlockAdded in class BlockTorchpublic void onBlockRemoval(World world, int i, int j, int k)
onBlockRemoval in class Blockpublic boolean isPoweringTo(IBlockAccess iblockaccess, int i, int j, int k, int l)
isPoweringTo in class Blockpublic void updateTick(World world, int i, int j, int k, java.util.Random random)
updateTick in class BlockTorchpublic void onNeighborBlockChange(World world, int i, int j, int k, int l)
onNeighborBlockChange in class BlockTorchpublic boolean isIndirectlyPoweringTo(World world, int i, int j, int k, int l)
isIndirectlyPoweringTo in class Blockpublic boolean canProvidePower()
canProvidePower in class Blockpublic void randomDisplayTick(World world, int i, int j, int k, java.util.Random random)
randomDisplayTick in class BlockTorch