public class BlockRedstoneOre extends Block
bedrock, blockBed, blockClay, blockConstructorCalled, blockDiamond, blockGold, blockHardness, blockID, blockIndexInTexture, blockLapis, blockMaterial, blockParticleGravity, blockResistance, blocksList, blockSnow, blockSteel, bookShelf, brick, button, cactus, cake, canBlockGrass, chest, cloth, cobblestone, cobblestoneMossy, crops, deadBush, dirt, dispenser, doorSteel, doorWood, enableStats, fence, field_28032_t, fire, glass, glowStone, grass, gravel, ice, isBlockContainer, jukebox, ladder, lavaMoving, lavaStill, leaves, lever, lightOpacity, lightValue, lockedChest, maxX, maxY, maxZ, minX, minY, minZ, mobSpawner, mushroomBrown, mushroomRed, musicBlock, netherrack, obsidian, opaqueCubeLookup, oreCoal, oreDiamond, oreGold, oreIron, oreLapis, oreRedstone, oreRedstoneGlowing, pistonBase, pistonExtension, pistonMoving, pistonStickyBase, planks, plantRed, plantYellow, portal, pressurePlatePlanks, pressurePlateStone, pumpkin, pumpkinLantern, rail, railDetector, railPowered, redstoneRepeaterActive, redstoneRepeaterIdle, redstoneWire, reed, sand, sandStone, sapling, signPost, signWall, slipperiness, slowSand, snow, soundClothFootstep, soundGlassFootstep, soundGrassFootstep, soundGravelFootstep, soundMetalFootstep, soundPowderFootstep, soundSandFootstep, soundStoneFootstep, soundWoodFootstep, sponge, stairCompactCobblestone, stairCompactPlanks, stairDouble, stairSingle, stepSound, stone, stoneOvenActive, stoneOvenIdle, tallGrass, tickOnLoad, tilledField, tnt, torchRedstoneActive, torchRedstoneIdle, torchWood, trapdoor, waterMoving, waterStill, web, wood, workbench
Constructor and Description |
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BlockRedstoneOre(int i,
int j,
boolean flag) |
Modifier and Type | Method and Description |
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boolean |
blockActivated(World world,
int i,
int j,
int k,
EntityPlayer entityplayer) |
int |
idDropped(int i,
java.util.Random random) |
void |
onBlockClicked(World world,
int i,
int j,
int k,
EntityPlayer entityplayer) |
void |
onEntityWalking(World world,
int i,
int j,
int k,
Entity entity) |
int |
quantityDropped(java.util.Random random) |
void |
randomDisplayTick(World world,
int i,
int j,
int k,
java.util.Random random) |
int |
tickRate() |
void |
updateTick(World world,
int i,
int j,
int k,
java.util.Random random) |
blockStrength, canBlockStay, canCollideCheck, canPlaceBlockAt, canPlaceBlockOnSide, canProvidePower, collisionRayTrace, colorMultiplier, damageDropped, disableNeighborNotifyOnMetadataChange, disableStats, dropBlockAsItem_do, dropBlockAsItem, dropBlockAsItemWithChance, getBlockBrightness, getBlockName, getBlockTexture, getBlockTextureFromSide, getBlockTextureFromSideAndMetadata, getCollidingBoundingBoxes, getCollisionBoundingBoxFromPool, getEnableStats, getExplosionResistance, getHardness, getIsBlockSolid, getMobilityFlag, getRenderBlockPass, getRenderColor, getRenderType, getSelectedBoundingBoxFromPool, harvestBlock, initializeBlock, isCollidable, isIndirectlyPoweringTo, isOpaqueCube, isPoweringTo, onBlockAdded, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockPlaced, onBlockPlacedBy, onBlockRemoval, onEntityCollidedWithBlock, onNeighborBlockChange, playBlock, renderAsNormalBlock, setBlockBounds, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, setBlockName, setBlockUnbreakable, setHardness, setLightOpacity, setLightValue, setResistance, setStepSound, setTickOnLoad, shouldSideBeRendered, translateBlockName, velocityToAddToEntity
public void onBlockClicked(World world, int i, int j, int k, EntityPlayer entityplayer)
onBlockClicked
in class Block
public void onEntityWalking(World world, int i, int j, int k, Entity entity)
onEntityWalking
in class Block
public boolean blockActivated(World world, int i, int j, int k, EntityPlayer entityplayer)
blockActivated
in class Block
public void updateTick(World world, int i, int j, int k, java.util.Random random)
updateTick
in class Block
public int quantityDropped(java.util.Random random)
quantityDropped
in class Block
public void randomDisplayTick(World world, int i, int j, int k, java.util.Random random)
randomDisplayTick
in class Block