public class BlockPressurePlate extends Block
bedrock, blockBed, blockClay, blockConstructorCalled, blockDiamond, blockGold, blockHardness, blockID, blockIndexInTexture, blockLapis, blockMaterial, blockParticleGravity, blockResistance, blocksList, blockSnow, blockSteel, bookShelf, brick, button, cactus, cake, canBlockGrass, chest, cloth, cobblestone, cobblestoneMossy, crops, deadBush, dirt, dispenser, doorSteel, doorWood, enableStats, fence, field_28032_t, fire, glass, glowStone, grass, gravel, ice, isBlockContainer, jukebox, ladder, lavaMoving, lavaStill, leaves, lever, lightOpacity, lightValue, lockedChest, maxX, maxY, maxZ, minX, minY, minZ, mobSpawner, mushroomBrown, mushroomRed, musicBlock, netherrack, obsidian, opaqueCubeLookup, oreCoal, oreDiamond, oreGold, oreIron, oreLapis, oreRedstone, oreRedstoneGlowing, pistonBase, pistonExtension, pistonMoving, pistonStickyBase, planks, plantRed, plantYellow, portal, pressurePlatePlanks, pressurePlateStone, pumpkin, pumpkinLantern, rail, railDetector, railPowered, redstoneRepeaterActive, redstoneRepeaterIdle, redstoneWire, reed, sand, sandStone, sapling, signPost, signWall, slipperiness, slowSand, snow, soundClothFootstep, soundGlassFootstep, soundGrassFootstep, soundGravelFootstep, soundMetalFootstep, soundPowderFootstep, soundSandFootstep, soundStoneFootstep, soundWoodFootstep, sponge, stairCompactCobblestone, stairCompactPlanks, stairDouble, stairSingle, stepSound, stone, stoneOvenActive, stoneOvenIdle, tallGrass, tickOnLoad, tilledField, tnt, torchRedstoneActive, torchRedstoneIdle, torchWood, trapdoor, waterMoving, waterStill, web, wood, workbench| Modifier | Constructor and Description |
|---|---|
protected |
BlockPressurePlate(int i,
int j,
EnumMobType enummobtype,
Material material) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
canPlaceBlockAt(World world,
int i,
int j,
int k) |
boolean |
canProvidePower() |
AxisAlignedBB |
getCollisionBoundingBoxFromPool(World world,
int i,
int j,
int k) |
int |
getMobilityFlag() |
boolean |
isIndirectlyPoweringTo(World world,
int i,
int j,
int k,
int l) |
boolean |
isOpaqueCube() |
boolean |
isPoweringTo(IBlockAccess iblockaccess,
int i,
int j,
int k,
int l) |
void |
onBlockAdded(World world,
int i,
int j,
int k) |
void |
onBlockRemoval(World world,
int i,
int j,
int k) |
void |
onEntityCollidedWithBlock(World world,
int i,
int j,
int k,
Entity entity) |
void |
onNeighborBlockChange(World world,
int i,
int j,
int k,
int l) |
boolean |
renderAsNormalBlock() |
void |
setBlockBoundsBasedOnState(IBlockAccess iblockaccess,
int i,
int j,
int k) |
void |
setBlockBoundsForItemRender() |
int |
tickRate() |
void |
updateTick(World world,
int i,
int j,
int k,
java.util.Random random) |
blockActivated, blockStrength, canBlockStay, canCollideCheck, canPlaceBlockOnSide, collisionRayTrace, colorMultiplier, damageDropped, disableNeighborNotifyOnMetadataChange, disableStats, dropBlockAsItem_do, dropBlockAsItem, dropBlockAsItemWithChance, getBlockBrightness, getBlockName, getBlockTexture, getBlockTextureFromSide, getBlockTextureFromSideAndMetadata, getCollidingBoundingBoxes, getEnableStats, getExplosionResistance, getHardness, getIsBlockSolid, getRenderBlockPass, getRenderColor, getRenderType, getSelectedBoundingBoxFromPool, harvestBlock, idDropped, initializeBlock, isCollidable, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockPlaced, onBlockPlacedBy, onEntityWalking, playBlock, quantityDropped, randomDisplayTick, setBlockBounds, setBlockName, setBlockUnbreakable, setHardness, setLightOpacity, setLightValue, setResistance, setStepSound, setTickOnLoad, shouldSideBeRendered, translateBlockName, velocityToAddToEntityprotected BlockPressurePlate(int i,
int j,
EnumMobType enummobtype,
Material material)
public AxisAlignedBB getCollisionBoundingBoxFromPool(World world, int i, int j, int k)
getCollisionBoundingBoxFromPool in class Blockpublic boolean isOpaqueCube()
isOpaqueCube in class Blockpublic boolean renderAsNormalBlock()
renderAsNormalBlock in class Blockpublic boolean canPlaceBlockAt(World world, int i, int j, int k)
canPlaceBlockAt in class Blockpublic void onBlockAdded(World world, int i, int j, int k)
onBlockAdded in class Blockpublic void onNeighborBlockChange(World world, int i, int j, int k, int l)
onNeighborBlockChange in class Blockpublic void updateTick(World world, int i, int j, int k, java.util.Random random)
updateTick in class Blockpublic void onEntityCollidedWithBlock(World world, int i, int j, int k, Entity entity)
onEntityCollidedWithBlock in class Blockpublic void onBlockRemoval(World world, int i, int j, int k)
onBlockRemoval in class Blockpublic void setBlockBoundsBasedOnState(IBlockAccess iblockaccess, int i, int j, int k)
setBlockBoundsBasedOnState in class Blockpublic boolean isPoweringTo(IBlockAccess iblockaccess, int i, int j, int k, int l)
isPoweringTo in class Blockpublic boolean isIndirectlyPoweringTo(World world, int i, int j, int k, int l)
isIndirectlyPoweringTo in class Blockpublic boolean canProvidePower()
canProvidePower in class Blockpublic void setBlockBoundsForItemRender()
setBlockBoundsForItemRender in class Blockpublic int getMobilityFlag()
getMobilityFlag in class Block