public class BlockLeaves extends BlockLeavesBase
graphicsLevel
bedrock, blockBed, blockClay, blockConstructorCalled, blockDiamond, blockGold, blockHardness, blockID, blockIndexInTexture, blockLapis, blockMaterial, blockParticleGravity, blockResistance, blocksList, blockSnow, blockSteel, bookShelf, brick, button, cactus, cake, canBlockGrass, chest, cloth, cobblestone, cobblestoneMossy, crops, deadBush, dirt, dispenser, doorSteel, doorWood, enableStats, fence, field_28032_t, fire, glass, glowStone, grass, gravel, ice, isBlockContainer, jukebox, ladder, lavaMoving, lavaStill, leaves, lever, lightOpacity, lightValue, lockedChest, maxX, maxY, maxZ, minX, minY, minZ, mobSpawner, mushroomBrown, mushroomRed, musicBlock, netherrack, obsidian, opaqueCubeLookup, oreCoal, oreDiamond, oreGold, oreIron, oreLapis, oreRedstone, oreRedstoneGlowing, pistonBase, pistonExtension, pistonMoving, pistonStickyBase, planks, plantRed, plantYellow, portal, pressurePlatePlanks, pressurePlateStone, pumpkin, pumpkinLantern, rail, railDetector, railPowered, redstoneRepeaterActive, redstoneRepeaterIdle, redstoneWire, reed, sand, sandStone, sapling, signPost, signWall, slipperiness, slowSand, snow, soundClothFootstep, soundGlassFootstep, soundGrassFootstep, soundGravelFootstep, soundMetalFootstep, soundPowderFootstep, soundSandFootstep, soundStoneFootstep, soundWoodFootstep, sponge, stairCompactCobblestone, stairCompactPlanks, stairDouble, stairSingle, stepSound, stone, stoneOvenActive, stoneOvenIdle, tallGrass, tickOnLoad, tilledField, tnt, torchRedstoneActive, torchRedstoneIdle, torchWood, trapdoor, waterMoving, waterStill, web, wood, workbench
Modifier | Constructor and Description |
---|---|
protected |
BlockLeaves(int i,
int j) |
Modifier and Type | Method and Description |
---|---|
int |
colorMultiplier(IBlockAccess iblockaccess,
int i,
int j,
int k) |
protected int |
damageDropped(int i) |
int |
getBlockTextureFromSideAndMetadata(int i,
int j) |
int |
getRenderColor(int i) |
void |
harvestBlock(World world,
EntityPlayer entityplayer,
int i,
int j,
int k,
int l) |
int |
idDropped(int i,
java.util.Random random) |
boolean |
isOpaqueCube() |
void |
onBlockRemoval(World world,
int i,
int j,
int k) |
void |
onEntityWalking(World world,
int i,
int j,
int k,
Entity entity) |
int |
quantityDropped(java.util.Random random) |
void |
setGraphicsLevel(boolean flag) |
void |
updateTick(World world,
int i,
int j,
int k,
java.util.Random random) |
shouldSideBeRendered
blockActivated, blockStrength, canBlockStay, canCollideCheck, canPlaceBlockAt, canPlaceBlockOnSide, canProvidePower, collisionRayTrace, disableNeighborNotifyOnMetadataChange, disableStats, dropBlockAsItem_do, dropBlockAsItem, dropBlockAsItemWithChance, getBlockBrightness, getBlockName, getBlockTexture, getBlockTextureFromSide, getCollidingBoundingBoxes, getCollisionBoundingBoxFromPool, getEnableStats, getExplosionResistance, getHardness, getIsBlockSolid, getMobilityFlag, getRenderBlockPass, getRenderType, getSelectedBoundingBoxFromPool, initializeBlock, isCollidable, isIndirectlyPoweringTo, isPoweringTo, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockPlaced, onBlockPlacedBy, onEntityCollidedWithBlock, onNeighborBlockChange, playBlock, randomDisplayTick, renderAsNormalBlock, setBlockBounds, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, setBlockName, setBlockUnbreakable, setHardness, setLightOpacity, setLightValue, setResistance, setStepSound, setTickOnLoad, tickRate, translateBlockName, velocityToAddToEntity
public int getRenderColor(int i)
getRenderColor
in class Block
public int colorMultiplier(IBlockAccess iblockaccess, int i, int j, int k)
colorMultiplier
in class Block
public void onBlockRemoval(World world, int i, int j, int k)
onBlockRemoval
in class Block
public void updateTick(World world, int i, int j, int k, java.util.Random random)
updateTick
in class Block
public int quantityDropped(java.util.Random random)
quantityDropped
in class Block
public void harvestBlock(World world, EntityPlayer entityplayer, int i, int j, int k, int l)
harvestBlock
in class Block
protected int damageDropped(int i)
damageDropped
in class Block
public boolean isOpaqueCube()
isOpaqueCube
in class BlockLeavesBase
public int getBlockTextureFromSideAndMetadata(int i, int j)
getBlockTextureFromSideAndMetadata
in class Block
public void setGraphicsLevel(boolean flag)
public void onEntityWalking(World world, int i, int j, int k, Entity entity)
onEntityWalking
in class Block