public class BlockLeaves extends BlockLeavesBase
graphicsLevelbedrock, blockBed, blockClay, blockConstructorCalled, blockDiamond, blockGold, blockHardness, blockID, blockIndexInTexture, blockLapis, blockMaterial, blockParticleGravity, blockResistance, blocksList, blockSnow, blockSteel, bookShelf, brick, button, cactus, cake, canBlockGrass, chest, cloth, cobblestone, cobblestoneMossy, crops, deadBush, dirt, dispenser, doorSteel, doorWood, enableStats, fence, field_28032_t, fire, glass, glowStone, grass, gravel, ice, isBlockContainer, jukebox, ladder, lavaMoving, lavaStill, leaves, lever, lightOpacity, lightValue, lockedChest, maxX, maxY, maxZ, minX, minY, minZ, mobSpawner, mushroomBrown, mushroomRed, musicBlock, netherrack, obsidian, opaqueCubeLookup, oreCoal, oreDiamond, oreGold, oreIron, oreLapis, oreRedstone, oreRedstoneGlowing, pistonBase, pistonExtension, pistonMoving, pistonStickyBase, planks, plantRed, plantYellow, portal, pressurePlatePlanks, pressurePlateStone, pumpkin, pumpkinLantern, rail, railDetector, railPowered, redstoneRepeaterActive, redstoneRepeaterIdle, redstoneWire, reed, sand, sandStone, sapling, signPost, signWall, slipperiness, slowSand, snow, soundClothFootstep, soundGlassFootstep, soundGrassFootstep, soundGravelFootstep, soundMetalFootstep, soundPowderFootstep, soundSandFootstep, soundStoneFootstep, soundWoodFootstep, sponge, stairCompactCobblestone, stairCompactPlanks, stairDouble, stairSingle, stepSound, stone, stoneOvenActive, stoneOvenIdle, tallGrass, tickOnLoad, tilledField, tnt, torchRedstoneActive, torchRedstoneIdle, torchWood, trapdoor, waterMoving, waterStill, web, wood, workbench| Modifier | Constructor and Description |
|---|---|
protected |
BlockLeaves(int i,
int j) |
| Modifier and Type | Method and Description |
|---|---|
int |
colorMultiplier(IBlockAccess iblockaccess,
int i,
int j,
int k) |
protected int |
damageDropped(int i) |
int |
getBlockTextureFromSideAndMetadata(int i,
int j) |
int |
getRenderColor(int i) |
void |
harvestBlock(World world,
EntityPlayer entityplayer,
int i,
int j,
int k,
int l) |
int |
idDropped(int i,
java.util.Random random) |
boolean |
isOpaqueCube() |
void |
onBlockRemoval(World world,
int i,
int j,
int k) |
void |
onEntityWalking(World world,
int i,
int j,
int k,
Entity entity) |
int |
quantityDropped(java.util.Random random) |
void |
setGraphicsLevel(boolean flag) |
void |
updateTick(World world,
int i,
int j,
int k,
java.util.Random random) |
shouldSideBeRenderedblockActivated, blockStrength, canBlockStay, canCollideCheck, canPlaceBlockAt, canPlaceBlockOnSide, canProvidePower, collisionRayTrace, disableNeighborNotifyOnMetadataChange, disableStats, dropBlockAsItem_do, dropBlockAsItem, dropBlockAsItemWithChance, getBlockBrightness, getBlockName, getBlockTexture, getBlockTextureFromSide, getCollidingBoundingBoxes, getCollisionBoundingBoxFromPool, getEnableStats, getExplosionResistance, getHardness, getIsBlockSolid, getMobilityFlag, getRenderBlockPass, getRenderType, getSelectedBoundingBoxFromPool, initializeBlock, isCollidable, isIndirectlyPoweringTo, isPoweringTo, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockPlaced, onBlockPlacedBy, onEntityCollidedWithBlock, onNeighborBlockChange, playBlock, randomDisplayTick, renderAsNormalBlock, setBlockBounds, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, setBlockName, setBlockUnbreakable, setHardness, setLightOpacity, setLightValue, setResistance, setStepSound, setTickOnLoad, tickRate, translateBlockName, velocityToAddToEntitypublic int getRenderColor(int i)
getRenderColor in class Blockpublic int colorMultiplier(IBlockAccess iblockaccess, int i, int j, int k)
colorMultiplier in class Blockpublic void onBlockRemoval(World world, int i, int j, int k)
onBlockRemoval in class Blockpublic void updateTick(World world, int i, int j, int k, java.util.Random random)
updateTick in class Blockpublic int quantityDropped(java.util.Random random)
quantityDropped in class Blockpublic void harvestBlock(World world, EntityPlayer entityplayer, int i, int j, int k, int l)
harvestBlock in class Blockprotected int damageDropped(int i)
damageDropped in class Blockpublic boolean isOpaqueCube()
isOpaqueCube in class BlockLeavesBasepublic int getBlockTextureFromSideAndMetadata(int i,
int j)
getBlockTextureFromSideAndMetadata in class Blockpublic void setGraphicsLevel(boolean flag)
public void onEntityWalking(World world, int i, int j, int k, Entity entity)
onEntityWalking in class Block