public class BlockIce extends BlockBreakable
bedrock, blockBed, blockClay, blockConstructorCalled, blockDiamond, blockGold, blockHardness, blockID, blockIndexInTexture, blockLapis, blockMaterial, blockParticleGravity, blockResistance, blocksList, blockSnow, blockSteel, bookShelf, brick, button, cactus, cake, canBlockGrass, chest, cloth, cobblestone, cobblestoneMossy, crops, deadBush, dirt, dispenser, doorSteel, doorWood, enableStats, fence, field_28032_t, fire, glass, glowStone, grass, gravel, ice, isBlockContainer, jukebox, ladder, lavaMoving, lavaStill, leaves, lever, lightOpacity, lightValue, lockedChest, maxX, maxY, maxZ, minX, minY, minZ, mobSpawner, mushroomBrown, mushroomRed, musicBlock, netherrack, obsidian, opaqueCubeLookup, oreCoal, oreDiamond, oreGold, oreIron, oreLapis, oreRedstone, oreRedstoneGlowing, pistonBase, pistonExtension, pistonMoving, pistonStickyBase, planks, plantRed, plantYellow, portal, pressurePlatePlanks, pressurePlateStone, pumpkin, pumpkinLantern, rail, railDetector, railPowered, redstoneRepeaterActive, redstoneRepeaterIdle, redstoneWire, reed, sand, sandStone, sapling, signPost, signWall, slipperiness, slowSand, snow, soundClothFootstep, soundGlassFootstep, soundGrassFootstep, soundGravelFootstep, soundMetalFootstep, soundPowderFootstep, soundSandFootstep, soundStoneFootstep, soundWoodFootstep, sponge, stairCompactCobblestone, stairCompactPlanks, stairDouble, stairSingle, stepSound, stone, stoneOvenActive, stoneOvenIdle, tallGrass, tickOnLoad, tilledField, tnt, torchRedstoneActive, torchRedstoneIdle, torchWood, trapdoor, waterMoving, waterStill, web, wood, workbench| Constructor and Description | 
|---|
BlockIce(int i,
        int j)  | 
| Modifier and Type | Method and Description | 
|---|---|
int | 
getMobilityFlag()  | 
int | 
getRenderBlockPass()  | 
void | 
harvestBlock(World world,
            EntityPlayer entityplayer,
            int i,
            int j,
            int k,
            int l)  | 
int | 
quantityDropped(java.util.Random random)  | 
boolean | 
shouldSideBeRendered(IBlockAccess iblockaccess,
                    int i,
                    int j,
                    int k,
                    int l)  | 
void | 
updateTick(World world,
          int i,
          int j,
          int k,
          java.util.Random random)  | 
isOpaqueCubeblockActivated, blockStrength, canBlockStay, canCollideCheck, canPlaceBlockAt, canPlaceBlockOnSide, canProvidePower, collisionRayTrace, colorMultiplier, damageDropped, disableNeighborNotifyOnMetadataChange, disableStats, dropBlockAsItem_do, dropBlockAsItem, dropBlockAsItemWithChance, getBlockBrightness, getBlockName, getBlockTexture, getBlockTextureFromSide, getBlockTextureFromSideAndMetadata, getCollidingBoundingBoxes, getCollisionBoundingBoxFromPool, getEnableStats, getExplosionResistance, getHardness, getIsBlockSolid, getRenderColor, getRenderType, getSelectedBoundingBoxFromPool, idDropped, initializeBlock, isCollidable, isIndirectlyPoweringTo, isPoweringTo, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockPlaced, onBlockPlacedBy, onBlockRemoval, onEntityCollidedWithBlock, onEntityWalking, onNeighborBlockChange, playBlock, randomDisplayTick, renderAsNormalBlock, setBlockBounds, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, setBlockName, setBlockUnbreakable, setHardness, setLightOpacity, setLightValue, setResistance, setStepSound, setTickOnLoad, tickRate, translateBlockName, velocityToAddToEntitypublic int getRenderBlockPass()
getRenderBlockPass in class Blockpublic boolean shouldSideBeRendered(IBlockAccess iblockaccess, int i, int j, int k, int l)
shouldSideBeRendered in class BlockBreakablepublic void harvestBlock(World world, EntityPlayer entityplayer, int i, int j, int k, int l)
harvestBlock in class Blockpublic int quantityDropped(java.util.Random random)
quantityDropped in class Blockpublic void updateTick(World world, int i, int j, int k, java.util.Random random)
updateTick in class Blockpublic int getMobilityFlag()
getMobilityFlag in class Block