public class BlockIce extends BlockBreakable
bedrock, blockBed, blockClay, blockConstructorCalled, blockDiamond, blockGold, blockHardness, blockID, blockIndexInTexture, blockLapis, blockMaterial, blockParticleGravity, blockResistance, blocksList, blockSnow, blockSteel, bookShelf, brick, button, cactus, cake, canBlockGrass, chest, cloth, cobblestone, cobblestoneMossy, crops, deadBush, dirt, dispenser, doorSteel, doorWood, enableStats, fence, field_28032_t, fire, glass, glowStone, grass, gravel, ice, isBlockContainer, jukebox, ladder, lavaMoving, lavaStill, leaves, lever, lightOpacity, lightValue, lockedChest, maxX, maxY, maxZ, minX, minY, minZ, mobSpawner, mushroomBrown, mushroomRed, musicBlock, netherrack, obsidian, opaqueCubeLookup, oreCoal, oreDiamond, oreGold, oreIron, oreLapis, oreRedstone, oreRedstoneGlowing, pistonBase, pistonExtension, pistonMoving, pistonStickyBase, planks, plantRed, plantYellow, portal, pressurePlatePlanks, pressurePlateStone, pumpkin, pumpkinLantern, rail, railDetector, railPowered, redstoneRepeaterActive, redstoneRepeaterIdle, redstoneWire, reed, sand, sandStone, sapling, signPost, signWall, slipperiness, slowSand, snow, soundClothFootstep, soundGlassFootstep, soundGrassFootstep, soundGravelFootstep, soundMetalFootstep, soundPowderFootstep, soundSandFootstep, soundStoneFootstep, soundWoodFootstep, sponge, stairCompactCobblestone, stairCompactPlanks, stairDouble, stairSingle, stepSound, stone, stoneOvenActive, stoneOvenIdle, tallGrass, tickOnLoad, tilledField, tnt, torchRedstoneActive, torchRedstoneIdle, torchWood, trapdoor, waterMoving, waterStill, web, wood, workbench
Constructor and Description |
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BlockIce(int i,
int j) |
Modifier and Type | Method and Description |
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int |
getMobilityFlag() |
int |
getRenderBlockPass() |
void |
harvestBlock(World world,
EntityPlayer entityplayer,
int i,
int j,
int k,
int l) |
int |
quantityDropped(java.util.Random random) |
boolean |
shouldSideBeRendered(IBlockAccess iblockaccess,
int i,
int j,
int k,
int l) |
void |
updateTick(World world,
int i,
int j,
int k,
java.util.Random random) |
isOpaqueCube
blockActivated, blockStrength, canBlockStay, canCollideCheck, canPlaceBlockAt, canPlaceBlockOnSide, canProvidePower, collisionRayTrace, colorMultiplier, damageDropped, disableNeighborNotifyOnMetadataChange, disableStats, dropBlockAsItem_do, dropBlockAsItem, dropBlockAsItemWithChance, getBlockBrightness, getBlockName, getBlockTexture, getBlockTextureFromSide, getBlockTextureFromSideAndMetadata, getCollidingBoundingBoxes, getCollisionBoundingBoxFromPool, getEnableStats, getExplosionResistance, getHardness, getIsBlockSolid, getRenderColor, getRenderType, getSelectedBoundingBoxFromPool, idDropped, initializeBlock, isCollidable, isIndirectlyPoweringTo, isPoweringTo, onBlockAdded, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockPlaced, onBlockPlacedBy, onBlockRemoval, onEntityCollidedWithBlock, onEntityWalking, onNeighborBlockChange, playBlock, randomDisplayTick, renderAsNormalBlock, setBlockBounds, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, setBlockName, setBlockUnbreakable, setHardness, setLightOpacity, setLightValue, setResistance, setStepSound, setTickOnLoad, tickRate, translateBlockName, velocityToAddToEntity
public int getRenderBlockPass()
getRenderBlockPass
in class Block
public boolean shouldSideBeRendered(IBlockAccess iblockaccess, int i, int j, int k, int l)
shouldSideBeRendered
in class BlockBreakable
public void harvestBlock(World world, EntityPlayer entityplayer, int i, int j, int k, int l)
harvestBlock
in class Block
public int quantityDropped(java.util.Random random)
quantityDropped
in class Block
public void updateTick(World world, int i, int j, int k, java.util.Random random)
updateTick
in class Block
public int getMobilityFlag()
getMobilityFlag
in class Block