public class BlockFurnace extends BlockContainer
bedrock, blockBed, blockClay, blockConstructorCalled, blockDiamond, blockGold, blockHardness, blockID, blockIndexInTexture, blockLapis, blockMaterial, blockParticleGravity, blockResistance, blocksList, blockSnow, blockSteel, bookShelf, brick, button, cactus, cake, canBlockGrass, chest, cloth, cobblestone, cobblestoneMossy, crops, deadBush, dirt, dispenser, doorSteel, doorWood, enableStats, fence, field_28032_t, fire, glass, glowStone, grass, gravel, ice, isBlockContainer, jukebox, ladder, lavaMoving, lavaStill, leaves, lever, lightOpacity, lightValue, lockedChest, maxX, maxY, maxZ, minX, minY, minZ, mobSpawner, mushroomBrown, mushroomRed, musicBlock, netherrack, obsidian, opaqueCubeLookup, oreCoal, oreDiamond, oreGold, oreIron, oreLapis, oreRedstone, oreRedstoneGlowing, pistonBase, pistonExtension, pistonMoving, pistonStickyBase, planks, plantRed, plantYellow, portal, pressurePlatePlanks, pressurePlateStone, pumpkin, pumpkinLantern, rail, railDetector, railPowered, redstoneRepeaterActive, redstoneRepeaterIdle, redstoneWire, reed, sand, sandStone, sapling, signPost, signWall, slipperiness, slowSand, snow, soundClothFootstep, soundGlassFootstep, soundGrassFootstep, soundGravelFootstep, soundMetalFootstep, soundPowderFootstep, soundSandFootstep, soundStoneFootstep, soundWoodFootstep, sponge, stairCompactCobblestone, stairCompactPlanks, stairDouble, stairSingle, stepSound, stone, stoneOvenActive, stoneOvenIdle, tallGrass, tickOnLoad, tilledField, tnt, torchRedstoneActive, torchRedstoneIdle, torchWood, trapdoor, waterMoving, waterStill, web, wood, workbench| Modifier | Constructor and Description |
|---|---|
protected |
BlockFurnace(int i,
boolean flag) |
| Modifier and Type | Method and Description |
|---|---|
boolean |
blockActivated(World world,
int i,
int j,
int k,
EntityPlayer entityplayer) |
protected TileEntity |
getBlockEntity() |
int |
getBlockTexture(IBlockAccess iblockaccess,
int i,
int j,
int k,
int l) |
int |
getBlockTextureFromSide(int i) |
int |
idDropped(int i,
java.util.Random random) |
void |
onBlockAdded(World world,
int i,
int j,
int k) |
void |
onBlockPlacedBy(World world,
int i,
int j,
int k,
EntityLiving entityliving) |
void |
onBlockRemoval(World world,
int i,
int j,
int k) |
void |
randomDisplayTick(World world,
int i,
int j,
int k,
java.util.Random random) |
static void |
updateFurnaceBlockState(boolean flag,
World world,
int i,
int j,
int k) |
blockStrength, canBlockStay, canCollideCheck, canPlaceBlockAt, canPlaceBlockOnSide, canProvidePower, collisionRayTrace, colorMultiplier, damageDropped, disableNeighborNotifyOnMetadataChange, disableStats, dropBlockAsItem_do, dropBlockAsItem, dropBlockAsItemWithChance, getBlockBrightness, getBlockName, getBlockTextureFromSideAndMetadata, getCollidingBoundingBoxes, getCollisionBoundingBoxFromPool, getEnableStats, getExplosionResistance, getHardness, getIsBlockSolid, getMobilityFlag, getRenderBlockPass, getRenderColor, getRenderType, getSelectedBoundingBoxFromPool, harvestBlock, initializeBlock, isCollidable, isIndirectlyPoweringTo, isOpaqueCube, isPoweringTo, onBlockClicked, onBlockDestroyedByExplosion, onBlockDestroyedByPlayer, onBlockPlaced, onEntityCollidedWithBlock, onEntityWalking, onNeighborBlockChange, playBlock, quantityDropped, renderAsNormalBlock, setBlockBounds, setBlockBoundsBasedOnState, setBlockBoundsForItemRender, setBlockName, setBlockUnbreakable, setHardness, setLightOpacity, setLightValue, setResistance, setStepSound, setTickOnLoad, shouldSideBeRendered, tickRate, translateBlockName, updateTick, velocityToAddToEntitypublic void onBlockAdded(World world, int i, int j, int k)
onBlockAdded in class BlockContainerpublic int getBlockTexture(IBlockAccess iblockaccess, int i, int j, int k, int l)
getBlockTexture in class Blockpublic void randomDisplayTick(World world, int i, int j, int k, java.util.Random random)
randomDisplayTick in class Blockpublic int getBlockTextureFromSide(int i)
getBlockTextureFromSide in class Blockpublic boolean blockActivated(World world, int i, int j, int k, EntityPlayer entityplayer)
blockActivated in class Blockpublic static void updateFurnaceBlockState(boolean flag,
World world,
int i,
int j,
int k)
protected TileEntity getBlockEntity()
getBlockEntity in class BlockContainerpublic void onBlockPlacedBy(World world, int i, int j, int k, EntityLiving entityliving)
onBlockPlacedBy in class Blockpublic void onBlockRemoval(World world, int i, int j, int k)
onBlockRemoval in class BlockContainer